Recursion
Jump to navigation
Jump to search
Recursion describes the interaction of percentage-modifying stacking of champion statistics. To have a recursion you need 2 or more multipliers, each one increasing the other's effect, infinitely but with diminishing returns.
General[edit | edit source]
Recursion formulas are defined by having the base value devided by (1 - the multiplication of the multipliers). For example, if two multipliers (A and B) increase a champion's attack damage, their base formula would either be (multiplicative stacking) or (additive stacking). Recursion usually happens for multiplicative stackings, by then dividing the formula, for example, by . In game, recursion happens by default when such stacking occurs, but this is usually considered a bug and individually fixed.
Other recursions[edit | edit source]
- / and .
- Note, a recursion is not calculated if the effects do not interact with each other (e.g with ) or if the stat is gained on cast (e.g ).