This template contains various independently retrievable data items about Jarvan IV'sDragon Strike in the form of parameter values of a variable template of choice, in a standardized fashion.
Active:Jarvan IV extends his lance in the target direction, dealing physical damage enemies hit and reducing their armor for a short time. If the lance connects with a deployed Demacian Standard, he will dash to its location, knocking up enemies he passes by.
Active:Jarvan IV extends his lance in the target direction, dealing physical damage to enemies hit and inflicting them with armor reduction for 3 seconds.
Physical Damage:
90 / 130 / 170 / 210 / 250 (+ 145% bonus AD)
Armor Reduction:
10 / 14 / 18 / 22 / 26% of target's armor
If the lance connects with a deployed Demacian Standard, Jarvan IVdashes to its location, knocking up nearby enemies around him and along his path for 0.75 seconds.
Jarvan IV can cast any of his abilities during the dash.
Flash will interrupt the dash to a Demacian Standard but Jarvan IV will still knock up and damage enemies he comes in contact with at the new location.
Casting Flash right before the dash begins will cause Jarvan IV to be pulled to the flag from the new position.
Enemies already hit by Dragon Strike cannot be affected more than once.
The knockup also slightly moves the target, landing 50-100 units in a random direction.
Only necessary if the value differs from Dragon Strike.
champion
Jarvan IV
champion
skill
Q
skill
range
65 - 785 / 0 - 850
range
target range
target range
attack range
attack range
collision radius
180
collision radius
effect radius
effect radius
width
136 / 300
width
angle
angle
inner radius
inner radius
tether radius
tether radius
speed
speed
cast time
0.4
cast time
cost
45 / 50 / 55 / 60 / 65
cost
costtype
Mana
costtype
static
static
cooldown
10 / 9 / 8 / 7 / 6
cooldown
cdstart
cdstart
ontargetcd
ontargetcd
ontargetcdstatic
ontargetcdstatic
recharge
recharge
customlabel
customlabel
custominfo
custominfo
customlabel2
customlabel2
custominfo2
custominfo2
icon
Dragon Strike.png
icon
description
Active:Jarvan IV extends his lance in the target direction, dealing physical damage to enemies hit and inflicting them with armor reduction for 3 seconds.
description
leveling
Physical Damage:
90 / 130 / 170 / 210 / 250 (+ 145% bonus AD)
Armor Reduction:
10 / 14 / 18 / 22 / 26% of target's armor
leveling
icon2
icon2
description2
If the lance connects with a deployed Demacian Standard, Jarvan IVdashes to its location, knocking up nearby enemies around him and along his path for 0.75 seconds.
description2
leveling2
leveling2
icon3
icon3
description3
Jarvan IV can cast any of his abilities during the dash.
description3
leveling3
leveling3
icon4
icon4
description4
description4
leveling4
leveling4
icon5
icon5
description5
description5
leveling5
leveling5
targeting
Direction
targeting
affects
Self, Enemies
affects
damagetype
Physical
damagetype
spelleffects
Aoe
spelleffects
spellshield
True
spellshield
projectile
projectile
callforhelp
callforhelp
grounded
False
grounded
knockdown
True
knockdown
silence
silence
additional
Displays additional information in a smaller window below the template.
notes
The armor reduction is applied after the damage. The damage dealt does not benefit from it in this case.
This ability will cast from wherever the caster is at the end of the cast time.
Flash will interrupt the dash to a Demacian Standard but Jarvan IV will still knock up and damage enemies he comes in contact with at the new location.
Casting Flash right before the dash begins will cause Jarvan IV to be pulled to the flag from the new position.
Enemies already hit by Dragon Strike cannot be affected more than once.
The knockup also slightly moves the target, landing 50-100 units in a random direction.
Displays additional information with effect table to the right.
flavortext
flavortext
flavorsound
flavorsound
video
video
video2
video 2
yvideo
YouTube video
yvideo2
YouTube video 2
blurb
Dragon Strike.png
blurb icon (override main "icon" in the tooltip blurb)
blurb
Active:Jarvan IV extends his lance in the target direction, dealing physical damage enemies hit and reducing their armor for a short time.
Transclude this data template, by typing its title between two sets of braces.
Input "pst2", then the desired parameter's name. This returns the parameter's value.
{{Data <champion>/<ability>|pst2|<name of parameter>}}
This process uses the parameter-selection template pst2.
Formatting the data
Various formatting templates can be created in order to present the data in an organized manner within articles, such as in sections, infoboxes, tables (etc.) and combinations of them.
Within the formatting template's page, insert the name of a parameter that is available in this data template between a pair of triple braces.
{{{parameter name}}}
This creates a "variable": the parameter's value will take this variable's place whenever the formatting template uses the data.
Any number of parameters found in this data template can be included in or excluded from the formatting template, as desired.
The formatting template may then be transcluded in an article through the data template.
{{Data <champion>/<ability>|<title of formatting template>}}