This template contains various independently retrievable data items about Sett'sHaymaker in the form of parameter values of a variable template of choice, in a standardized fashion.
Passive:Sett stores Grit equal to damage taken, which gradually expires after a few seconds. Active:Sett converts his current Grit into a shield that decays over a short time. He also unleashes a blast in a cone in the target direction that deals physical damage to enemies hit based on his expended Grit. Enemies hit in a center line are dealt true damage instead.
Passive:Sett stores 100% of post-mitigation damage taken as Grit on his resource bar, up to a cap of 50% of his maximum health. Each instance of stored Grit decays in value by 30% every second after 4 seconds.
Active:Sett charges up a strike over the cast time. Additionally, he immediately consumes all of his stored Grit to grant himself a shield at the start of the cast time that is equal to the expended Grit for 3 seconds, decaying in strength over the duration after 0.75 seconds.
After the cast time, he unleashes a blast in a cone in the target direction that deals physical damage to enemies hit; those hit in a center line are dealt true damage instead.
Damage:
80 / 100 / 120 / 140 / 160 (+ 25% (+ 25% per 100 bonus AD) of expended Grit)
PENDING FOR TEST: Trapezoid effect hitbox geometry values, backwards range (true damage rectangle does NOT start at 0 distance from Sett; doesn't have as much reach backwards while still being edge range).
The shield is granted at the start of the cast time and will decay afterwards.
The buff for the shield is named Down But Not Out.
Sett does not store Grit from damage that was mitigated by shields.
This ability will cast from wherever the caster is at the end of the cast time.
Sett will turn towards the target direction at the start of the cast time.
Sett will glow when attaining 90% Grit. Casting Haymaker at this amount has a different visual and audio effect.
Only necessary if the value differs from Haymaker.
champion
Sett
champion
skill
W
skill
range
725
range
target range
target range
attack range
attack range
collision radius
collision radius
effect radius
effect radius
width
60
width
angle
27°
angle
inner radius
inner radius
tether radius
tether radius
speed
speed
cast time
0.75
cast time
cost
100%
cost
costtype
Current Grit
costtype
static
static
cooldown
18 / 16.5 / 15 / 13.5 / 12
cooldown
cdstart
cdstart
ontargetcd
ontargetcd
ontargetcdstatic
ontargetcdstatic
recharge
recharge
customlabel
customlabel
custominfo
custominfo
customlabel2
customlabel2
custominfo2
custominfo2
icon
false
icon
description
Passive:Sett stores 100% of post-mitigation damage taken as Grit on his resource bar, up to a cap of 50% of his maximum health. Each instance of stored Grit decays in value by 30% every second after 4 seconds.
description
leveling
leveling
icon2
Haymaker.png
icon2
description2
Active:Sett charges up a strike over the cast time. Additionally, he immediately consumes all of his stored Grit to grant himself a shield at the start of the cast time that is equal to the expended Grit for 3 seconds, decaying in strength over the duration after 0.75 seconds.
description2
leveling2
leveling2
icon3
icon3
description3
After the cast time, he unleashes a blast in a cone in the target direction that deals physical damage to enemies hit; those hit in a center line are dealt true damage instead.
description3
leveling3
Damage:
80 / 100 / 120 / 140 / 160 (+ 25% (+ 25% per 100 bonus AD) of expended Grit)
Displays additional information in a smaller window below the template.
notes
PENDING FOR TEST: Trapezoid effect hitbox geometry values, backwards range (true damage rectangle does NOT start at 0 distance from Sett; doesn't have as much reach backwards while still being edge range).
The shield is granted at the start of the cast time and will decay afterwards.
The buff for the shield is named Down But Not Out.
Sett does not store Grit from damage that was mitigated by shields.
This ability will cast from wherever the caster is at the end of the cast time.
Sett will turn towards the target direction at the start of the cast time.
Sett will glow when attaining 90% Grit. Casting Haymaker at this amount has a different visual and audio effect.
Sett will turn golden(base skin).
Displays additional information with effect table to the right.
flavortext
flavortext
flavorsound
flavorsound
video
video
video2
video 2
yvideo
YouTube video
yvideo2
YouTube video 2
blurb
blurb icon (override main "icon" in the tooltip blurb)
blurb
Passive:Sett stores Grit equal to damage taken, which gradually expires after a few seconds.
blurb
blurb2
Active:Sett converts his current Grit into a shield that decays over a short time. He also unleashes a blast in a cone in the target direction that deals physical damage to enemies hit based on his expended Grit. Enemies hit in a center line are dealt true damage instead.
Transclude this data template, by typing its title between two sets of braces.
Input "pst2", then the desired parameter's name. This returns the parameter's value.
{{Data <champion>/<ability>|pst2|<name of parameter>}}
This process uses the parameter-selection template pst2.
Formatting the data
Various formatting templates can be created in order to present the data in an organized manner within articles, such as in sections, infoboxes, tables (etc.) and combinations of them.
Within the formatting template's page, insert the name of a parameter that is available in this data template between a pair of triple braces.
{{{parameter name}}}
This creates a "variable": the parameter's value will take this variable's place whenever the formatting template uses the data.
Any number of parameters found in this data template can be included in or excluded from the formatting template, as desired.
The formatting template may then be transcluded in an article through the data template.
{{Data <champion>/<ability>|<title of formatting template>}}