Hexdrinker

From League of Legends Wiki, LoL Wiki
Jump to navigation Jump to search
Hexdrinker
Hexdrinker
Stats
Passive
Unique – Lifeline: If you would take magic damage that would reduce you below 30% of your maximum health, you first gain a shield that absorbs ( 110 – 280 / 82.5 – 210) (based on level) magic damage for 2.5 seconds (90 second cooldown).
Limitations
Limited to 1 Lifeline item.
Recipe
An icon for the item Long Sword + An icon for the item Null-Magic Mantle + An icon for the item Long Sword + An icon representing Gold 200
Cost
An icon representing Gold 1300
Sell
An icon representing Gold 910
ID
3155
Availability
Builds into
Menu
  • Fighter
  • Marksman
  • Assassin
  • Attack Damage
  • Magic Resistance

Hexdrinker is an epic item in League of Legends.

Recipe

An icon for the item Hexdrinker
An icon representing Gold 1300 (An icon representing Gold 200)

Builds Into

Cost Analysis

Gold Value

Passive Gold Value Gold efficiency

  • An icon for the item Hexdrinker Hexdrinker's base stats are 105.77% gold efficient.

Other media[edit source]

Notes

  • An icon for the item Hexdrinker Hexdrinker's passive interacts with itself, similar to An icon for the item Thornmail Thornmail. Given the lowest amount of magic resistance possible with this item (30 + 35 = 65), then the damage taken calculation (100 ÷ 165 = 0.606), then the raw damage conversion ([110~280] ÷ 0.606), the shield will absorb around 182 to 462 raw magic damage.
  • Lifeline will still trigger if damage is taken while below 30% of maximum health.

Similar items

Strategy

  • An icon for the item Hexdrinker Hexdrinker's shield can help its wielder fight through otherwise lethal magic damage. This may take opponents by surprise, especially if the opponent tries for a risky burst kill but fails to destroy the shield.
  • An icon for the item Hexdrinker Hexdrinker's short shield duration challenges users to make the most of the moment. Try relying on the shield to see you through enough magic damage to ensure your own kill, or to make a grand escape.

Old icons

Media

Sound Effects

Passive Triggered
  • Passive SFX
Shield Active
  • Passive SFX
Shield Expires
  • Passive SFX

Revisions

Patch History

V14.19
  • Magic resistance reduced to 25 from 30.
V14.15
  • Combine cost increased to An icon representing Gold 200 from An icon representing Gold 150.
    • Total cost unchanged.
V14.9
V13.10
  • Lifeline duration reduced to 2.5 seconds from 3.
V12.3
  • Attack damage increased to 25 from 20.
  • Ranged shield reduced to 82.5 – 210 (based on level) from 110 – 280 (based on level).
V10.23
  • Updated icon.
  • Lifeline duration reduced to 3 seconds from 5.
  • Limited to 1 Lifeline item.
V7.4
  • Bug Fix: The larger sphere from the passive buff now appears in the appropriate location.
V5.22
  • Combine cost reduced to An icon representing Gold 500 from An icon representing Gold 665.
    • Total cost reduced to An icon representing Gold 1300 from An icon representing Gold 1450.
  • Attack damage reduced to 20 from 25.
  • Magic resistance increased to 35 from 30.
  • Shield strength changed to 110 – 280 (based on level) from 250 at all levels.
V4.20
  • Magic resistance increased to 30 from 25. (undocumented)
V3.14
  • Combine cost increased to An icon representing Gold 590 from An icon representing Gold 550.
    • Total cost unchanged.
V1.0.0.152
  • Combine cost reduced to An icon representing Gold 550 from An icon representing Gold 585.
    • Total cost reduced to An icon representing Gold 1350 from An icon representing Gold 1400.
  • Magic resistance reduced to 25 from 30.
V1.0.0.146
  • Now displays its cooldown on the item itself rather than with a buff.
V1.0.0.138
  • Shield duration increased to 5 seconds from 3.
V1.0.0.136
V1.0.0.106
  • Shield refresh time increased to 60 seconds from 45.
V1.0.0.105 Added.
  • Recipe: An icon for the item Long Sword Long Sword + An icon for the item Long Sword Long Sword + An icon for the item Null-Magic Mantle Null-Magic Mantle + An icon representing Gold 570 = An icon representing Gold 1800
  • Stats: +35 attack damage, +30 magic resistance
  • Unique passive: If you would take magic damage which would leave you at less than 30% of your maximum health, you gain a shield which absorbs 300 magic damage for 4 seconds. 45 second cooldown.


References