|leveling3 = {{st|Bonus Movement Speed|{{ap|80 to 120}}}}
|leveling3 = {{st|Bonus Movement Speed|{{ap|80 to 120}}}}
|description4 = ''Going Rogue'' can be recast after 1 second, and does so automatically after its duration. Attacking or casting abilities ends ''Going Rogue'' immediately.
|description4 = ''Going Rogue'' can be recast after 1 second, and does so automatically after its duration. Attacking or casting abilities ends ''Going Rogue'' immediately.
* '''Akshan''' can move during ''Going Rogue's'' cast time.
* The mark displays the duration and slay count.
* The mark displays the duration and slay count.
** Enemy champions that kill '''Akshan''' will not be marked as ''Scoundrels'' nor increase their slay count.
** Enemy champions that kill '''Akshan''' will not be marked as ''Scoundrels'' nor increase their slay count.
Revision as of 05:40, 16 May 2025
This template contains various independently retrievable data items about Akshan'sGoing Rogue in the form of parameter values of a variable template of choice, in a standardized fashion.
Passive: Enemy champions that kill allied champions are marked as a Scoundrel for a long time. When Akshan scores a takedown on a Scoundrel, he gains bonus gold, all allies killed by the Scoundrel are resurrected, and Scoundrel status is removed from all other enemies. Active:Akshan briefly gains camouflage, or indefinitely while near terrain and in brush. During this time, he can see trails leading toward Scoundrels and gains move speed and mana regeneration while moving toward them. Recast:Akshan ends Going Rogue.
Passive:Akshan marks enemy champions that kill allied champions as Scoundrels for 60 seconds. If Akshan scores a takedown against a Scoundrel while alive and within 3 seconds of damaging them, he receives an additional 100 and resurrects all dead allied champions that they have slain after 1 second.
When Akshan claims a Scoundrel's bounty he removes the marks of all other enemies. Scoundrels refresh their mark duration on subsequent kills, and will have their mark removed when they die by any means. Akshan cannot mark enemies as Scoundrels while they are dead. Allies are resurrected at their summoning platform.
Active:Akshan enters camouflage, which lasts indefinitely while he is near terrain or inside brush, and for 2 seconds otherwise. During this time. he can see trails leading toward Scoundrels, and while facing them if they are within 5000 units, he gains bonus mana regeneration equal to 12% of his missing mana as well as bonus movement speed.
Bonus Movement Speed:
80 / 90 / 100 / 110 / 120
Going Rogue can be recast after 1 second, and does so automatically after its duration. Attacking or casting abilities ends Going Rogue immediately.
Akshan can move during Going Rogue's cast time.
Recast:Akshan ends Going Rogue.
"To the shadows... where the scoundrels hide." Ally resurrection alert.
Enemy champions that kill Akshan will not be marked as Scoundrels nor increase their slay count.
Clones do not count for triggering Going Rogue's passive.
Going Rogue's buff refreshes to last indefinitely upon moving near terrain or into brush, and will refresh to 2 seconds after leaving near terrain or brush.
Allied champions within a zombie state are resurrected only after the state ends.
Akshan can still trigger Going Rogue's passive while he is within a zombie state.
Using a basic attack breaks the stealth at the start of the attack windup.
New Effect: During the events of Bardle Royale, URF Deathmatch, and Prize Fight, allied champions that are revived will respawn at the location of their death and with 30% maximum health.
Only necessary if the value differs from Going Rogue.
champion
Akshan
champion
skill
W
skill
range
range
target range
target range
attack range
attack range
collision radius
collision radius
effect radius
effect radius
width
width
angle
angle
inner radius
inner radius
tether radius
tether radius
speed
speed
cast time
0.5
cast time
cost
40 / 30 / 20 / 10 / 0
cost
costtype
Mana
costtype
static
static
cooldown
18 / 14 / 10 / 6 / 2
cooldown
cdstart
post-effect
cdstart
ontargetcd
ontargetcd
ontargetcdstatic
ontargetcdstatic
recharge
recharge
customlabel
Detection Radius
customlabel
custominfo
800
custominfo
customlabel2
customlabel2
custominfo2
custominfo2
icon
Going Rogue 2.png
icon
description
Passive:Akshan marks enemy champions that kill allied champions as Scoundrels for 60 seconds. If Akshan scores a takedown against a Scoundrel while alive and within 3 seconds of damaging them, he receives an additional 100 and resurrects all dead allied champions that they have slain after 1 second.
description
leveling
leveling
icon2
icon2
description2
When Akshan claims a Scoundrel's bounty he removes the marks of all other enemies. Scoundrels refresh their mark duration on subsequent kills, and will have their mark removed when they die by any means. Akshan cannot mark enemies as Scoundrels while they are dead. Allies are resurrected at their summoning platform.
description2
leveling2
leveling2
icon3
Going Rogue.png
icon3
description3
Active:Akshan enters camouflage, which lasts indefinitely while he is near terrain or inside brush, and for 2 seconds otherwise. During this time. he can see trails leading toward Scoundrels, and while facing them if they are within 5000 units, he gains bonus mana regeneration equal to 12% of his missing mana as well as bonus movement speed.
description3
leveling3
Bonus Movement Speed:
80 / 90 / 100 / 110 / 120
leveling3
icon4
icon4
description4
Going Rogue can be recast after 1 second, and does so automatically after its duration. Attacking or casting abilities ends Going Rogue immediately.
description4
leveling4
leveling4
icon5
icon5
description5
Akshan can move during Going Rogue's cast time.
description5
leveling5
leveling5
icon6
icon6
description6
Recast:Akshan ends Going Rogue.
description6
leveling6
leveling6
targeting
Auto
targeting
outofrange
outofrange
terraingrace
terraingrace
affects
Self, Enemies
affects
damagetype
damagetype
spelleffects
spelleffects
spellshield
spellshield
parry
parry
projectile
projectile
callforhelp
callforhelp
grounded
grounded
knockdown
knockdown
silence
silence
notes
The mark displays the duration and slay count.
Enemy champions that kill Akshan will not be marked as Scoundrels nor increase their slay count.
Clones do not count for triggering Going Rogue's passive.
Going Rogue's buff refreshes to last indefinitely upon moving near terrain or into brush, and will refresh to 2 seconds after leaving near terrain or brush.
Allied champions within a zombie state are resurrected only after the state ends.
Akshan can still trigger Going Rogue's passive while he is within a zombie state.
Using a basic attack breaks the stealth at the start of the attack windup.
Adds a tab below the ability description that displays additional information along with an infobox that summarizes certain interactions.
additional
Data that can be retrieved for any purpose from the data template like any other parameter, but isn't shown in articles.
flavortext
flavortext
flavorsound
"To the shadows... where the scoundrels hide." Ally resurrection alert.
flavorsound
yvideo
YouTube video ID
yvideo2
Second YouTube video ID
blurbicon
Going Rogue.png
blurb icon (overrides main "icon" in the tooltip blurb)
blurb
Passive: Enemy champions that kill allied champions are marked as a Scoundrel for a long time. When Akshan scores a takedown on a Scoundrel, he gains bonus gold, all allies killed by the Scoundrel are resurrected, and Scoundrel status is removed from all other enemies.
blurb
blurb2
Active:Akshan briefly gains camouflage, or indefinitely while near terrain and in brush. During this time, he can see trails leading toward Scoundrels and gains move speed and mana regeneration while moving toward them.
Transclude this data template, by typing its title between two sets of braces.
Input "pst2", then the desired parameter's name. This returns the parameter's value.
{{Data <champion>/<ability>|pst2|<name of parameter>}}
This process uses the parameter-selection template pst2.
Formatting the data
Various formatting templates can be created in order to present the data in an organized manner within articles, such as in sections, infoboxes, tables (etc.) and combinations of them.
Within the formatting template's page, insert the name of a parameter that is available in this data template between a pair of triple braces.
{{{parameter name}}}
This creates a "variable": the parameter's value will take this variable's place whenever the formatting template uses the data.
Any number of parameters found in this data template can be included in or excluded from the formatting template, as desired.
The formatting template may then be transcluded in an article through the data template.
{{Data <champion>/<ability>|<title of formatting template>}}