Template:Data Veigar/Dark Matter

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Dark Matter

This template contains various independently retrievable data items about An icon representing Veigar Veigar's An icon for Veigar's ability Dark Matter Dark Matter in the form of parameter values of a variable template of choice, in a standardized fashion.

Preview

 Edit 
Dark Matter
COST:
60 / 65 / 70 / 75 / 80 mana
COOLDOWN:
8 – 0 (based on Phenomenal Evil stacks)
CAST TIME:
0.25
TARGET RANGE:
950
EFFECT RADIUS:
240
Active: Veigar casts down a mass of dark matter that strikes the target location after a 1.221 seconds delay, dealing magic damage to enemies hit.
Magic Damage:
85 / 140 / 195 / 250 / 305 (+ 60 / 70 / 80 / 90 / 100% AP)
Dark Matter's  cooldown is reduced based on stacks of An icon for Veigar's ability Phenomenal Evil Power Phenomenal Evil.

Info
Targeting input
Target out-of-range override
Walk in range of the target location to cast
Damage classification
Sub-type(s)
Counters
Spell shield

Blocked
  • The delay starts at the beginning of the cast time.
    • If Veigar dies during the cast time, Dark Matter will still successfully fall from the sky.
  • Dark Matter grants sight of the area during the delay.

Spell pages


Parameters

Parameter Value Description
1 Dark Matter Necessary: Used for identification.
disp_name Name of the ability
Only necessary if the value differs from Dark Matter.
champion Veigar champion
skill W skill
range range
target range 950 target range
attack range attack range
collision radius collision radius
effect radius 240 effect radius
width width
angle angle
inner radius inner radius
tether radius tether radius
speed speed
cast time 0.25 cast time
cost 60 / 65 / 70 / 75 / 80 cost
costtype mana costtype
static static
cooldown 8 – 0 (based on Phenomenal Evil stacks) cooldown
cdstart cdstart
ontargetcd ontargetcd
ontargetcdstatic ontargetcdstatic
recharge recharge
customlabel customlabel
custominfo custominfo
customlabel2 customlabel2
custominfo2 custominfo2
icon Dark Matter.png icon
description Active: Veigar casts down a mass of dark matter that strikes the target location after a 1.221 seconds delay, dealing magic damage to enemies hit. description
leveling
Magic Damage:
85 / 140 / 195 / 250 / 305 (+ 60 / 70 / 80 / 90 / 100% AP)
leveling
icon2 icon2
description2 Dark Matter's  cooldown is reduced based on stacks of An icon for Veigar's ability Phenomenal Evil Power Phenomenal Evil. description2
leveling2 leveling2
icon3 icon3
description3 description3
leveling3 leveling3
icon4 icon4
description4 description4
leveling4 leveling4
icon5 icon5
description5 description5
leveling5 leveling5
icon6 icon6
description6 description6
leveling6 leveling6
targeting Location targeting
outofrange walk to location outofrange
terraingrace terraingrace
affects Enemies affects
damagetype Magic damagetype
spelleffects Area of effect spelleffects
spellshield True spellshield
parry parry
projectile projectile
callforhelp callforhelp
grounded grounded
knockdown knockdown
silence silence
notes
  • The delay starts at the beginning of the cast time.
    • If Veigar dies during the cast time, Dark Matter will still successfully fall from the sky.
  • Dark Matter grants sight of the area during the delay.
Adds a tab below the ability description that displays additional information along with an infobox that summarizes certain interactions.
additional Data that can be retrieved for any purpose from the data template like any other parameter, but isn't shown in articles.
flavortext flavortext
flavorsound flavorsound
yvideo YouTube video ID
yvideo2 Second YouTube video ID
blurbicon blurb icon (overrides main "icon" in the tooltip blurb)
blurb Active: An icon representing Veigar Veigar casts down a mass of dark matter that strikes the target location after a brief delay, dealing magic damage to enemies hit. blurb
blurb2 The cooldown is  reduced based on stacks of An icon for Veigar's ability Phenomenal Evil Power Phenomenal Evil. blurb2
blurb3 blurb3
blurb4 blurb4

All ability data templates use the same parameters.

Independent retrieval of a value

  • Transclude this data template, by typing its title between two sets of braces.
  • Input "pst2", then the desired parameter's name. This returns the parameter's value.
{{Data <champion>/<ability>|pst2|<name of parameter>}}
This process uses the parameter-selection template pst2.

Formatting the data

  • Various formatting templates can be created in order to present the data in an organized manner within articles, such as in sections, infoboxes, tables (etc.) and combinations of them.
  • Within the formatting template's page, insert the name of a parameter that is available in this data template between a pair of triple braces.
{{{parameter name}}}
  • This creates a "variable": the parameter's value will take this variable's place whenever the formatting template uses the data.
  • Any number of parameters found in this data template can be included in or excluded from the formatting template, as desired.
  • The formatting template may then be transcluded in an article through the data template.
{{Data <champion>/<ability>|<title of formatting template>}}


Until here the documentation is automatically generated by Template:Ability data.

References