Template:Tip data/Ultra rapid fire

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Ultra Rapid Fire (U.R.F.)

Ultra Rapid Fire is a Featured Game Mode that takes place on Summoner's Rift with the same objective as Classic 5v5, except all champions benefit from the An icon for the Awesome Buff of Awesomely Awesome Buffing buff in Ultra Rapid Fire Awesome Buff of Awesomely Awesome Buffing that grants excessive ability haste and removes ability costs. The gameplay is explosive. The game mode can be played as All Random or Blind pick depending on the year.

This template contains various independently retrievable data items about Ultra Rapid Fire (U.R.F.) in the form of parameter values of a variable template of choice, in a standardized fashion.

Parameters

Parameter Value Description
1 Ultra rapid fire Necessary: Used for identification.
disp_name Ultra Rapid Fire (U.R.F.) Display Name
Only necessary if the value differs from Ultra rapid fire.
link Ultra Rapid Fire Link
Only necessary if it should link to a different page.
description Ultra Rapid Fire is a Featured Game Mode that takes place on Summoner's Rift with the same objective as Classic 5v5, except all champions benefit from the An icon for the Awesome Buff of Awesomely Awesome Buffing buff in Ultra Rapid Fire Awesome Buff of Awesomely Awesome Buffing that grants excessive ability haste and removes ability costs. The gameplay is explosive. The game mode can be played as All Random or Blind pick depending on the year. Description
description2 Description2
type Maps and modes Type of keyword. Valid values: Ability attributes, Buzzword, Champion attribute, Crowd control, Games, Maps and modes. Most will be "Buzzwords".
image
ProfileIcon0785 The Thinking Manatee.png
The keyword's icon.
image2 Can be used to store an image. Does not display.
image3 Can be used to store an image. Does not display.
footer Description that is placed at the bottom of all other things.
Crowd Control (CC)-specific parameters
interrupts "Interrupts" field (effects that the CC interrupts)
reduction "Reduction" field (effects that reduce the duration of the CC)
resist "Resist" field (effects that resist the application of the CC)
removal "Removal" field (effects that cleanse or otherwise remove the debuff)

All tip data templates use the same parameter.

Independent retrieval of a value

  • Transclude this data template, by typing its title between two sets of braces. (Note: this is the template's link, excluding the Template: part.)
  • Input "pst2", then the desired parameter's name. This returns the parameter's value.
{{Tip data/<keyword>|pst2|<name of parameter>}}
This process uses the parameter-selection template pst2.

Formatting the data

  • Various formatting templates can be created in order to present the data in an organized manner within articles, such as in sections, infoboxes, tables (etc.) and combinations of them.
  • Within the formatting template's page, insert the name of a parameter that is available in this data template between a pair of triple braces.
{{{parameter name}}}
  • This creates a "variable": the parameter's value will take this variable's place whenever the formatting template uses the data.
  • Any number of parameters found in this data template can be included in or excluded from the formatting template, as desired.
  • The formatting template may then be transcluded in an article through the data template.
{{Tip data/<keyword>|<title of formatting template>}}

See also


Until here the documentation is automatically generated by Template:Tip data.

References