This template contains various independently retrievable data items about Kayn'sThe Darkin Scythe in the form of parameter values of a variable template of choice, in a standardized fashion.
Innate: Whenever Kayn scores champion takedowns or deals damage against champions, he earns orbs that unlocks his Darkin and Shadow Assassin forms. Kayn can return to the summoning platform to transform, permanently empowering his abilities. Shadow Assassin Bonus: If Kayn has been out of combat for a period, his attacks deal bonus magic damage for a short time upon entering combat.
Darkin Bonus:Rhaastheals for a portion of the damage he deals to enemy champions with his abilities.
Innate:Kayn has a secondary experience bar that tracks progress toward his Darkin and Shadow Assassin forms. He gathers orbs from champion takedowns and each instance of damage (excluding damage over time) dealt against champions. Once he has earned enough orbs, he unlocks a form based on whether he earned more from melee or ranged champions (for Darkin and Shadow Assassin, respectively), with the other form unlocked later.
While near his team's summoning platform, Kayncan choose a form to enter transformation over 6 seconds, immediately restoring to full health and mana and becoming invulnerable, untargetable, and unable to act for the duration. Kayn cannot choose a form if he is unable to cast abilities. The transformation will grant a passive bonus and permanently empower some of Kayn's abilities based on the form chosen. He gains a one-time Homeguard once the transformation is complete.
Shadow Assassin Bonus: Upon entering combat with enemy champions, Kayn becomes empowered for 3 seconds to deal 25% – 45% (based on level) of post-mitigationphysical and magic damage dealt against enemy champions as bonus magic damage. This effect cannot trigger again until Kayn has been out of combat with champions for over 8 seconds, with the timer being reset if he recasts Umbral Trespass.
Darkin Bonus:Rhaastheals for 25% (+ 0.5% per 100 bonus health) of the post-mitigationphysical damage that he deals to enemy champions with his abilities.
The experience is depicted as orbs that drop upon the ground. Melee champions drop red orbs that grant progress towards Darkin, while ranged champions drop blue orbs that grant progress for Shadow Assassin. Orbs will remain on the ground until automatically collected by Kayn regardless of range once he leaves combat. The orbs will be collected even if Kayndies.
The experience bar above his portrait gauges his current progression, the color reflects the form with greater progress. Kayn can transform by interacting with his portrait, and can wait 4 minutes until the other form becomes available, reduced by 5 seconds for each collected orb of their type after that.
Melee orbs grant 2 points per hit and 6 points per takedown.
Ranged orbs grant 3 points per hit and 7 points per takedown.
The amount of points received per orb is multiplied by 3 – 10.39 (based on minutes).
The bar gets filled up completely at 500 points.
If the two forms are within 8% of each other, the last champion range type hit will determine the winner. If both types are hit at the same time, the trasformation will default to Darkin.
Each side's bar has a bucket system, starting at 60 points.
Each time an orb is taken the system checks if there's an amount of points in the bucket equal to or higher than the amount received from the orb. If there is, Kayn is given an additional orb of the same type he received, while also subtracting that amount of points from the bucket.
The bucket fills by 0.8 points per second if out of champion combat for 70 seconds.
Only necessary if the value differs from The Darkin Scythe.
champion
Kayn
champion
skill
I
skill
range
range
target range
target range
attack range
attack range
collision radius
collision radius
effect radius
effect radius
width
width
angle
angle
inner radius
inner radius
tether radius
tether radius
speed
speed
cast time
cast time
cost
cost
costtype
costtype
static
static
cooldown
cooldown
cdstart
cdstart
ontargetcd
ontargetcd
ontargetcdstatic
ontargetcdstatic
recharge
recharge
customlabel
customlabel
custominfo
custominfo
customlabel2
customlabel2
custominfo2
custominfo2
icon
The Darkin Scythe.png
icon
description
Innate:Kayn has a secondary experience bar that tracks progress toward his Darkin and Shadow Assassin forms. He gathers orbs from champion takedowns and each instance of damage (excluding damage over time) dealt against champions. Once he has earned enough orbs, he unlocks a form based on whether he earned more from melee or ranged champions (for Darkin and Shadow Assassin, respectively), with the other form unlocked later.
description
leveling
leveling
icon2
Kayn Form Selection UI.png
icon2
description2
While near his team's summoning platform, Kayncan choose a form to enter transformation over 6 seconds, immediately restoring to full health and mana and becoming invulnerable, untargetable, and unable to act for the duration. Kayn cannot choose a form if he is unable to cast abilities. The transformation will grant a passive bonus and permanently empower some of Kayn's abilities based on the form chosen. He gains a one-time Homeguard once the transformation is complete.
description2
leveling2
leveling2
icon3
The Darkin Scythe A.png
icon3
description3
Shadow Assassin Bonus: Upon entering combat with enemy champions, Kayn becomes empowered for 3 seconds to deal 25% – 45% (based on level) of post-mitigationphysical and magic damage dealt against enemy champions as bonus magic damage. This effect cannot trigger again until Kayn has been out of combat with champions for over 8 seconds, with the timer being reset if he recasts Umbral Trespass.
description3
leveling3
leveling3
icon4
The Darkin Scythe R.png
icon4
description4
Darkin Bonus:Rhaastheals for 25% (+ 0.5% per 100 bonus health) of the post-mitigationphysical damage that he deals to enemy champions with his abilities.
description4
leveling4
leveling4
icon5
icon5
description5
description5
leveling5
leveling5
icon6
icon6
description6
description6
leveling6
leveling6
targeting
Passive
targeting
outofrange
outofrange
terraingrace
terraingrace
affects
Self
affects
damagetype
damagetype
spelleffects
spelleffects
spellshield
spellshield
parry
parry
projectile
projectile
callforhelp
callforhelp
grounded
grounded
knockdown
knockdown
silence
silence
notes
The Shadow Assassin Bonus will not be triggered nor have its out-of-combat timer be refreshed if Kayn deals true damage.
If the Shadow Assassin Bonus is granted by Kayn dealing damage, the triggering instance of damage will benefit from the bonus.
The experience is depicted as orbs that drop upon the ground. Melee champions drop red orbs that grant progress towards Darkin, while ranged champions drop blue orbs that grant progress for Shadow Assassin. Orbs will remain on the ground until automatically collected by Kayn regardless of range once he leaves combat. The orbs will be collected even if Kayndies.
The experience bar above his portrait gauges his current progression, the color reflects the form with greater progress. Kayn can transform by interacting with his portrait, and can wait 4 minutes until the other form becomes available, reduced by 5 seconds for each collected orb of their type after that.
Melee orbs grant 2 points per hit and 6 points per takedown.
Ranged orbs grant 3 points per hit and 7 points per takedown.
The amount of points received per orb is multiplied by 3 – 10.39 (based on minutes).
The bar gets filled up completely at 500 points.
If the two forms are within 8% of each other, the last champion range type hit will determine the winner. If both types are hit at the same time, the trasformation will default to Darkin.
Each side's bar has a bucket system, starting at 60 points.
Each time an orb is taken the system checks if there's an amount of points in the bucket equal to or higher than the amount received from the orb. If there is, Kayn is given an additional orb of the same type he received, while also subtracting that amount of points from the bucket.
The bucket fills by 0.8 points per second if out of champion combat for 70 seconds.
The following table refers for interactions while Kayn is transforming:
Attacking
Disabled
Abilities
Disabled
Movement
Disabled
Items
Usable
N/A
Disabled
All items are disabled
Interrupted by
N/A
Consumables
Disabled
Spells
Usable
N/A
Disabled
All summoner spells are disabled
Interrupted by
N/A
Interrupted by
N/A
Adds a tab below the ability description that displays additional information along with an infobox that summarizes certain interactions.
additional
Data that can be retrieved for any purpose from the data template like any other parameter, but isn't shown in articles.
flavortext
flavortext
flavorsound
Transformation alert.
flavorsound
yvideo
wNZm_xRr6HY
YouTube video ID
yvideo2
Second YouTube video ID
blurbicon
blurb icon (overrides main "icon" in the tooltip blurb)
blurb
Innate: Whenever Kayn scores champion takedowns or deals damage against champions, he earns orbs that unlocks his Darkin and Shadow Assassin forms. Kayn can return to the summoning platform to transform, permanently empowering his abilities.
blurb
blurb2
blurb2
blurb3
blurb3
blurb4
Shadow Assassin Bonus: If Kayn has been out of combat for a period, his attacks deal bonus magic damage for a short time upon entering combat.
Darkin Bonus:Rhaastheals for a portion of the damage he deals to enemy champions with his abilities.
Transclude this data template, by typing its title between two sets of braces.
Input "pst2", then the desired parameter's name. This returns the parameter's value.
{{Data <champion>/<ability>|pst2|<name of parameter>}}
This process uses the parameter-selection template pst2.
Formatting the data
Various formatting templates can be created in order to present the data in an organized manner within articles, such as in sections, infoboxes, tables (etc.) and combinations of them.
Within the formatting template's page, insert the name of a parameter that is available in this data template between a pair of triple braces.
{{{parameter name}}}
This creates a "variable": the parameter's value will take this variable's place whenever the formatting template uses the data.
Any number of parameters found in this data template can be included in or excluded from the formatting template, as desired.
The formatting template may then be transcluded in an article through the data template.
{{Data <champion>/<ability>|<title of formatting template>}}