|blurb = {{sbc|Active:}} {{ci|Renekton}} empowers himself for some time, gaining {{as|Fury}}, {{sti|health|{{as|bonus health}}}}, bonus [[size]], {{sti|range|'''bonus''' attack range}}, and increased area on ''{{ai|Cull the Meek|Renekton}}''.
|blurb2 = During this time, '''Renekton''' creates an aura that continually deals {{as|magic damage}} to nearby enemies. He also continually generates {{as|Fury}}, up to a cap.
|description = {{sbc|Active:}} '''Renekton''' empowers himself for 15 seconds, gaining {{as|{{sti|health|'''bonus''' health}}}}, 20% increased [[size]], {{sti|range|25 '''bonus''' attack range}}, and {{tip|fury|{{as|20 Fury}}}}, as well as increasing ''{{ais|Cull the Meek|Renekton}}'' effect radius.
|leveling = {{st|Bonus Health|{{as|{{ap|250 to 750}}|hp}}}}
|leveling = {{st|Bonus Health|{{ap|300 to 700}}}}
|description2 = Fortheduration, he deals {{tip|magic damage|{{As|magic damage}}}} each half second to all nearby enemies and generates {{as|5 Fury}} per second, up to a maximum of {{as|75 Fury}}.
|description2 = During this time, he deals {{as|magic damage}} every {{fd|0.5}} seconds to nearby enemies and generates {{as|5 Fury}} per second, up to a maximum of {{as|75 Fury}}.
|leveling2 = {{st|Magic Damage Per Half Second|{{ap|20 to 60}} {{as|(+ 10% AP)}}|Total Magic Damage|{{ap|20*30 to 60*30}} {{as|(+ 300% AP)}}}}
|leveling2 = {{st|Magic Damage Per Tick|{{ap|30 to 120}} {{as|(+ 5% '''bonus''' AD)}} {{as|(+ 5% AP)}}|Total Magic Damage|{{ap|30*30 to 120*30}} {{as|(+ 150% '''bonus''' AD)}} {{as|(+ 150% AP)}}}}
|cooldown = {{tt|120|Startsoncast}}
|cooldown = {{ap|120 to 80}}
|effect radius= 175
|targeting = none
|cdstart = on-cast
|cast time = {{fd|0.25}}
|effect radius= {{tip|cr|icononly = true}} 375
|targeting = Auto
|affects = Enemies / Self
|affects = Enemies / Self
|damagetype = Magic
|damagetype = Magic
Line 20:
Line 23:
* ''Dominus' ''{{sti|cooldown}} is not refunded if '''Renekton''' {{tip|death|dies}} during the cast animation.
* ''Dominus' ''{{sti|cooldown}} is not refunded if '''Renekton''' {{tip|death|dies}} during the cast animation.
* ''Dominus' ''bonus health gain does not interact with {{ii|Spirit Visage}} or {{tip|Grievous Wounds}}.
* ''Dominus' ''bonus health gain does not interact with {{ii|Spirit Visage}} or {{tip|Grievous Wounds}}.
** ''Renekton'' retains ''Dominus' ''bonus health (if not over his normal maximum) once the duration ends.
** '''Renekton''' retains ''Dominus' ''bonus health (if not over his normal maximum) once the duration ends.
|flavorsound = {{sm2|Renekton Original R 2.ogg}} ''"I will tear the world asunder!"''
}}
}}
Latest revision as of 22:39, 15 April 2025
This template contains various independently retrievable data items about Renekton'sDominus in the form of parameter values of a variable template of choice, in a standardized fashion.
Active:Renekton empowers himself for some time, gaining Fury, bonus health, bonus size, bonus attack range, and increased area on Cull the Meek. During this time, Renekton creates an aura that continually deals magic damage to nearby enemies. He also continually generates Fury, up to a cap.
Active:Renekton empowers himself for 15 seconds, gaining bonus health, 20% increased size, 25 bonus attack range, and 20 Fury, as well as increasing Cull the Meek's effect radius.
Bonus Health:
300 / 500 / 700
During this time, he deals magic damage every 0.5 seconds to nearby enemies and generates 5 Fury per second, up to a maximum of 75 Fury.
Active:Renekton empowers himself for 15 seconds, gaining bonus health, 20% increased size, 25 bonus attack range, and 20 Fury, as well as increasing Cull the Meek's effect radius.
description
leveling
Bonus Health:
300 / 400 / 500 / 600 / 700
leveling
icon2
icon2
description2
During this time, he deals magic damage every 0.5 seconds to nearby enemies and generates 5 Fury per second, up to a maximum of 75 Fury.
Transclude this data template, by typing its title between two sets of braces.
Input "pst2", then the desired parameter's name. This returns the parameter's value.
{{Data <champion>/<ability>|pst2|<name of parameter>}}
This process uses the parameter-selection template pst2.
Formatting the data
Various formatting templates can be created in order to present the data in an organized manner within articles, such as in sections, infoboxes, tables (etc.) and combinations of them.
Within the formatting template's page, insert the name of a parameter that is available in this data template between a pair of triple braces.
{{{parameter name}}}
This creates a "variable": the parameter's value will take this variable's place whenever the formatting template uses the data.
Any number of parameters found in this data template can be included in or excluded from the formatting template, as desired.
The formatting template may then be transcluded in an article through the data template.
{{Data <champion>/<ability>|<title of formatting template>}}