Template:Data Skarner

From League of Legends Wiki, LoL Wiki
Jump to navigation Jump to search
link=Skarner}}
link=Skarner}}

This is the hub for the various content about Skarner in League of Legends across the Wiki.

  • The "Champion pages" section lists all sub-pages, categories, and Ability data templates related to Skarner.
  • The "Parameters" table lists all independently retrievable data items about Skarner, taken from Module:ChampionData/data. Each parameter's value is retrieved by using Template:Current champion data.
    • To edit any value shown in the table, please visit the Module.

All League of Legends champion hub pages can be found at Category:Champion data templates.

Champion pages

Skarner
Jungle •  Top
Vanguard •  Juggernaut
the Primordial Sovereign
An icon for Skarner's ability Threads of Vibration
An icon for Skarner's ability Shattered Earth
An icon for Skarner's ability Seismic Bastion
An icon for Skarner's ability Ixtal's Impact
An icon for Skarner's ability Impale
LEVEL 1
Health: 630  
Health regen.: 7.5  
Mana: 320  
Mana regen: 7.2  
Range: 150  
Attack Damage: 63  
Attack Speed: 0.625  
Armor: 33  
Magic Resist: 32  
Move Speed: 335  
  • Pages:

Retrieval of data items

To retrieve items from the Module, use Template:Current champion data:

{{ccd|Champion name|parameter}}
Parameters can be found under the next section in a table.

For example, An icon representing Bard Bard's base AD:

{{ccd|Bard|dam_base}}
52

Some parameters are only valid as tables instead of pure text. Currently accepted outputs for those are:

csv for a simple comma-list.
template to invoke the template title provided with parameter t_name=
category to form a category out of each output [[Category: ..... ]]

For example, An icon representing Senna Senna's role in a comma list:

{{ccd|Senna|role|csv}}
Marksman,Enchanter

Parameters

Parameter Value Description
 
General
1 Skarner Necessary: Used for identification
id 72 Unique champion id in the API
apiname Skarner Unique champion name in the API
title the Primordial Sovereign Title
resource Mana The contents of the champion's secondary bar. This is usually the champion's resource, but the secondary bar is not only used for resources use the secondary bar. For example, Sett's would be Grit despite having no casting resource.
fullname Lore character's full given name. This is used in the champion roster's search feature
nickname Other given names. This is used in the champion roster's search feature
date 2011-08-09 Release date
patch V1.0.0.123 Release patch
changes V25.09 Last patch the champion was changed
role Vanguard,Juggernaut Champion roles as a comma-list
client_positions Jungle,Top Client drafting positions as a comma-list
external_positions Jungle,Top Third-party drafting positions as a comma-list
damage 2 Damage rating
toughness 3 Toughness rating
control 3 Control rating
mobility 2 Mobility rating
utility 1 Utility rating
difficulty 2 Difficulty rating
style 45 Style rating
adaptivetype Physical Adaptive Force type (default: Physical)
rangetype Melee Basic attack classification
be 2400 An icon representing Blue Essence Blue Essence cost
rp 880 An icon representing RP RP cost
Abilities
skills Threads of Vibration,Shattered Earth,Upheaval,Seismic Bastion,Ixtal's Impact,Impale Ability names (comma-separated)
skill_i Threads of Vibration Icon names related to the Innate ability (comma-separated)
skill_q Shattered Earth,Upheaval Icon names related to the Q ability (comma-separated)
skill_w Seismic Bastion Icon names related to the W ability (comma-separated)
skill_e Ixtal's Impact Icon names related to the E ability (comma-separated)
skill_r Impale Icon names related to the R ability (comma-separated)
Stats
hp_base 630 Base health
hp_lvl 110 Growth coefficient for health
hp5_base 7.5 Base health regeneration
hp5_lvl 0.75 Growth coefficient for health regeneration
mp_base 320 Base resource OR maximum pool of secondary bar
mp_lvl 40 Growth coefficient for resource
mp5_base 7.2 Base resource regeneration
mp5_lvl 0.75 Growth coefficient for resource regeneration
arm_base 33 Base armor
arm_lvl 4.5 Growth coefficient for armor
mr_base 32 Magic resistance
mr_lvl 2.05 Growth coefficient for magic resistance
dam_base 63 Base attack damage
dam_lvl 3 Growth coefficient for attack damage
as_base 0.625 Base attack speed
as_ratio 0.625 Modifier for bonus attack speed
as_lvl 2 Growth coefficient for bonus attack speed
range 150 Base attack range
range_lvl Attack range per level
ms 335 Base movement speed
ms_lvl Movement speed per level
crit_base 175 Base critical strike damage (defaults to 200)
crit_mod Critical strike damage modifier
missile_speed Missile speed for projectile-based basic attacks
attack_cast_time 0.3 Parameter used to calculate basic attack windup percentage
attack_total_time 1.6 Parameter used to calculate basic attack windup percentage
attack_delay_offset Parameter used to calculate basic attack windup percentage
windup 0.1875 This stat isn't in the data but is calculated using [attack_cast_time ÷ attack_total_time] or [0.3 + attack_delay_offset].
windup_modifier Windup modifier
acquisition_radius 600 Auto-attack radius
selection_radius 130 Selection radius
selection_height 150 Selection height
gameplay_radius 80 Hitbox radius
pathing_radius 50 Unit collision and pathfinding radius
Mode-specific Stats
aram_dmg_dealt Outgoing damage modifier on ARAM
aram_dmg_taken 1 Incoming damage modifier on ARAM
aram_healing Incoming/outgoing healing modifier on ARAM
aram_shielding Incoming/outgoing shielding modifier on ARAM
aram_manaregen_mod Mana regeneration modifier on ARAM
aram_energyregen_mod Energy regeneration modifier on ARAM
aram_total_as Total attack speed modifier on ARAM
aram_ms_mod Movement speed modifier on ARAM
aram_tenacity Tenacity and slow resist modifier on ARAM
aram_ability_haste Initial ability haste on ARAM
nb_dmg_dealt Outgoing damage modifier on Nexus Blitz
nb_dmg_taken Incoming damage modifier on Nexus Blitz
nb_healing Incoming/outgoing healing modifier on Nexus Blitz
nb_shielding Incoming/outgoing shielding modifier on Nexus Blitz
nb_manaregen_mod Mana regeneration modifier on Nexus Blitz
nb_energyregen_mod Energy regeneration modifier on Nexus Blitz
nb_total_as Total attack speed modifier on Nexus Blitz
nb_ms_mod Movement speed modifier on Nexus Blitz
nb_tenacity Tenacity and slow resist modifier on Nexus Blitz
nb_ability_haste Initial ability haste on Nexus Blitz
ofa_dmg_dealt Outgoing damage modifier on One For All
ofa_dmg_taken 0.97 Incoming damage modifier on One For All
ofa_healing Incoming/outgoing healing modifier on One For All
ofa_shielding Incoming/outgoing shielding modifier on One For All
ofa_manaregen_mod Mana regeneration modifier on One For All
ofa_energyregen_mod Energy regeneration modifier on One For All
ofa_total_as Total attack speed modifier on One For All
ofa_ms_mod Movement speed modifier on One For All
ofa_tenacity Tenacity and slow resist modifier on One For All
ofa_ability_haste Initial ability haste on One For All
swift_hp_base Addend to base health on Swiftplay
swift_hp_lvl Addend to health growth on Swiftplay
swift_mp_base Addend to base resource on Swiftplay
swift_mp_lvl Addend to resource growth on Swiftplay
swift_arm_base Addend to base armor on Swiftplay
swift_arm_lvl Addend to armor growth on Swiftplay
swift_mr_base Addend to base magic resistance on Swiftplay
swift_mr_lvl Addend to magic resistance growth on Swiftplay
swift_hp5_base Addend to base health regeneration on Swiftplay
swift_hp5_lvl Addend to health regeneration growth on Swiftplay
swift_mp5_base Addend to base resource regeneration on Swiftplay
swift_mp5_lvl Addend to resource regeneration growth on Swiftplay
swift_dam_base Addend to base attack damage on Swiftplay
swift_dam_lvl Addend to attack damage growth on Swiftplay
swift_as_base Addend to base attack speed on Swiftplay
swift_as_ratio Addend to attack speed modifier on Swiftplay
swift_as_lvl Addend to the growth coefficient for bonus attack on Swiftplay
swift_ms Addend to base movement speed on Swiftplay
swift_dmg_dealt Outgoing damage modifier on Swiftplay
swift_dmg_taken Incoming damage modifier on Swiftplay
swift_healing Incoming/outgoing healing modifier on Swiftplay
swift_shielding Incoming/outgoing healing modifier on Swiftplay
swift_manaregen_mod Mana regeneration modifier on Swiftplay
swift_energyregen_mod Energy regeneration modifier on Swiftplay
swift_total_as Total attack speed modifier on Swiftplay
swift_ms_mod Movement speed modifier on Swiftplay
swift_tenacity Tenacity and slow resist modifier on Swiftplay
swift_ability_haste Initial ability haste on Swiftplay
urf_dmg_dealt Outgoing damage modifier on U.R.F.
urf_dmg_taken Incoming damage modifier on U.R.F.
urf_healing Incoming/outgoing healing modifier on U.R.F.
urf_shielding Incoming/outgoing shielding modifier on U.R.F.
urf_manaregen_mod Mana regeneration modifier on U.R.F.
urf_energyregen_mod Energy regeneration modifier on U.R.F.
urf_total_as Total attack speed modifier on U.R.F.
urf_ms_mod Movement speed modifier on U.R.F.
urf_tenacity Tenacity and slow resist modifier on U.R.F.
urf_ability_haste Initial ability haste on U.R.F.
usb_dmg_dealt Outgoing damage modifier on Ultimate Spellbook
usb_dmg_taken Incoming damage modifier on Ultimate Spellbook
usb_healing Incoming/outgoing healing modifier on Ultimate Spellbook
usb_shielding Incoming/outgoing shielding modifier on Ultimate Spellbook
usb_manaregen_mod Mana regeneration modifier on Ultimate Spellbook
usb_energyregen_mod Energy regeneration modifier on Ultimate Spellbook
usb_total_as Total attack speed modifier on Ultimate Spellbook
usb_ms_mod Movement speed modifier on Ultimate Spellbook
usb_tenacity Tenacity and slow resist modifier on Ultimate Spellbook
usb_ability_haste Initial ability haste on Ultimate Spellbook
Deprecated
attack Attack rating from the Legacy client
defense Defense rating from the Legacy client
magic Ability-damage rating from the Legacy client
herotype Tank Primary class (replaced by role)
alttype Fighter Secondary class (replaced by role)
attack_delay
as_lvl1
as_lvl1_bonus

Until here the documentation is automatically generated by Template:Champion data.