Module:TFTTraitData/data: Difference between revisions
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([5] = "4 {{tip|TFT amp|Amp}}, {{as|500 Health}}", I just swapped it into [4] = "4 and played with settings) Tag: Undo |
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[3] = "2 {{tip|TFT amp|Amp}}, {{as|200 Health}}", |
[3] = "2 {{tip|TFT amp|Amp}}, {{as|200 Health}}", |
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[4] = "3 {{tip|TFT amp|Amp}}, {{as|350 Health}}", |
[4] = "3 {{tip|TFT amp|Amp}}, {{as|350 Health}}", |
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[ |
[5] = "4 {{tip|TFT amp|Amp}}, {{as|500 Health}}", |
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} |
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Revision as of 17:19, 10 April 2025
- Module:TFTTraitData/data has the following documentation.
[<...>] = string - Trait name [<...>] = number - Set type = string - Class or Origin icon = string - Trait icon innate = string - Trait innate synergy = string - Trait synergy levelunique = boolean - Exactly kind of level pluraltrait = boolean - If the trait uses a plural form other than 's' diamondtrait = boolean - If the trait uses diamond levels - table of strings item = string - Trait item
-- <pre> return { ["8-Bit"] = { [10] = { ["type"] = "Origin", ["icon"] = "8-Bit TFT icon.svg", ["synergy"] = "Keep score of your team's damage dealt. For each high score you beat, 8-bit champions gain {{as|Attack Damage}}.", ["diamondtrait"] = true, ["levels"] = { [2] = "{{as|5% Attack Damage}}", [4] = "{{as|9% Attack Damage}}", [6] = "{{as|14% Attack Damage}} and unlock a final high score that rewards you with a '''Grand Prize'''", }, ["item"] = "8-Bit Emblem", }, }, ["A.D.M.I.N."] = { [8] = { ["type"] = "Origin", ["icon"] = "A.D.M.I.N. TFT icon.svg", ["synergy"] = "A.D.M.I.N. programs a custom configuration per player each game.", ["pluraltrait"] = "A.D.M.I.N.s", ["diamondtrait"] = true, ["levels"] = { [2] = "[Initialize ADMIN cause and effect].", [4] = "[Add another effect to the program].", [6] = "Boost previous tier by 180%.", }, ["item"] = "A.D.M.I.N. Emblem", }, [8.5] = { ["type"] = "Origin", ["icon"] = "A.D.M.I.N. TFT icon.svg", ["synergy"] = "A.D.M.I.N. programs a custom configuration per player each game.", ["pluraltrait"] = "A.D.M.I.N.s", ["diamondtrait"] = true, ["levels"] = { [2] = "[Initialize ADMIN cause and effect].", [4] = "[Add another effect to the program]. Boost all tiers by 30%.", [6] = "Boost previous tiers by 100%.", }, ["item"] = "A.D.M.I.N. Emblem", }, }, ["Academy"] = { [6] = { ["type"] = "Origin", ["icon"] = "Academy TFT icon old.svg", ["synergy"] = "Academics have {{as|'''bonus''' attack damage}} and {{tip|TFT AP|ability power}}, and can learn from their allies, increasing this bonus whenever an ally casts an ability.", ["pluraltrait"] = "Academics", ["diamondtrait"] = true, ["levels"] = { [2] = "18 AD & AP; 3 AD & AP per cast", [4] = "40 AD & AP; 5 AD & AP per cast", [6] = "50 AD & AP; 10 AD & AP per cast", [8] = "70 AD & AP; 15 AD & AP per cast", }, ["item"] = "Academy Emblem", }, [13] = { ["type"] = "Origin", ["icon"] = "Academy TFT icon.svg", ["synergy"] = "The Academy sponsors 3 items each game.<br><br>Copies of sponsored items grant {{as|'''bonus max''' Health}} and {{tip|TFT Dmg Amp|Damage Amp}}. Academy units holding sponsored items gain double the amount, plus an additional {{as|5% Health}} and {{tip|TFT Dmg Amp|Damage Amp}}.", ["pluraltrait"] = "Academics", ["diamondtrait"] = true, ["levels"] = { [3] = "2% {{as|HP}} & {{tip|TFT Dmg Amp|DA}}, gain 1 sponsored item.", [4] = "3% {{as|HP}} & {{tip|TFT Dmg Amp|DA}}, gain 1 sponsored item.", [5] = "5% {{as|HP}} & {{tip|TFT Dmg Amp|DA}}, gain 1 sponsored item.", [6] = "9% {{as|HP}} & {{tip|TFT Dmg Amp|DA}}", }, ["item"] = "Academy Emblem", }, }, ["Ace"] = { [8] = { ["type"] = "Class", ["icon"] = "Ace TFT icon.svg", ["synergy"] = "This trait is active only when you have exactly 1 or 4 unique Aces.", ["pluraltrait"] = "Aces", ["levelunique"] = true, ["levels"] = { [1] = "Execute enemies {{as|'''under''' 12% Health}}.", [4] = "Execute enemies {{as|'''under''' 30% Health}}.", }, ["item"] = "Ace Emblem", }, [8.5] = { ["type"] = "Class", ["icon"] = "Ace TFT icon.svg", ["synergy"] = "This trait is active only when you have exactly 1 or 4 unique Aces.", ["pluraltrait"] = "Aces", ["levelunique"] = true, ["levels"] = { [1] = "Execute enemies {{as|'''under''' 15% Health}}.", [4] = "Execute enemies {{as|'''under''' 30% Health}}.", }, ["item"] = "Ace Emblem", }, }, ["Adept"] = { [4] = { ["type"] = "Class", ["icon"] = "Adept TFT icon.svg", ["synergy"] = "Adepts calm the flow of battle, reducing the {{as|attack speed}} of all enemies by 50% for a few seconds at the start of combat.", ["diamondtrait"] = true, ["levels"] = { [2] = "2 seconds", [3] = "3.5 seconds", [4] = "6 seconds", } }, [4.5] = { ["type"] = "Class", ["icon"] = "Adept TFT icon.svg", ["synergy"] = "Adepts calm the flow of battle, reducing the {{as|attack speed}} of all enemies by 50% for a few seconds at the start of combat.", ["diamondtrait"] = true, ["levels"] = { [2] = "2 seconds", [3] = "3.5 seconds", [4] = "6 seconds", } }, [4.6] = { ["type"] = "Class", ["icon"] = "Adept TFT icon.svg", ["synergy"] = "Adepts calm the flow of battle, reducing the {{as|Attack Speed}} of all enemies by 50% for a few seconds at the start of combat.", ["diamondtrait"] = true, ["levels"] = { [2] = "2 seconds", [3] = "{{fd|3.5}} seconds", [4] = "6 seconds", } } }, ["Aegis"] = { [8] = { ["type"] = "Class", ["icon"] = "Aegis TFT icon.svg", ["synergy"] = "Your team gains {{as|'''bonus''' Magic Resist}}, and Aegis units gain more.", ["pluraltrait"] = "Aegis", ["diamondtrait"] = true, ["levels"] = { [2] = "+20 {{as|Magic Resist}}, +40 for Aegis", [3] = "+35 {{as|Magic Resist}}, +50 for Aegis", [4] = "+50 {{as|Magic Resist}}, +100 for Aegis", [5] = "+75 {{as|Magic Resist}}, +150 for Aegis", }, ["item"] = "Aegis Emblem", }, [8.5] = { ["type"] = "Class", ["icon"] = "Aegis TFT icon.svg", ["synergy"] = "Your team gains {{as|'''bonus''' Magic Resist}}, and Aegis units gain more.", ["pluraltrait"] = "Aegis", ["diamondtrait"] = true, ["levels"] = { [2] = "+20 {{as|Magic Resist}}, +40 for Aegis", [3] = "+40 {{as|Magic Resist}}, +80 for Aegis", [4] = "+60 {{as|Magic Resist}}, +120 for Aegis", [5] = "+90 {{as|Magic Resist}}, +180 for Aegis", }, ["item"] = "Aegis Emblem", }, }, ["Abomination"] = { [5] = { ["type"] = "Origin", ["icon"] = "Abomination TFT icon.svg", ["synergy"] = "When 3 allied champions have died, the Monstrosity will awaken from its grave. The Monstrosity gets bonus {{as|health}} and {{as|attack damage}} based on allied Abomination units' Star Levels.<br />The Monstrosity will also receive a random copy of an item from each of the three Abomination Champions nearest the grave when combat starts.", ["diamondtrait"] = true, ["levels"] = { [3] = "1000 health and 100 attack damage", [4] = "1600 health and 140 attack damage", [5] = "2200 health and 180 attack damage", }, ["item"] = "Abomination Emblem", }, [5.5] = { ["type"] = "Origin", ["icon"] = "Abomination TFT icon.svg", ["synergy"] = "When 2 allied champions have died, the Monstrosity will awaken from its grave. The Monstrosity gets bonus {{as|health}} and {{as|attack damage}} based on allied Abomination units' Star Levels.<br />The Monstrosity will also receive a random copy of an item from each of the three Abomination Champions nearest the grave when combat starts.", ["diamondtrait"] = true, ["levels"] = { [3] = "900 health and 70 attack damage", [4] = "1500 health and 90 attack damage", [5] = "2000 health and 110 attack damage", }, ["item"] = "Abomination Emblem", }, [5.6] = { ["type"] = "Origin", ["icon"] = "Abomination TFT icon.svg", ["synergy"] = "When 2 allies have died, the Monstrosity will rise from its grave. The Monstrosity receives {{as|'''bonus''' Health}} and {{as|Attack Damage}} based on allied Abomination champions' star levels.<br><br>The 3 Abomination champions nearest the grave will also grant the Monstrosity a random copy of one of their items when combat starts.", ["diamondtrait"] = true, ["levels"] = { [3] = "{{as|900 Health}}, {{as|70% AD}}", [4] = "{{as|1500 Health}}, {{as|90% AD}}", [5] = "{{as|2000 Health}}, {{as|110% AD}}", }, ["item"] = "Abomination Emblem", } }, ["Alchemist"] = { [2] = { ["type"] = "Class", ["icon"] = "Alchemist TFT icon.svg", ["synergy"] = "[[File:Alchemist TFT gold icon.png|20px|link=]] Alchemists ignore collision, immunity to crowd control and never stop moving.", } }, ["Altruist"] = { [11] = { ["type"] = "Class", ["icon"] = "Altruist TFT icon.svg", ["synergy"] = "Altruists {{as|heal}} the {{as|'''lowest''' Health ally}} for 15% of damage they deal. Your team gains {{as|Armor}} and {{as|Magic Resist}}.", ["diamondtrait"] = true, ["levels"] = { [2] = "+10 {{as|Armor}} and {{as|Magic Resist}}", [3] = "+20 {{as|Armor}} and {{as|Magic Resist}}", [4] = "+40 {{as|Armor}} and {{as|Magic Resist}}", }, ["item"] = "Altruist Emblem", }, }, ["Ambusher"] = { [13] = { ["type"] = "Class", ["icon"] = "Ambusher TFT icon.svg", ["synergy"] = "Damage from Ambushers' Abilities can {{tip|TFT Crit|critically strike}}. They also gain '''bonus''' {{as|Critical Strike Chance}} and {{as|Critical Strike Damage}}.", ["levels"] = { [2] = "{{as|25% Crit Change|critical chance}}, {{as|10% Crit Mult|critical damage}}", [3] = "{{as|35% Crit Change|critical chance}}, {{as|20% Crit Mult|critical damage}}", [4] = "{{as|45% Crit Change|critical chance}}, {{as|25% Crit Mult|critical damage}}", [5] = "{{as|55% Crit Change|critical chance}}, {{as|25% Crit Mult|critical damage}}; also gain 15% {{tip|TFT Durability|Durability}}", }, ["item"] = "Ambusher Emblem", }, }, ["A.M.P."] = { [14] = { ["type"] = "Class", ["icon"] = "A.M.P. TFT icon.svg", ["synergy"] = "A.M.P. champions upgrade their abilities in unique ways with {{tip|TFT amp|Amp}}. They also gain {{as|Health}}.", ["levels"] = { [2] = "1 {{tip|TFT amp|Amp}}, {{as|100 Health}}", [3] = "2 {{tip|TFT amp|Amp}}, {{as|200 Health}}", [4] = "3 {{tip|TFT amp|Amp}}, {{as|350 Health}}", [5] = "4 {{tip|TFT amp|Amp}}, {{as|500 Health}}", } }, }, ["Anima Squad"] = { [8] = { ["type"] = "Origin", ["icon"] = "Anima Squad TFT icon old.svg", ["synergy"] = "Anima Squad members build fame for scoring champion kills. When they pause to celebrate a kill, they permanently gain {{as|6 '''maximum''' Health}} per point of fame. Fame immediately benefits the whole Anima Squad.<br /><br />Anima Squad also gains {{as|Attack Damage}} and {{tip|TFT AP|{{as|Ability Power}}}}.", ["pluraltrait"] = "Anima Members", ["diamondtrait"] = true, ["levels"] = { [2] = "{{as|+15% AD}} & {{as|+15 AP}}", [4] = "{{as|+35% AD}} & {{as|+35 AP}}", [6] = "{{as|+55% AD}} & {{as|+55 AP}}", }, ["item"] = "Anima Squad Emblem", }, [8.5] = { ["type"] = "Origin", ["icon"] = "Anima Squad TFT icon old.svg", ["synergy"] = "Anima Squad members build fame for scoring champion kills. When they pause to celebrate a kill, they permanently gain {{as|5 '''maximum''' Health}} per point of fame. Fame immediately benefits the whole Anima Squad.<br /><br />Anima Squad also gains {{as|Attack Damage}} and {{tip|TFT AP|{{as|Ability Power}}}}.", ["pluraltrait"] = "Anima Members", ["diamondtrait"] = true, ["levels"] = { [2] = "{{as|+10% AD}} & {{as|+10 AP}}", [4] = "{{as|+35% AD}} & {{as|+35 AP}}", [6] = "{{as|+60% AD}} & {{as|+60 AP}}", }, ["item"] = "Anima Squad Emblem", }, [14] = { ["type"] = "Origin", ["icon"] = "Anima Squad TFT icon.svg", ["synergy"] = "At each tier, pick a weapon that a random Anima Squad champion fires periodically during combat. Anima Squad champions gain {{tip|TFT Armor|{{as|Armor}}}}, {{tip|TFT Magic Resist|{{as|Magic Resist}}}}, and {{tip|TFT Damage Amp|Damage Amp}}. Weapons scale with Anima Squad star level and stage.", ["pluraltrait"] = "Anima Squad champions", ["diamondtrait"] = true, ["levels"] = { [3] = "10 {{tip|TFT Armor|{{as|Armor}}}} & {{tip|TFT Magic Resist|{{as|MR}}}}, 5% {{tip|TFT Damage Amp|DA}}", [5] = "25 {{tip|TFT Armor|{{as|Armor}}}} & {{tip|TFT Magic Resist|{{as|MR}}}}, 10% {{tip|TFT Damage Amp|DA}}", [7] = "35 {{tip|TFT Armor|{{as|Armor}}}} & {{tip|TFT Magic Resist|{{as|MR}}}}, 15% {{tip|TFT Damage Amp|DA}}", [10] = "75 {{tip|TFT Armor|{{as|Armor}}}} & {{tip|TFT Magic Resist|{{as|MR}}}}, 25% {{tip|TFT Damage Amp|DA}}", }, ["item"] = "Anima Squad Emblem", }, }, ["Arcana"] = { [12] = { ["type"] = "Origin", ["icon"] = "Arcana TFT icon.svg", ["synergy"] = "Use the {{TFTi|Arcana Signifier|set=12}} item to choose a High Arcana champion. Each Arcana grants power based on a different condition.<br>''See page for all more details''<br><ul><li>{{sbc|{{TFTc|Ahri|set=12}}:}} Your team gains {{as|Ability Power}} for each 3-star champion.</li><li>{{sbc|{{TFTc|Hecarim|set=12}}:}} Champions holding items gain {{tip|TFT Durability|Durability}} and {{as|Attack Damage}}.</li><li>{{sbc|{{TFTc|Tahm Kench|set=12}}:}} Your team gains {{as|Health}} for each active trait.</li><li>{{sbc|{{TFTc|Xerath|set=12}}:}} Abilities deal {{as|'''bonus''' true damage}} for each Charm purchased this game.</li><li>{{sbc|{{TFTi|Arcana Emblem|set=12}}:}} Your team gains '''bonus''' damage for each fielded champion holding a Spatula item.</li></ul>", ["item"] = "Arcana Emblem", }, }, ["Arcanist"] = { [6] = { ["type"] = "Class", ["icon"] = "Arcanist TFT icon.svg", ["synergy"] = "Allies gain increased {{tip|TFT AP|ability power}}.", ["diamondtrait"] = true, ["levels"] = { [2] = "20 AP for allies", [4] = "20 AP for allies, 60 AP for Arcanists", [6] = "50 AP for allies, 100 AP for Arcanists", [8] = "145 AP for allies", }, ["item"] = "Arcanist Emblem", }, [6.5] = { ["type"] = "Class", ["icon"] = "Arcanist TFT icon.svg", ["synergy"] = "Allies gain increased {{tip|TFT AP|ability power}}.", ["diamondtrait"] = true, ["levels"] = { [2] = "20 AP for allies", [4] = "20 AP for allies, 50 AP for Arcanists", [6] = "50 AP for allies, 100 AP for Arcanists", [8] = "135 AP for allies, 150 AP for Arcanists", }, ["item"] = "Arcanist Emblem", }, [11] = { ["type"] = "Class", ["icon"] = "Arcanist TFT icon.svg", ["synergy"] = "Arcanists gain {{tip|TFT AP|{{as|Ability power}}}} and grant Ability Power to allies.", ["diamondtrait"] = true, ["levels"] = { [2] = "20 to all allies", [4] = "50 for Arcanists; 20 for others", [6] = "90 for Arcanists; 50 for others", [8] = "135 for Arcanists; 135 for others", }, ["item"] = "Arcanist Emblem", }, }, ["Arsenal"] = { [8] = { ["type"] = "Class", ["icon"] = "Arsenal TFT icon.svg", ["synergy"] = "When deploying the Arsenal champion, players may choose which weapon he will equip.", }, }, ["Artillerist"] = { [13] = { ["type"] = "Class", ["icon"] = "Artillerist TFT icon.svg", ["synergy"] = "Every 5 attacks, Artillerists launch a rocket that deals {{as|125% Attack Damage}} around the target. They also gain {{as|Attack Damage}}.", ["diamondtrait"] = true, ["levels"] = { [2] = "{{as|+10% AD}}", [4] = "{{as|+45% AD}}", [6] = "{{as|+70% AD}}, Launch a rocket every 3 attacks that deals double damage.", }, ["item"] = "Artillerist Emblem", }, }, ["Artist"] = { [11] = { ["type"] = "Class", ["icon"] = "Artist TFT icon.svg", ["synergy"] = "(Unique) The Artist paints the champion you place in a special bench slot. Get a 1-star copy of the champion placed there when the Artist's work is complete.<br/><br/>''{{skin tier|<nowiki>Rounds Completed = Unit Cost</nowiki>|390|noicon=true}}''", }, }, ["Ascendant"] = { [12] = { ["type"] = "Class", ["icon"] = "Ascendant TFT icon.svg", ["synergy"] = "(Unique) Ascendant Charms can appear in your shop. The odds increase by 8% after player combat, up to 40%. When you buy one, the odds reset.", }, }, ["Assassin"] = { [1] = { ["type"] = "Class", ["icon"] = "Assassin TFT icon.svg", ["innate"] = "At the start of combat, Assassins stealth and become invulnerable for a short duration and leap to the farthest enemy.", ["synergy"] = "Assassins gain {{as|'''bonus''' critical strike damage}} and {{as|'''bonus''' critical strike chance}}.", ["levels"] = { [3] = "+75% crit damage and +5% crit chance", [6] = "+150% crit damage and +20% crit chance", [9] = "+225% crit damage and +30% crit chance", }, ["item"] = "Youmuu's Ghostblade", }, [2] = { ["type"] = "Class", ["icon"] = "Assassin TFT icon.svg", ["innate"] = "At the start of combat, Assassins stealth and become invulnerable for a short duration and leap to the farthest enemy.", ["synergy"] = "Assassins gain {{as|'''bonus''' critical strike damage}} and {{as|'''bonus''' critical strike chance}}.", ["levels"] = { [3] = "+70% crit damage and +10% crit chance", [6] = "+210% crit damage and +20% crit chance", }, ["item"] = "Youmuu's Ghostblade", }, [4] = { ["type"] = "Class", ["icon"] = "Assassin TFT icon.svg", ["innate"] = "Before combat starts, Assassins leap to the enemy backline.", ["synergy"] = "Assassins' spells can {{tip|TFT critical strike|critically strike}} and they gain {{as|'''bonus''' critical strike damage}} and {{as|'''bonus''' critical strike chance}}.", ["diamondtrait"] = true, ["levels"] = { [2] = "+10% crit chance and +30% crit damage", [4] = "+25% crit chance and +60% crit damage", [6] = "+40% crit chance and +90% crit damage", }, ["item"] = "Youmuu's Ghostblade", }, [4.5] = { ["type"] = "Class", ["icon"] = "Assassin TFT icon.svg", ["innate"] = "Before combat starts, Assassins leap to the enemy backline.", ["synergy"] = "Assassins' spells can {{tip|TFT critical strike|critically strike}} and they gain {{as|'''bonus''' critical strike damage}} and {{as|'''bonus''' critical strike chance}}.", ["diamondtrait"] = true, ["levels"] = { [2] = "+10% crit chance and +25% crit damage", [4] = "+30% crit chance and +55% crit damage", [6] = "+50% crit chance and +90% crit damage", }, ["item"] = "Youmuu's Ghostblade", }, [4.6] = { ["type"] = "Class", ["icon"] = "Assassin TFT icon.svg", ["innate"] = "Leap to the enemy backline when combat starts.", ["synergy"] = "Assassins' spells can {{tip|TFT critical strike|critically strike}} and they gain {{as|'''bonus''' Critical Strike Chance}} and {{as|'''bonus''' Critical Strike Damage}}.", ["diamondtrait"] = true, ["levels"] = { [2] = "+25% Crit Damage and +10% Crit Chance", [4] = "+55% Crit Damage and +30% Crit Chance", [6] = "+90% Crit Damage and +50% Crit Chance", }, ["item"] = "Assassin Emblem", }, [5] = { ["type"] = "Class", ["icon"] = "Assassin TFT icon.svg", ["innate"] = "Before combat starts, Assassins leap to the enemy backline.", ["synergy"] = "Assassins' spells can {{tip|TFT critical strike|critically strike}} and they gain {{as|'''bonus''' critical strike damage}} and {{as|'''bonus''' critical strike chance}}.", ["levels"] = { [2] = "+10% crit chance and +25% crit damage", [4] = "+30% crit chance and +55% crit damage", [6] = "+50% crit chance and +90% crit damage", }, ["item"] = "Assassin Emblem", }, [5.5] = { ["type"] = "Class", ["icon"] = "Assassin TFT icon.svg", ["innate"] = "Before combat starts, Assassins leap to the enemy backline.", ["synergy"] = "Assassins' spells can {{tip|TFT critical strike|critically strike}} and they gain {{as|'''bonus''' critical strike damage}} and {{as|'''bonus''' critical strike chance}}.", ["diamondtrait"] = true, ["levels"] = { [2] = "+20% crit chance and +30% crit damage", [4] = "+40% crit chance and +40% crit damage", [6] = "+75% crit chance and +50% crit damage", }, ["item"] = "Assassin Emblem", }, [5.6] = { ["type"] = "Class", ["icon"] = "Assassin TFT icon.svg", ["innate"] = "When combat starts, Assassins leap to the enemy backline.", ["synergy"] = "Assassins' Abilities can {{tip|TFT critical strike|critically strike}} and they gain {{as|'''bonus''' Critical Strike Chance}} and {{as|'''bonus''' Critical Strike Damage}}.", ["diamondtrait"] = true, ["levels"] = { [2] = "{{as|20% Crit Change|critical chance}}, {{as|10% Crit Damage|critical damage}}", [4] = "{{as|40% Crit Change|critical chance}}, {{as|20% Crit Damage|critical damage}}", [6] = "{{as|75% Crit Change|critical chance}}, {{as|35% Crit Damage|critical damage}}", }, ["item"] = "Assassin Emblem", }, [6] = { ["type"] = "Class", ["icon"] = "Assassin TFT icon.svg", ["innate"] = "Before combat starts, Assassins leap to the enemy backline.", ["synergy"] = "Assassins' spells can {{tip|TFT critical strike|critically strike}} and they gain {{as|'''bonus''' critical strike damage}} and {{as|'''bonus''' critical strike chance}}.", ["levels"] = { [2] = "+10% crit chance and +20% crit damage", [4] = "+30% crit chance and +40% crit damage", [6] = "+50% crit chance and +60% crit damage", }, ["item"] = "Assassin Emblem", }, [6.5] = { ["type"] = "Class", ["icon"] = "Assassin TFT icon.svg", ["innate"] = "Before combat starts, Assassins leap to the enemy backline.", ["synergy"] = "Assassins' spells can {{tip|TFT critical strike|critically strike}} and they gain {{as|'''bonus''' critical strike damage}} and {{as|'''bonus''' critical strike chance}}.", ["diamondtrait"] = true, ["levels"] = { [2] = "+10% crit chance and +20% crit damage", [4] = "+30% crit chance and +40% crit damage", [6] = "+60% crit chance and +70% crit damage", }, ["item"] = "Assassin Emblem", }, [7] = { ["type"] = "Class", ["icon"] = "Assassin TFT icon.svg", ["innate"] = "Before combat starts, Assassins leap to the enemy backline.", ["synergy"] = "Assassins' spells can {{tip|TFT critical strike|critically strike}} and they gain {{as|'''bonus''' critical strike damage}} and {{as|'''bonus''' critical strike chance}}.", ["diamondtrait"] = true, ["levels"] = { [2] = "+15% crit chance and +20% crit damage", [4] = "+30% crit chance and +40% crit damage", [6] = "+45% crit chance and +60% crit damage", }, ["item"] = "Assassin Emblem", }, [7.5] = { ["type"] = "Class", ["icon"] = "Assassin TFT icon.svg", ["innate"] = "Before combat starts, Assassins leap to the enemy backline.", ["synergy"] = "Assassins' spells can {{tip|TFT critical strike|critically strike}} and they gain {{as|'''bonus''' critical strike damage}} and {{as|'''bonus''' critical strike chance}}.", ["diamondtrait"] = true, ["levels"] = { [2] = "+20% crit chance and +10% crit damage", [4] = "+40% crit chance and +25% crit damage", [6] = "+75% crit chance and +75% crit damage", }, ["item"] = "Assassin Emblem", } }, ["Astral"] = { [7] = { ["type"] = "Origin", ["icon"] = "Astral TFT icon.svg", ["synergy"] = "Every 5th Shop has increased odds to show Astral champions, and also grants an Astral orb.<br /> Your team gains {{tip|TFT AP|{{as|'''bonus''' ability power}}}}.", ["diamondtrait"] = true, ["levels"] = { [3] = "5 AP", [6] = "30 AP; orb value increases", [9] = "60 AP; orb may contain item components", }, }, [7.5] = { ["type"] = "Origin", ["icon"] = "Astral TFT icon.svg", ["synergy"] = "After each player combat, gain an Astral Orb. The combined star level of your Astral champions increases the quality of the orb. Astral champions gains {{tip|TFT AP|{{as|'''bonus''' ability power}}}}.", ["diamondtrait"] = true, ["levels"] = { [3] = "10 AP", [5] = "40 AP; orb value increases", [8] = "75 AP", }, }, }, ["Astro"] = { [3.5] = { ["type"] = "Origin", ["icon"] = "Astro TFT icon.svg", ["synergy"] = "While at least [[File:Astro TFT gold icon.png|20px|link=]] 3 Astros are in play, reduce your Astro units' {{as|mana costs}} by 30.", }, [3.6] = { ["type"] = "Origin", ["icon"] = "Astro TFT icon.svg", ["synergy"] = "While at least [[File:Astro TFT gold icon.png|20px|link=]] 3 Astros are in play, reduce your Astro units' {{as|mana costs}} by 30.", } }, ["Avatar"] = { [2] = { ["type"] = "Class", ["icon"] = "Avatar TFT icon.svg", ["innate"] = "Having an Avatar on your bench or board transforms all other Avatars in your shop to the Element of that Avatar.", ["synergy"] = "An [[File:Avatar TFT diamond icon.png|20px|link=]] Avatar's Origin Element is counted twice for Trait bonuses.", } }, ["Automata"] = { [13] = { ["type"] = "Origin", ["icon"] = "Automata TFT icon.svg", ["synergy"] = "Automata gain a crystal when they deal damage. At 20 crystals, they blast their current target, dealing {{as|magic damage}} + 25% of damage dealt since the previous blast and reset. They also gain {{as|Armor}} and {{as|Magic Resist}}.", ["diamondtrait"] = true, ["levels"] = { [2] = "150 damage, 25 {{as|AR}}/{{as|MR}}", [4] = "450 damage, 60 {{as|AR}}/{{as|MR}}", [6] = "1337 damage, 111 {{as|AR}}/{{as|MR}}", }, ["item"] = "Automata Emblem", }, }, ["Banished Mage"] = { [13] = { ["type"] = "Origin", ["icon"] = "Banished Mage TFT icon.svg", ["synergy"] = "(Unique) The first time you would be eliminated, if {{TFTc|Mel|set=13}} has cast 12 times during player combat this game, she saves you and you remain alive.<br><br>Afterwards, Mel permanently gains 10% {{tip|TFT Dmg Amp|Damage Amp}}.", }, }, ["Bard"] = { [7] = { ["type"] = "Class", ["icon"] = "Bard TFT icon.svg", ["synergy"] = "While at least 1 [[File:Bard TFT gold icon.png|20px|link=]] Bard is in play, allies that survive player combat have a 20% chance to create a Doot. Bards alway create a Doot when dancing. Each Doot you collect increases your Shop odds by 1% for tiers 3, 4, and 5.", }, [7.5] = { ["type"] = "Class", ["icon"] = "Bard TFT icon.svg", ["synergy"] = "While at least 1 [[File:Bard TFT gold icon.png|20px|link=]] Bard is in play, allies that survive player combat have a 20% chance to create a Doot. Bards alway create a Doot when dancing. Each Doot you collect increases your Shop odds by 1% for tiers 3, 4, and 5.", }, }, ["Bastion"] = { [9] = { ["type"] = "Class", ["icon"] = "Bastion TFT icon.svg", ["synergy"] = "Bastion champions gain {{as|Armor}} and {{as|Magic Resist}}. This is increased by 100% for the first 10 seconds of combat.", ["diamondtrait"] = true, ["levels"] = { [2] = "{{as|+20 Armor}}, {{as|+20 Magic Resist}}", [4] = "{{as|+50 Armor}}, {{as|+50 Magic Resist}}", [6] = "{{as|+100 Armor}}, {{as|+100 Magic Resist}}", [8] = "{{as|+240 Armor}}, {{as|+240 Magic Resist}}", }, ["item"] = "Bastion Emblem", }, [9.5] = { ["type"] = "Class", ["icon"] = "Bastion TFT icon.svg", ["synergy"] = "Bastion champions gain {{as|Armor}} and {{as|Magic Resist}}. This is increased by 100% for the first 10 seconds of combat.", ["diamondtrait"] = true, ["levels"] = { [2] = "{{as|+25 Armor}}, {{as|+25 Magic Resist}}", [4] = "{{as|+50 Armor}}, {{as|+50 Magic Resist}}", [6] = "{{as|+80 Armor}}, {{as|+80 Magic Resist}}", [8] = "{{as|+160 Armor}}, {{as|+160 Magic Resist}}", }, ["item"] = "Bastion Emblem", }, [12] = { ["type"] = "Class", ["icon"] = "Bastion TFT icon.svg", ["synergy"] = "Your team gains 10 {{as|Armor}} and {{as|Magic Resist}}.<br><br>Bastions gain more, and the value doubles in the first 10 seconds of combat.", ["diamondtrait"] = false, ["levels"] = { [2] = "15 {{as|AR}}/{{as|MR}}", [4] = "40 {{as|AR}}/{{as|MR}}", [6] = "100 {{as|AR}}/{{as|MR}}", [8] = "200 {{as|AR}}/{{as|MR}} and 2 champions starting combat in the back 2 rows are invulnerable until 4 Bastions die", }, ["item"] = "Bastion Emblem", }, [14] = { ["type"] = "Class", ["icon"] = "Bastion TFT icon.svg", ["synergy"] = "Your team gains 10 {{tip|TFT Armor|{{as|Armor}}}} and {{tip|TFT Magic Resist|{{as|Magic Resist}}}}.<br><br>Bastions gain more. For the first 10 seconds of combat, Bastions increase their bonus by 100%.", ["diamondtrait"] = false, ["levels"] = { [2] = "18 {{tip|TFT Armor|{{as|Armor}}}} & {{tip|TFT Magic Resist|{{as|MR}}}}", [4] = "40 {{tip|TFT Armor|{{as|Armor}}}} & {{tip|TFT Magic Resist|{{as|MR}}}}", [6] = "70 {{tip|TFT Armor|{{as|Armor}}}} & {{tip|TFT Magic Resist|{{as|MR}}}} Non-Bastions gain an additional 30 {{tip|TFT Armor|{{as|Armor}}}} & {{tip|TFT Magic Resist|{{as|MR}}}}", }, ["item"] = "Bastion Emblem", }, }, ["Bat Queen"] = { [12] = { ["type"] = "Class", ["icon"] = "Bat Queen TFT icon.svg", ["synergy"] = "(Unique) When {{TFTc|Morgana|set=12}}'s bats kill an enemy, they have a 40% chance to abduct a 1-star copy of it.", }, }, ["Battlecast"] = { [3.5] = { ["type"] = "Origin", ["icon"] = "Battlecast TFT icon.svg", ["synergy"] = "Upon dealing or taking 10 instances of damage, Battlecast units heal if {{as|'''below''' 50% health}}, or deal {{as|magic damage}} to the nearest enemy if {{as|'''above''' 50% health}}.", ["diamondtrait"] = true, ["levels"] = { [2] = "80 damage and heal", [4] = "180 damage and heal", [6] = "480 damage and heal", [8] = "1000 damage and heal", }, ["item"] = "Battlecast Plating", }, [3.6] = { ["type"] = "Origin", ["icon"] = "Battlecast TFT icon.svg", ["synergy"] = "After dealing or taking 10 instances of damage, Battlecast champions deal {{as|magic damage}} to the nearest enemy. If {{as|'''below''' 50% Health}}, {{as|heal}} that much instead.", ["diamondtrait"] = true, ["levels"] = { [2] = "90 damage and heal", [4] = "200 damage and heal", [6] = "400 damage and heal", [8] = "800 damage and heal", }, ["item"] = "Battlecast Emblem", } }, ["Behemoth"] = { [11] = { ["type"] = "Class", ["icon"] = "Behemoth TFT icon.svg", ["synergy"] = "Behemoths gain increased {{as|Armor}} and {{as|Magic Resist}}. Whenever a Behemoth dies, the nearest Behemoth gains 50% more for 8 seconds.", ["diamondtrait"] = false, ["levels"] = { [2] = "+25 {{as|Armor}} and {{as|Magic Resist}}", [4] = "+55 {{as|Armor}} and {{as|Magic Resist}}", [6] = "+85 {{as|Armor}} and {{as|Magic Resist}}", [8] = "+115 {{as|Armor}} and {{as|Magic Resist}}", }, ["item"] = "Behemoth Emblem", }, }, ["Berserker"] = { [2] = { ["type"] = "Class", ["icon"] = "Berserker TFT icon.svg", ["innate"] = "At the start of combat, Berserkers leap to the nearest enemy.", ["synergy"] = "When Berserkers attack, they have a chance to hit all units in cone in front of them and apply on-hit effects.", ["levels"] = { [3] = "45% chance", [6] = "100% chance, and all Berserkers gain {{as|25 '''bonus''' attack damage}}", }, ["item"] = "Berserker's Axe", } }, ["Best Friends"] = { [12] = { ["type"] = "Class", ["icon"] = "Best Friends TFT icon.svg", ["synergy"] = "(Unique) {{TFTc|Norra|set=12}} summons [[File:Yuumi OriginalSquare.png|20px|link=]] Yuumi to help your team! She can be attached to allies by holding her over them. Yuumi shares her {{tip|TFT AP|{{as|Ability Power}}}} with Norra and dies when Norra does.", }, }, ["Big Shot"] = { [10] = { ["type"] = "Class", ["icon"] = "Big Shot TFT icon.svg", ["synergy"] = "Big Shots gain {{as|Attack Damage}}, which increases for 3 seconds when they use their Ability.", ["levels"] = { [2] = "10% {{as|Attack Damage}}, 40% after casting", [4] = "20% {{as|Attack Damage}}, 72% after casting", [6] = "40% {{as|Attack Damage}}, 100% after casting", }, ["item"] = "Big Shot Emblem", }, }, ["Bilgewater"] = { [9.5] = { ["type"] = "Origin", ["icon"] = "Bilgewater TFT icon.svg", ["synergy"] = "Bilgerat attacks and Abilities mark enemies. The mark stores a percentage of damage dealt to the enemy by Bilgerats.<br/><br/>Marked enemies are struck by a cannonball after 2 seconds, dealing the stored damage plus a flat value as {{as|physical damage}}.", ["diamondtrait"] = true, ["levels"] = { [3] = "{{as|200 AD + 25% damage dealt}}", [5] = "{{as|300 AD + 45% damage dealt}}", [7] = "{{as|500 AD + 90% damage dealt}}", [9] = "{{as|650 AD + 125% damage dealt}}, and cannonballs damage nearby enemies.", }, ["item"] = "Bilgewater Emblem", }, [11.1] = { ["type"] = "Origin", ["icon"] = "Bilgewater TFT icon.svg", ["synergy"] = "Your team's attacks and Abilities mark enemies. The mark stores a percentage of damage dealt to the enemy.<br/><br/>Marked enemies are struck by a cannonball after {{fd|1.5}} seconds, dealing the stored damage plus a flat value as {{as|physical damage}}.", ["diamondtrait"] = true, ["levels"] = { [1] = "{{as|75|AD}} + 30% damage dealt", [2] = "{{as|130|AD}} + 40% damage dealt. Every 20th cannonball is replaced with a treasure chest that drops gold!", }, }, }, ["Blacksmith"] = { [4.5] = { ["type"] = "Class", ["icon"] = "Blacksmith TFT icon.svg", ["synergy"] = "After each combat a [[File:Blacksmith TFT gold icon.png|20px|link=]] Blacksmith participes in, they will make progress forging an Artifact. It takes {{pp|4;3;1|type=Star level}} combats to forge an Artifact. Once the Artifact is complete, it will become available to bestow upon an ally. Each ally may only equip one Artifact.", }, [4.6] = { ["type"] = "Class", ["icon"] = "Blacksmith TFT icon.svg", ["synergy"] = "After each combat {{TFTc|Ornn|set=4.6|link=}} participates in, he makes progress forging an [[TFT:Item|Artifact item]]. The higher his star-level, the faster he works.", } }, ["Black Rose"] = { [13] = { ["type"] = "Origin", ["icon"] = "Black Rose TFT icon.svg", ["synergy"] = "Summon a chained [[File:Sion OriginalSquare TFT.png|18px|link=]] '''Sion'''. He is freed after 5 casts from Black Rose units or when he drops {{as|'''below''' 65% health}}.", ["diamondtrait"] = true, ["levels"] = { [3] = "Each Black Rose champion's star level increases Sion's power,", [4] = "AND Sion grows stronger and his enemies take more damage from Black Rose units,", [5] = "AND Sion unleashes dark magic and {{as|heals|heal}} to full {{as|Health}} when freed,", [7] = "AND When Sion dies, he restores to life with power beyond death!", }, ["item"] = "Black Rose Emblem", }, }, ["Blademaster"] = { [1] = { ["type"] = "Class", ["icon"] = "Blademaster TFT icon.svg", ["synergy"] = "Blademasters' basic attack have 45% chance to trigger additional attacks against their target. These additional attacks deal damage like basic attacks, trigger on-hit and on-attack effects, and generate mana.", ["levels"] = { [3] = "1 additional attack", [6] = "2 additional attacks", [9] = "4 additional attacks", }, ["item"] = "Blade of the Ruined King", }, [2] = { ["type"] = "Class", ["icon"] = "Blademaster TFT icon.svg", ["synergy"] = "Blademasters' basic attack have 45% chance to trigger additional attacks against their target. These additional attacks deal damage like basic attacks, trigger on-hit and on-attack effects, and generate mana.", ["diamondtrait"] = true, ["levels"] = { [2] = "1 additional attack", [4] = "2 additional attacks", [6] = "4 additional attacks", }, ["item"] = "Blade of the Ruined King", }, [3] = { ["type"] = "Class", ["icon"] = "Blademaster TFT icon.svg", ["synergy"] = "Blademasters' basic attack have a chance to trigger 2 additional attacks against their target. These additional attacks deal damage like basic attacks, trigger on-hit and on-attack.", ["diamondtrait"] = true, ["levels"] = { [3] = "30%", [6] = "55%", [9] = "100%", }, ["item"] = "Blade of the Ruined King", }, [3.5] = { ["type"] = "Class", ["icon"] = "Blademaster TFT icon.svg", ["synergy"] = "Blademasters' basic attack have a chance to trigger 2 additional attacks against their target. These additional attacks deal damage like basic attacks, trigger on-hit and on-attack.", ["diamondtrait"] = true, ["levels"] = { [3] = "30%", [6] = "65%", [9] = "100%", }, ["item"] = "Blade of the Ruined King", }, [3.6] = { ["type"] = "Class", ["icon"] = "Blademaster TFT icon.svg", ["synergy"] = "Blademasters' attacks have a chance to trigger additional attacks against the current target.", ["diamondtrait"] = true, ["levels"] = { [3] = "40% chance. 1 extra attack(s).", [6] = "40% chance. 2 extra attack(s).", [9] = "80% chance. 2 extra attack(s).", }, ["item"] = "Blademaster Emblem", }, }, ["Blaster"] = { [3] = { ["type"] = "Class", ["icon"] = "Blaster TFT icon old.svg", ["synergy"] = "Every fourth attacks from Blaster fire additional shots at random enemies. These shots deal damage like basic attacks, apply on-hit effects and can {{tip|TFT crit|critically strike}}.", ["levels"] = { [2] = "3 additional attacks", [4] = "5 additional attacks", } }, [3.5] = { ["type"] = "Class", ["icon"] = "Blaster TFT icon old.svg", ["synergy"] = "Every fourth attacks from Blaster fire additional shots at random enemies. These shots deal damage like basic attacks, apply on-hit effects and can {{tip|TFT crit|critically strike}}.", ["levels"] = { [2] = "3 additional attacks", [4] = "6 additional attacks", } }, [3.6] = { ["type"] = "Class", ["icon"] = "Blaster TFT icon old.svg", ["synergy"] = "Every 4th attack, Blasters fire additional attacks at random enemies. These additional attacks can {{tip|TFT crit|critically hit}}.", ["levels"] = { [2] = "1 additional attacks", [4] = "2 additional attacks", } }, [12] = { ["type"] = "Class", ["icon"] = "Blaster TFT icon.svg", ["synergy"] = "Blasters gain {{tip|TFT Damage Amp|Damage Amp}}, which increases for 3 seconds after casting their Ability.", ["diamondtrait"] = false, ["levels"] = { [2] = "15% {{tip|TFT Damage Amp|Dmg Amp}}; 30% during burst", [4] = "35% {{tip|TFT Damage Amp|Dmg Amp}}; 65% during burst", [6] = "60% {{tip|TFT Damage Amp|Dmg Amp}}; 100% during burst", }, ["item"] = "Blaster Emblem", }, }, ["Blood Hunter"] = { [13] = { ["type"] = "Origin", ["icon"] = "Blood Hunter TFT icon.svg", ["synergy"] = "(Unique) {{TFTc|Warwick|set=13}} {{tip|Execute|devours}} enemies that drop {{as|'''below''' 12% Health}}, {{as|healing|heal}} him for {{as|450|HP}} and granting him {{as|50 Mana}}.", }, }, ["Bodyguard"] = { [6] = { ["type"] = "Class", ["icon"] = "Bodyguard TFT icon.svg", ["synergy"] = "Bodyguards gain {{as|'''bonus''' armor}}. Shortly after combat begins, Bodyguards {{tip|TFT taunt|taunt}} adjacent enemies, gaining a shield.", ["diamondtrait"] = true, ["levels"] = { [2] = "80 armor and 150 shield", [4] = "160 armor and 350 shield", [6] = "250 armor and 700 shield", [8] = "450 armor and 1200 shield", }, ["item"] = "Bodyguard Emblem", }, [6.5] = { ["type"] = "Class", ["icon"] = "Bodyguard TFT icon.svg", ["synergy"] = "Bodyguards gain {{as|'''bonus''' armor}}. Shortly after combat begins, Bodyguards {{tip|TFT taunt|taunt}} adjacent enemies, gaining a shield.", ["diamondtrait"] = true, ["levels"] = { [2] = "80 armor and 200 shield", [4] = "160 armor and 400 shield", [6] = "250 armor and 800 shield", [8] = "450 armor and 1800 shield", }, ["item"] = "Bodyguard Emblem", }, }, ["BoomBot"] = { [14] = { ["type"] = "Origin", ["icon"] = "BoomBot TFT icon.svg", ["synergy"] = "BoomBots fire a missile every 400 damage dealt at a nearby enemy that deals {{as|magic damage}}. 8% of damage taken contributes to damage dealt.", ["levels"] = { [2] = "{{as|150 magic damage}}", [4] = "{{as|325 magic damage}}", [6] = "Fire two missiles, each dealing {{as|225 magic damage}}", }, ["item"] = "BoomBot Emblem" }, }, ["Brawler"] = { [1] = { ["type"] = "Class", ["icon"] = "Brawler TFT icon.svg", ["synergy"] = "Brawlers gain additional {{as|'''maximum''' health}}.", ["levels"] = { [2] = "+250", [4] = "+500", [6] = "+900", } }, [3] = { ["type"] = "Class", ["icon"] = "Brawler TFT icon.svg", ["synergy"] = "Brawlers gain additional {{as|'''maximum''' health}}.", ["levels"] = { [2] = "+350", [4] = "+650", } }, [3.5] = { ["type"] = "Class", ["icon"] = "Brawler TFT icon.svg", ["synergy"] = "Brawlers gain additional {{as|'''maximum''' health}}.", ["levels"] = { [2] = "+350", [4] = "+600", } }, [3.6] = { ["type"] = "Class", ["icon"] = "Brawler TFT icon.svg", ["synergy"] = "Brawlers gain {{as|Health}}.", ["levels"] = { [2] = "{{as|+350 Health}}.", [4] = "{{as|+600 Health}}.", } }, [4] = { ["type"] = "Class", ["icon"] = "Brawler TFT icon.svg", ["synergy"] = "Brawlers gain additional {{as|'''maximum''' health}}.", ["diamondtrait"] = true, ["levels"] = { [2] = "+400", [4] = "+800", [6] = "+1200", [8] = "+1800", } }, [4.5] = { ["type"] = "Class", ["icon"] = "Brawler TFT icon.svg", ["synergy"] = "Brawlers gain additional {{as|'''maximum''' health}} and {{as|attack damage}}.", ["diamondtrait"] = true, ["levels"] = { [2] = "+400 HP and 10 AD", [4] = "+700 HP and 20 AD", [6] = "+1000 HP and 40 AD", [8] = "+1400 HP and 80 AD", }, }, [4.6] = { ["type"] = "Class", ["icon"] = "Brawler TFT icon.svg", ["synergy"] = "Brawlers gain {{as|'''bonus''' Health}} and {{as|Attack Damage}}.", ["diamondtrait"] = true, ["levels"] = { [2] = "+400 HP and 10 AD", [4] = "+700 HP and 20 AD", [6] = "+1000 HP and 40 AD", [8] = "+1400 HP and 80 AD", }, ["item"] = "Brawler Emblem", }, [5] = { ["type"] = "Class", ["icon"] = "Brawler TFT icon.svg", ["synergy"] = "Brawlers gain additional {{as|'''maximum''' health}}.", ["levels"] = { [2] = "+400", [4] = "+1000", } }, [5.5] = { ["type"] = "Class", ["icon"] = "Brawler TFT icon.svg", ["synergy"] = "Brawlers gain additional {{as|'''maximum''' health}}.", ["diamondtrait"] = true, ["levels"] = { [2] = "+400", [4] = "+1000", [6] = "+1600", }, ["item"] = "Brawler Emblem", }, [5.6] = { ["type"] = "Class", ["icon"] = "Brawler TFT icon.svg", ["synergy"] = "Brawlers gain {{as|'''max''' Health}}.", ["diamondtrait"] = true, ["levels"] = { [2] = "{{as|400 Health}}", [4] = "{{as|1000 Health}}", [6] = "{{as|1600 Health}}", }, ["item"] = "Brawler Emblem", }, [8] = { ["type"] = "Class", ["icon"] = "Brawler TFT icon.svg", ["synergy"] = "Brawlers gain additional {{as|'''maximum''' health}}.", ["diamondtrait"] = true, ["levels"] = { [2] = "20% {{as|maximum health}}", [4] = "40% {{as|maximum health}}", [6] = "70% {{as|maximum health}}", [8] = "111% {{as|maximum health}}", }, ["item"] = "Brawler Emblem", }, [8.5] = { ["type"] = "Class", ["icon"] = "Brawler TFT icon.svg", ["synergy"] = "Brawlers gain additional {{as|'''maximum''' health}}.", ["diamondtrait"] = true, ["levels"] = { [2] = "+20% {{as|maximum health}}", [4] = "+45% {{as|maximum health}}", [6] = "+80% {{as|maximum health}}", [8] = "+120% {{as|maximum health}}", }, ["item"] = "Brawler Emblem", }, }, ["Breakout"] = { [10] = { ["type"] = "Class", ["icon"] = "Breakout TFT icon.svg", ["synergy"] = "(Unique) Akali is a member of {{TFTt|K/DA|set=10}} or {{TFTt|True Damage|set=10}} depending on which trait has more fielded champions. She gains a different Ability depending on which form she takes.", }, }, ["Bruiser"] = { [6] = { ["type"] = "Class", ["icon"] = "Bruiser TFT icon.svg", ["synergy"] = "All allies gain {{as|'''bonus''' health}}. Bruisers gain double this bonus.", ["diamondtrait"] = true, ["levels"] = { [2] = "125 health", [4] = "225 health", [6] = "400 health", [8] = "700 health", }, ["item"] = "Bruiser Emblem", }, [6.5] = { ["type"] = "Class", ["icon"] = "Bruiser TFT icon.svg", ["synergy"] = "All allies gain {{as|'''bonus''' health}}. Bruisers gain double this bonus.", ["diamondtrait"] = true, ["levels"] = { [2] = "125 health", [4] = "225 health", [6] = "450 health", [8] = "800 health", }, ["item"] = "Bruiser Emblem", }, [7] = { ["type"] = "Class", ["icon"] = "Bruiser TFT icon.svg", ["synergy"] = "All allies gain {{as|'''bonus''' health}}. Bruisers gain double this bonus.", ["diamondtrait"] = true, ["levels"] = { [2] = "200 health", [4] = "350 health", [6] = "500 health", [8] = "800 health", }, ["item"] = "Bruiser Emblem", }, [7.5] = { ["type"] = "Class", ["icon"] = "Bruiser TFT icon.svg", ["synergy"] = "All allies gain {{as|'''bonus''' health}}. Bruisers gain double this bonus.", ["diamondtrait"] = true, ["levels"] = { [2] = "180 health", [4] = "350 health", [6] = "550 health", [8] = "900 health", }, ["item"] = "Bruiser Emblem", }, [9] = { ["type"] = "Class", ["icon"] = "Bruiser TFT icon.svg", ["synergy"] = "Your units gain {{as|100 Health}}. Bruisers gain {{as|additional '''maximum''' Health}}.", ["diamondtrait"] = false, ["levels"] = { [2] = "{{as|10% '''max''' Health}}", [4] = "{{as|35% '''max''' Health}}", [6] = "{{as|70% '''max''' Health}}", }, ["item"] = "Bruiser Emblem", }, [9.5] = { ["type"] = "Class", ["icon"] = "Bruiser TFT icon.svg", ["synergy"] = "Your units gain {{as|100 Health}}. Bruisers gain {{as|additional '''maximum''' Health}}.", ["diamondtrait"] = false, ["levels"] = { [2] = "{{as|10% '''max''' Health}}", [4] = "{{as|40% '''max''' Health}}", [6] = "{{as|69% '''max''' Health}}", }, ["item"] = "Bruiser Emblem", }, [10] = { ["type"] = "Class", ["icon"] = "Brawler TFT icon.svg", ["synergy"] = "All allies gain 100 {{as|'''bonus''' health}}. Bruisers gain {{as|bonus max Health}}.", ["levels"] = { [2] = "20% max Health", [4] = "45% max Health", [6] = "90% max Health", }, ["item"] = "Bruiser Emblem", }, [11] = { ["type"] = "Class", ["icon"] = "Bruiser TFT icon.svg", ["synergy"] = "Your team gains {{as|100 '''maximum''' Health}}. Bruisers gain {{as|'''additional maximum''' Health|Health}}.", ["diamondtrait"] = true, ["levels"] = { [2] = "{{as|20% '''max''' Health}}", [4] = "{{as|40% '''max''' Health}}", [6] = "{{as|65% '''max''' Health}}", [8] = "{{as|80% '''max''' Health}}, Every 3 seconds, Bruisers deal {{as|6% '''max''' HP}} {{as|'''bonus''' physical damage}} on their next attack", }, ["item"] = "Bruiser Emblem", }, [13] = { ["type"] = "Class", ["icon"] = "Bruiser TFT icon.svg", ["synergy"] = "Your team gains {{as|100 '''max''' Health}}. Bruisers gain more.", ["levels"] = { [2] = "{{as|20% Health}}", [4] = "{{as|45% Health}}", [6] = "{{as|80% Health}}", }, ["item"] = "Bruiser Emblem", }, [14] = { ["type"] = "Class", ["icon"] = "Bruiser TFT icon.svg", ["synergy"] = "Your team gains {{as|100 Health}}. Bruisers gain more.", ["levels"] = { [2] = "{{as|20% Health}}", [4] = "{{as|45% Health}}", [6] = "{{as|75% Health}}", }, ["item"] = "Bruiser Emblem", }, }, ["Cannoneer"] = { [5.5] = { ["type"] = "Class", ["icon"] = "Cannoneer TFT icon.svg", ["synergy"] = "Every 5th Cannoneer basic attack is replaced with a cannon shot that deals {{as|physical damage}} in an explosion around the target.", ["diamondtrait"] = true, ["levels"] = { [2] = "{{as|225% AD}}", [4] = "{{as|475% AD}}", [6] = "{{as|1200% AD}}", }, ["item"] = "Cannoneer Emblem", }, [5.6] = { ["type"] = "Class", ["icon"] = "Cannoneer TFT icon.svg", ["synergy"] = "Every 5th Cannoneer attack is replaced with a cannon shot that deals a percent of that attack's damage in an explosion around the target as {{as|physical damage}}.", ["diamondtrait"] = true, ["levels"] = { [2] = "225% damage", [4] = "475% damage", [6] = "1200% damage", }, ["item"] = "Cannoneer Emblem", }, [7] = { ["type"] = "Class", ["icon"] = "Cannoneer TFT icon.svg", ["synergy"] = "Every 5th Cannoneer basic attack is replaced with a cannon shot that deals {{as|physical damage}} in an explosion around the target.", ["diamondtrait"] = true, ["levels"] = { [2] = "{{as|150% AD}}", [3] = "{{as|175% AD}}", [4] = "{{as|225% AD}}", [5] = "{{as|275% AD}}", }, ["item"] = "Cannoneer Emblem", }, [7.5] = { ["type"] = "Class", ["icon"] = "Cannoneer TFT icon.svg", ["synergy"] = "Every 5th Cannoneer basic attack is replaced with a cannon shot that deals {{as|physical damage}} in an explosion around the target.", ["diamondtrait"] = false, ["levels"] = { [2] = "{{as|125% AD}}", [4] = "{{as|325% AD}}", [6] = "{{as|550% AD}}", }, ["item"] = "Cannoneer Emblem", } }, ["Caretaker"] = { [5] = { ["type"] = "Class", ["icon"] = "Caretaker TFT icon.svg", ["synergy"] = "[[File:Caretaker TFT gold icon.png|20px|link=]] Caretakers deploy with a Baby Dragon that can be placed anywhere on the battlefield. Baby Dragons gain 100% of their handler's {{as|attack speed}} and restore 80 {{as|mana}} to their Caretaker upon death.", }, [5.5] = { ["type"] = "Class", ["icon"] = "Caretaker TFT icon.svg", ["synergy"] = "[[File:Caretaker TFT gold icon.png|20px|link=]] Caretakers deploy with a Baby Dragon that can be placed anywhere on the battlefield. Baby Dragons gain 100% of their handler's {{as|attack speed}} and restore 80 {{as|mana}} to their Caretaker upon death.", }, [5.6] = { ["type"] = "Class", ["icon"] = "Caretaker TFT icon.svg", ["synergy"] = "(Unique) Caretakers deploy with a Baby Dragon that can be placed anywhere on the battlefield. The Baby Dragon gains {{as|100% of its Caretaker's Attack Speed|Attack Speed}}, and restores {{as|80 Mana}} to the Caretaker upon death.", } }, ["Cavalier"] = { [5] = { ["type"] = "Class", ["icon"] = "Cavalier TFT icon.svg", ["innate"] = "Cavaliers charge quickly towards their target whenever they move.", ["synergy"] = "Cavaliers take reduced damage. At the start of combat and after each charge, this effect is doubled for 4 seconds.", ["levels"] = { [2] = "20% damage reduction", [3] = "25% damage reduction", [4] = "30% damage reduction", }, ["item"] = "Cavalier Emblem", }, [5.5] = { ["type"] = "Class", ["icon"] = "Cavalier TFT icon.svg", ["innate"] = "Cavaliers charge quickly towards their target whenever they move.", ["synergy"] = "Cavaliers take reduced damage. At the start of combat and after each charge, this effect is doubled for 4 seconds.", ["levels"] = { [2] = "20% damage reduction", [3] = "25% damage reduction", [4] = "30% damage reduction", }, ["item"] = "Cavalier Emblem", }, [5.6] = { ["type"] = "Class", ["icon"] = "Cavalier TFT icon.svg", ["innate"] = "Cavaliers charge quickly towards their target whenever they move.", ["synergy"] = "Cavaliers gain {{tip|TFT Durability|Durability}}. At the start of combat and after each charge, this effect is doubled for 4 seconds.", ["levels"] = { [2] = "20% Durability", [3] = "25% Durability", [4] = "30% Durability", }, ["item"] = "Cavalier Emblem", }, [7] = { ["type"] = "Class", ["icon"] = "Cavalier TFT icon.svg", ["innate"] = "Cavaliers charge quickly towards their target whenever they move.", ["synergy"] = "Cavaliers gain {{as|'''bonus''' armor}} and {{as|'''bonus''' magic resistance}}. At the start of combat and after each charge, gain double the amount for 4 seconds.", ["levels"] = { [2] = "+40 armor and 40 magic resistance", [3] = "+60 armor and 60 magic resistance", [4] = "+80 armor and 80 magic resistance", [5] = "+100 armor and 100 magic resistance", }, ["item"] = "Cavalier Emblem", }, [7.5] = { ["type"] = "Class", ["icon"] = "Cavalier TFT icon.svg", ["innate"] = "Cavaliers charge quickly towards their target whenever they move.", ["synergy"] = "Cavaliers gain {{as|'''bonus''' armor}} and {{as|'''bonus''' magic resistance}}. At the start of combat and after each charge, gain double the amount for 4 seconds.", ["diamondtrait"] = true, ["levels"] = { [2] = "+25 armor and 25 magic resistance", [3] = "+40 armor and 40 magic resistance", [4] = "+55 armor and 55 magic resistance", [5] = "+70 armor and 70 magic resistance", [6] = "+100 armor and 100 magic resistance", }, ["item"] = "Cavalier Emblem", } }, ["Celestial"] = { [3] = { ["type"] = "Origin", ["icon"] = "Celestial TFT icon.svg", ["synergy"] = "All allies heal based on damage dealt with spells and attacks.", ["levels"] = { [2] = "15%", [4] = "35%", [6] = "60%", }, ["item"] = "Celestial Orb", }, [3.5] = { ["type"] = "Origin", ["icon"] = "Celestial TFT icon.svg", ["synergy"] = "All allies heal based on damage dealt with spells and attacks.", ["diamondtrait"] = true, ["levels"] = { [2] = "15%", [4] = "45%", [6] = "150%", }, ["item"] = "Celestial Orb", }, [3.6] = { ["type"] = "Origin", ["icon"] = "Celestial TFT icon.svg", ["synergy"] = "Your team gains {{tip|Tft Omnivamp|{{as|Omnivamp}}}}.", ["diamondtrait"] = true, ["levels"] = { [2] = "{{as|15% Omnivamp}}.", [4] = "{{as|25% Omnivamp}}.", [6] = "{{as|50% Omnivamp}}.", }, ["item"] = "Celestial Emblem", }, }, ["Challenger"] = { [6] = { ["type"] = "Class", ["icon"] = "Challenger TFT icon.svg", ["synergy"] = "Challengers gain {{as|'''bonus''' attack speed}}. Upon landing a takedown on their target, Challengers will dash to a new target, doubling this bonus for {{fd|2.5}} seconds.", ["diamondtrait"] = true, ["levels"] = { [2] = "30% AS", [4] = "55% AS", [6] = "80% AS", [8] = "130% AS", }, ["item"] = "Challenger Emblem", }, [6.5] = { ["type"] = "Class", ["icon"] = "Challenger TFT icon.svg", ["synergy"] = "Challengers gain {{as|'''bonus''' attack speed}}. Upon landing a takedown on their target, Challengers will dash to a new target, doubling this bonus for {{fd|2.5}} seconds.", ["diamondtrait"] = true, ["levels"] = { [2] = "25% AS", [4] = "50% AS", [6] = "85% AS", [8] = "160% AS", }, ["item"] = "Challenger Emblem", }, [9] = { ["type"] = "Class", ["icon"] = "Challenger TFT icon.svg", ["synergy"] = "Challengers gain {{as|'''bonus''' Attack Speed}}.<br/><br/>When their target dies, Challengers dash to a new target and increase their {{as|Attack Speed}} bonus by 50% for {{fd|2.5}} seconds.", ["diamondtrait"] = true, ["levels"] = { [2] = "{{as|30% AS}}", [4] = "{{as|60% AS}}", [6] = "{{as|95% AS}}", [8] = "{{as|140% AS}}", }, ["item"] = "Challenger Emblem", }, [9.5] = { ["type"] = "Class", ["icon"] = "Challenger TFT icon.svg", ["synergy"] = "Challengers gain {{as|'''bonus''' Attack Speed}}.<br/><br/>When their target dies, Challengers dash to a new target and increase their {{as|Attack Speed}} bonus by 50% for {{fd|2.5}} seconds.", ["diamondtrait"] = true, ["levels"] = { [2] = "{{as|30% AS}}", [4] = "{{as|60% AS}}", [6] = "{{as|95% AS}}", [8] = "{{as|140% AS}}", }, ["item"] = "Challenger Emblem", }, }, ["Chem-Baron"] = { [13] = { ["type"] = "Origin", ["icon"] = "Chem-Baron TFT icon.svg", ["synergy"] = "Gain [[File:Glowing Mote item.png|18px|link=]] '''Shimmer''' after each player combat. If your loss streak is at least 3, gain more.<br><br>At each stack of 100 Shimmer, the Black Market offers you contraband that only Chem-Barons can use. Chem-Barons gain {{as|'''max''' Health}} for each Black Market you pass on.", ["diamondtrait"] = false, ["levels"] = { [3] = "Per Combat 15 or loss streak 35; {{as|20 Health}}", [4] = "Per Combat 15 or loss streak 50; {{as|60 Health}}", [5] = "Per Combat 20 or loss streak 70; {{as|100 Health}}", [6] = "Per Combat 25 or loss streak 90; {{as|150 Health}}", } }, }, ["Chemtech"] = { [6] = { ["type"] = "Origin", ["icon"] = "Chemtech TFT icon.svg", ["synergy"] = "After dropping {{as|'''below''' 75% health}}, Chemtech champions gain 20% damage reduction, {{as|'''bonus''' attack speed}}, and regenerate {{as|health}} each second for 8 seconds.", ["diamondtrait"] = true, ["levels"] = { [3] = "15% AS and {{as|3% '''max''' health}} regen", [5] = "50% AS and {{as|5% '''max''' health}} regen", [7] = "90% AS and {{as|8% '''max''' health}} regen", [9] = "135% AS and {{as|15% '''max''' health}} regen", }, ["item"] = "Chemtech Emblem", }, [6.5] = { ["type"] = "Origin", ["icon"] = "Chemtech TFT icon.svg", ["synergy"] = "After dropping {{as|'''below''' 75% health}}, Chemtech champions gain 15% damage reduction, {{as|'''bonus''' attack speed}}, and regenerate {{as|health}} each second for 8 seconds.", ["diamondtrait"] = true, ["levels"] = { [3] = "15% AS and {{as|4% '''max''' health}} regen", [5] = "40% AS and {{as|8% '''max''' health}} regen", [7] = "90% AS and {{as|15% '''max''' health}} regen", [9] = "200% AS and {{as|25% '''max''' health}} regen", }, ["item"] = "Chemtech Emblem", } }, ["Civilian"] = { [8] = { ["type"] = "Origin", ["icon"] = "Civilian TFT icon.svg", ["synergy"] = "If there is a Civilian alive, your team is inspired to protect them by gaining {{as|Mana}} every 2 seconds.", ["diamondtrait"] = true, ["levels"] = { [1] = "{{as|+2 Mana}}", [2] = "{{as|+4 Mana}}", [3] = "{{as|+10 Mana}}", }, ["item"] = "Civilian Emblem", }, }, ["Chrono"] = { [3] = { ["type"] = "Origin", ["icon"] = "Chrono TFT icon old.svg", ["synergy"] = "All allies gain 15% {{as|'''bonus''' attack speed}} '''at the start of combat''' and then every few seconds.", ["levels"] = { [2] = "8 seconds", [4] = "{{fd|3.5}} seconds", [6] = "{{fd|1.5}} seconds", } }, [3.5] = { ["type"] = "Origin", ["icon"] = "Chrono TFT icon old.svg", ["synergy"] = "All allies gain 15% {{as|'''bonus''' attack speed}} '''at the start of combat''' and then every few seconds.", ["diamondtrait"] = true, ["levels"] = { [2] = "8 seconds", [4] = "3 seconds", [6] = "1 second", [8] = "{{fd|0.5}} seconds", } }, [3.6] = { ["type"] = "Origin", ["icon"] = "Chrono TFT icon old.svg", ["synergy"] = "Your team gains {{as|10% Attack Speed}} at the start of combat and every few seconds.", ["diamondtrait"] = true, ["levels"] = { [2] = "7 seconds", [4] = "4 seconds", [6] = "{{fd|1.5}} seconds", [8] = "{{fd|0.5}} seconds", } }, [12] = { ["type"] = "Origin", ["icon"] = "Chrono TFT icon.svg", ["synergy"] = "Chronos gain {{as|15 Ability Power}}.<br><br>{{sbc|Combat start:}} begin a 10 second countdown, which speeds up by 1 second after each Chrono Ability cast. At the end of the countdown, gain a special effect.", ["diamondtrait"] = false, ["levels"] = { [2] = "Your team {{as|restores|heal}} {{as|15% health}}; Chronos gain {{as|20 '''more''' Ability Power}}", [4] = "AND freeze time for 3 seconds, Chronos keep fighting and gain {{as|55 Ability Power}}", [6] = "Freeze time for 4 seconds, your team {{as|heals|heal}} {{as|100% Health}}; Chronos keep fighting and gain {{as|70 Ability Power}} and {{as|35% Attack Speed}}", }, ["item"] = "Chrono Emblem", }, }, ["Clockwork"] = { [6] = { ["type"] = "Origin", ["icon"] = "Clockwork TFT icon.svg", ["synergy"] = "All allies gain {{as|'''bonus''' attack speed}}, and additional {{as|attack speed}} for each Hextech Augment you own.", ["diamondtrait"] = true, ["levels"] = { [2] = "10% AS & 5% per Augment", [4] = "35% AS & 10% per Augment", [6] = "70% AS & 15% per Augment", }, ["item"] = "Clockwork Emblem", }, [6.5] = { ["type"] = "Origin", ["icon"] = "Clockwork TFT icon.svg", ["synergy"] = "All allies gain {{as|'''bonus''' attack speed}}, and additional {{as|attack speed}} for each Hextech Augment you own.", ["diamondtrait"] = true, ["levels"] = { [2] = "10% AS & 5% per Augment", [4] = "35% AS & 10% per Augment", [6] = "70% AS & 15% per Augment", }, ["item"] = "Clockwork Emblem", }, }, ["Cloud"] = { [2] = { ["type"] = "Origin", ["icon"] = "Cloud TFT icon.svg", ["synergy"] = "All allies gain a chance to {{tip|TFT dodge|dodge}} enemy basic attack.", ["diamondtrait"] = true, ["levels"] = { [2] = "+20% dodge chance", [3] = "+25% dodge chance", [4] = "+35% dodge chance", } } }, ["Colossus"] = { [6] = { ["type"] = "Class", ["icon"] = "Colossus TFT icon.svg", ["innate"] = "Colossi are bigger, more powerful, immune to crowd control and take up 2 slots in your army.", ["synergy"] = "While at least [[File:Colossus TFT gold icon.png|20px|link=]] 2 Colossi are in play, they take 25% reduced damage.", }, [6.5] = { ["type"] = "Class", ["icon"] = "Colossus TFT icon.svg", ["innate"] = "Colossi are bigger, more powerful, immune to crowd control, gain {{as|800 '''bonus''' health}}, and take up 2 slots in your army.", ["pluraltrait"] = "Colossi", ["synergy"] = "Colossi gain bonus effects.", ["levels"] = { [2] = "25% damage reduction", [3] = "25% damage reduction and {{as|1088 '''bonus''' health}}", } } }, ["Conqueror"] = { [13] = { ["type"] = "Origin", ["icon"] = "Conqueror TFT icon.svg", ["synergy"] = "Conquerors' takedowns grant stacks of Conquest. After gaining enough Conquest, open War Chests full of loot!<br><br>Conquerors gain {{as|Attack Damage}} and {{tip|TFT AP|{{as|Ability Power}}}}, increased by 8% for each War Chest opened.", ["diamondtrait"] = true, ["levels"] = { [2] = "+22% {{as|AD}}/{{as|AP}}; 1x Conquest", [4] = "+33% {{as|AD}}/{{as|AP}}; 3x Conquest", [6] = "+45% {{as|AD}}/{{as|AP}}; 6x Conquest", [9] = "+120% {{as|AD}}/{{as|AP}}; 20x Conquest", }, ["item"] = "Conqueror Emblem", }, }, ["Corrupted"] = { [8] = { ["type"] = "Origin", ["icon"] = "Corrupted TFT icon.svg", ["synergy"] = "Fiddlesticks starts combat dormant. When ally champions die during this time, Fiddlesticks absorbs their soul granting him {{as|20 {{tip|TFT AP|{{as|Ability Power}}}}}}.<br /><br />After falling below 60% Health or when all allies have died, Fiddlesticks comes alive.", }, [8.5] = { ["type"] = "Origin", ["icon"] = "Corrupted TFT icon.svg", ["synergy"] = "Fiddlesticks starts combat dormant. When ally champions die during this time, Fiddlesticks absorbs their soul granting him {{as|40 {{tip|TFT AP|{{as|Ability Power}}}}}}.<br /><br />After falling below 70% Health or when all allies have died, Fiddlesticks comes alive.", }, }, ["Country"] = { [10] = { ["type"] = "Origin", ["icon"] = "Country TFT icon.svg", ["synergy"] = "When your team loses {{as|30% of their Health}}, call a [[File:Hecarim HighNoonSquare TFT.png|20px|link=]] '''Dreadsteed''' that empowers your team. Each Country star level increases the Dreadsteed's {{as|Health}} and {{as|Attack Damage}}.", ["pluraltrait"] = "Countries", ["diamondtrait"] = true, ["levels"] = { [3] = "Dreadsteed", [5] = "Midnight Dreadsteed", [7] = "Infernal Invocation Dreadsteed", }, ["item"] = "Country Emblem", }, }, ["Coven"] = { [5] = { ["type"] = "Origin", ["icon"] = "Coven TFT icon.svg", ["synergy"] = "While at least [[File:Coven TFT gold icon.png|20px|link=]] 3 Coven units are in play, the champion nearest to the center of your Coven champions is chosen as the Coven Leader, gaining 60% ability power. Each time a Coven casts their ability, {{as|15% of their mana cost}} is bestowed upon the Coven leader as mana.", ["item"] = "Coven Emblem", }, [11.1] = { ["type"] = "Origin", ["icon"] = "Coven TFT icon.svg", ["synergy"] = "The champion nearest to the center of your team is chosen as the Coven Leader, gaining {{as|'''bonus''' Ability Power}}.<br/><br/>Whenever your team casts an Ability, the Coven Leader gains {{as|Mana}}.", ["diamondtrait"] = true, ["levels"] = { [1] = "40 {{as|AP}}, 4 {{as|Mana}}", [2] = "100 {{as|AP}}, 10 {{as|Mana}}", }, }, }, ["Crowd Diver"] = { [10] = { ["type"] = "Class", ["icon"] = "Crowd Diver TFT icon.svg", ["synergy"] = "After Crowd Divers die, they leap onto the furthest enemy, dealing {{as|300 magic damage}}. Enemies within 1 {{tip|TFT Range|hex}} are {{tip|TFT Stun|Stunned}} for {{fd|1.5}} seconds.<br />They also deal '''bonus''' damage, increased by 1% each second.", ["pluraltrait"] = "Crowd Divers", ["levels"] = { [2] = "12% '''bonus''' damage", [4] = "30% '''bonus''' damage", [6] = "50% '''bonus''' damage", }, ["item"] = "Crowd Diver Emblem", }, }, ["Cruel"] = { [5] = { ["type"] = "Class", ["icon"] = "Cruel TFT icon.svg", ["synergy"] = "[[File:Cruel TFT gold icon.png|20px|link=]] A Cruel champion hungers to be alone against exactly 1 enemy left standing.<br />Cruel champions are purchased with [[File:TFT_Health.png|20px|link=]] {{as|6 Little Legend health|attack speed}} instead of {{g|gold|link=}}. They can be sold for {{g|gold|link=}} but not [[File:TFT_Health.png|20px|link=]] {{as|health|attack speed}}.", }, [5.5] = { ["type"] = "Class", ["icon"] = "Cruel TFT icon.svg", ["synergy"] = "[[File:Cruel TFT gold icon.png|20px|link=]] A Cruel champion hungers to be alone against exactly 1 enemy left standing.<br />Cruel champions are purchased with [[File:TFT_Health.png|20px|link=]] {{as|6 Little Legend health|attack speed}} instead of {{g|gold|link=}}. They can be sold for {{g|gold|link=}} but not [[File:TFT_Health.png|20px|link=]] {{as|health|attack speed}}.", }, [5.6] = { ["type"] = "Class", ["icon"] = "Cruel TFT icon.svg", ["synergy"] = "(Unique) Teemo hungers to be alone against exactly 1 enemy left standing.<br><br>Teemo is purchased with [[File:TFT_Health.png|20px|link=]] {{as|Player Health|as}} instead of {{g|gold|link=}}. He can be sold for {{g|gold|link=}}, but not [[File:TFT_Health.png|20px|link=]] {{as|Health|as}}. You're welcome.", } }, ["Crystal"] = { [2] = { ["type"] = "Origin", ["icon"] = "Crystal TFT icon.svg", ["synergy"] = "Crystals have a maximum amount of damage they can take from a single attack or ability hit.", ["diamondtrait"] = true, ["levels"] = { [2] = "110 max damage", [4] = "60 max damage", } } }, ["Cuddly"] = { [6] = { ["type"] = "Origin", ["icon"] = "Cuddly TFT icon.svg", ["synergy"] = "[[File:Cuddly TFT gold icon.png|20px|link=]] Cuddly champions attaches themselves to the nearest ally at start of combat, or to the {{as|lowest health}} ally after being unattached for 2 seconds. Attaching grants the ally a shield equal to {{as|60% of the Cuddly champion's '''maximum''' health}} and they detach if the shield is broken. While attached Cuddly champions are untargetable and can't attack, but gain {{as|5 mana}} per second and {{as|10 mana}} whenever the ally basic attacks.", }, }, ["Cultist"] = { [4] = { ["type"] = "Origin", ["icon"] = "Cultist TFT icon.svg", ["synergy"] = "Once your team loses {{as|50% of their health}}, '''Galio''' is summoned, slamming into the largest cluster of enemies and {{tip|TFT airborne|knocking}} them up. The stronger the synergy, the stronger Galio becomes, gaining increased stats and abilities.", ["diamondtrait"] = true, ["levels"] = { [3] = "Tyrant Galio", [6] = "Demon Lord Galio", [9] = "Supreme Overlord Galio", } }, [4.5] = { ["type"] = "Origin", ["icon"] = "Cultist TFT icon.svg", ["synergy"] = "Once your team loses {{as|50% of their health}}, '''Galio''' is summoned, slamming into the largest cluster of enemies and {{tip|TFT airborne|knocking}} them up. The stronger the synergy, the stronger Galio becomes, gaining increased stats and abilities.", ["diamondtrait"] = true, ["levels"] = { [3] = "Tyrant Galio", [6] = "Demon Lord Galio", [9] = "Supreme Overlord Galio", } }, [4.6] = { ["type"] = "Origin", ["icon"] = "Cultist TFT icon.svg", ["synergy"] = "Once your team loses {{as|50% of their health}}, '''Galio''' is summoned, slamming into the largest cluster of enemies and {{tip|TFT airborne|knocking}} them up. The stronger the synergy, the stronger Galio becomes, gaining increased stats and abilities.", ["diamondtrait"] = true, ["levels"] = { [3] = "Tyrant Galio", [6] = "Demon Lord Galio", [9] = "Supreme Overlord Galio", [11] = "The Endbringer", }, ["item"] = "Cultist Emblem" } }, ["Cyberboss"] = { [14] = { ["type"] = "Origin", ["icon"] = "Cyberboss TFT icon.svg", ["synergy"] = "Your strongest Cyberboss upgrades to its final form and gains {{as|Health}}, {{tip|TFT AP|{{as|Ability Power}}}}, and its ability hits more enemies.", ["pluraltrait"] = "Cyberbosses", ["levels"] = { [3] = "{{as|25% Health}}, {{tip|TFT AP|{{as|20 Ability Power}}}}", [4] = "{{as|33% Health}}, {{tip|TFT AP|{{as|30 Ability Power}}}}", [5] = "All Cyberbosses upgrade. Your strongest Cyberboss gets {{as|40% Health}} and {{tip|TFT AP|{{as|40 Ability Power}}}}", } } }, ["Cybernetic"] = { [3] = { ["type"] = "Origin", ["icon"] = "Cybernetic TFT icon.svg", ["synergy"] = "Cybernetics with at least one item gain {{as|'''bonus''' health}} and {{as|'''bonus''' attack damage}}.", ["levels"] = { [3] = "350 health and 35 AD", [6] = "700 health and 70 AD", } }, [3.5] = { ["type"] = "Origin", ["icon"] = "Cybernetic TFT icon.svg", ["synergy"] = "Cybernetics with at least one item gain {{as|'''bonus''' health}} and {{as|'''bonus''' attack damage}}.", ["levels"] = { [3] = "300 health and 35 AD", [6] = "550 health and 70 AD", } }, [3.6] = { ["type"] = "Origin", ["icon"] = "Cybernetic TFT icon.svg", ["synergy"] = "Cybernetics holding at least 1 item gain {{as|Attack Damage}} and {{as|Health}}.", ["levels"] = { [3] = "{{as|+20% AD}}, {{as|+250 HP}}.", [6] = "{{as|+45% AD}}, {{as|+550 HP}}.", } }, }, ["Cypher"] = { [14] = { ["type"] = "Origin", ["icon"] = "Cypher TFT icon.svg", ["synergy"] = "Gain Intel by losing combat, increased for loss streaks. Gain a small amount for killing enemies. <br><br>You may trade your Intel for loot one time on round 3-3, 3-7, 4-3, 4-7, or 5-5.<br>After trading Intel, Cypher champions gain {{tip|TFT AD|{{as|Attack Damage}}}} & {{tip|TFT ap|{{as|Ability Power}}}}.", ["levels"] = { [3] = "1x Intel, {{tip|TFT ad|{{as|30% AD}}}} & {{tip|TFT ap|{{as|AP}}}}", [4] = "1.5x Intel, {{tip|TFT ad|{{as|45% AD}}}} & {{tip|TFT ap|{{as|AP}}}}", [5] = "2x Intel, {{tip|TFT ad|{{as|55% AD}}}} & {{tip|TFT ap|{{as|AP}}}}", } } }, ["Daredevil"] = { [4.5] = { ["type"] = "Origin", ["icon"] = "Daredevil TFT icon.svg", ["synergy"] = "[[File:Daredevil TFT gold icon.png|20px|link=]] Daredevils seek the thrill of battle, dashing after every other attack. After every dash, they shield themselves for {{as|10% '''maximum''' health}} and their next attack fires 2 shots, gaining Style. At max Style, they cast their spell. 3-Star level Daredevils start off with 1 Style.", }, [4.6] = { ["type"] = "Origin", ["icon"] = "Daredevil TFT icon.svg", ["synergy"] = "{{TFTc|Samira|set=4.6|link=}} seeks the thrill of battle, dashing after every other attack. After every dash, she gains a {{as|10% '''max''' Health}} shield and her next attack fires 2 shots, gaining Style. At max Style, she casts.", }, }, ["Dark Star"] = { [3] = { ["type"] = "Origin", ["icon"] = "Dark Star TFT icon.svg", ["synergy"] = "When a Dark Star unit dies, all other Dark Star units gain {{as|'''bonus''' attack damage}} and {{tip|TFT AP|ability power}}.", ["diamondtrait"] = true, ["levels"] = { [3] = "+20 AD and ability power", [6] = "+25 AD and ability power", [9] = "+35 AD and ability power", }, ["item"] = "Dark Star's Heart", }, [3.5] = { ["type"] = "Origin", ["icon"] = "Dark Star TFT icon.svg", ["synergy"] = "When an ally unit dies, all Dark Star units gain {{as|'''bonus''' attack damage}} and {{tip|TFT AP|ability power}}.", ["diamondtrait"] = true, ["levels"] = { [2] = "+8 AD and ability power", [4] = "+18 AD and ability power", [6] = "+28 AD and ability power", [8] = "+48 AD and ability power", }, ["item"] = "Dark Star's Heart", }, [3.6] = { ["type"] = "Origin", ["icon"] = "Dark Star TFT icon.svg", ["synergy"] = "Whenever an allied champion dies, Dark Stars gain {{as|Attack Damage}} and {{as|Ability Power}}.", ["diamondtrait"] = true, ["levels"] = { [2] = "+6% AD and ability power", [4] = "+15% AD and ability power", [6] = "+25% AD and ability power", [8] = "+50% AD and ability power", }, ["item"] = "Dark Star Emblem", }, }, ["Darkin"] = { [9] = { ["type"] = "Origin", ["icon"] = "Darkin TFT icon.svg", ["synergy"] = "[[File:Darkin TFT gold icon.png|20px|link=]] When Aatrox or the holder of [[File:The_Darkin_Blade_TFT_item.png|20px|link=]] {{sbc|The Darkin Blade}} dies, {{sbc|the Darkin Blade}} is equipped to the nearest ally champion, granting them {{as|400 Health}} and {{as|15% {{tip|Tft Omnivamp|{{as|Omnivamp}}}}}}.<br/><br/>After being equipped to a champion for 5 seconds, Aatrox will revive upon their death instead.", }, [9.5] = { ["type"] = "Origin", ["icon"] = "Darkin TFT icon.svg", ["synergy"] = "", ["levels"] = { [1] = "Darkin are possessed by a weapon. When they die, the weapon possesses the nearest ally champion, granting them the weapon's power.", [2] = "Weapon powers become 50% stronger.", }, } }, ["Dawnbringer"] = { [5] = { ["type"] = "Origin", ["icon"] = "Dawnbringer TFT icon.svg", ["synergy"] = "Dawnbringers rapidly heal the first time they drop {{as|'''below''' 50% health}}. When this heal occurs, all allied Dawnbringers gain 12% '''bonus''' damage.", ["diamondtrait"] = true, ["levels"] = { [2] = "{{as|30% max health}} heal, 10 healing ticks", [4] = "{{as|60% max health}} heal, 20 healing ticks", [6] = "{{as|90% max health}} heal, 25 healing ticks", [8] = "{{as|130% max health}} heal, 30 healing ticks", }, ["item"] = "Dawnbringer Emblem", }, [5.5] = { ["type"] = "Origin", ["icon"] = "Dawnbringer TFT icon.svg", ["synergy"] = "Dawnbringers rapidly heal the first time they drop {{as|'''below''' 50% health}}. When this heal occurs, all allied Dawnbringers gain 10% '''bonus''' damage.", ["diamondtrait"] = true, ["levels"] = { [2] = "{{as|30% max health}} heal, 10 healing ticks", [4] = "{{as|55% max health}} heal, 15 healing ticks", [6] = "{{as|80% max health}} heal, 20 healing ticks", [8] = "{{as|120% max health}} heal, 25 healing ticks", }, ["item"] = "Dawnbringer Emblem", }, [5.6] = { ["type"] = "Origin", ["icon"] = "Dawnbringer TFT icon.svg", ["synergy"] = "Once per combat at {{as|50% Health}}, Dawnbringers rapidly {{as|heal}}. When this occurs, all allied Dawnbringers gain 10% '''bonus''' damage.", ["diamondtrait"] = true, ["levels"] = { [2] = "{{as|30% of '''max''' Health}}", [4] = "{{as|55% of '''max''' Health}}", [6] = "{{as|80% of '''max''' Health}}", [8] = "{{as|120% of '''max''' Health}}", }, ["item"] = "Dawnbringer Emblem", } }, ["Dazzler"] = { [4] = { ["type"] = "Class", ["icon"] = "Dazzler TFT icon.svg", ["synergy"] = "Dazzler's spells reduce the {{as|attack damage}} of enemies hit by a percentage for 8 seconds.", ["levels"] = { [2] = "40%", [4] = "80%", } }, [10] = { ["type"] = "Class", ["icon"] = "Dazzler TFT icon.svg", ["synergy"] = "Dazzler's Abilities reduce their target's damage by 10% and deal {{as|'''bonus''' magic damage}} over 2 seconds.", ["levels"] = { [2] = "{{as|20% magic damage}}", [4] = "{{as|60% magic damage}}", [6] = "{{as|100% magic damage}}", }, ["item"] = "Dazzler Emblem", }, }, ["Deadeye"] = { [9] = { ["type"] = "Class", ["icon"] = "Deadeye TFT icon.svg", ["innate"] = "{{tip|TFT Range|{{as|+1 Range}}}}.", ["synergy"] = "Every 3 seconds, Deadeyes attack the enemy with the {{as|'''highest percent''' Health}} and deal bonus damage.", ["diamondtrait"] = true, ["levels"] = { [3] = "20% Damage", [4] = "65% Damage", [6] = "140% Damage", }, ["item"] = "Deadeye Emblem", }, }, ["Debonair"] = { [6.5] = { ["type"] = "Origin", ["icon"] = "Debonair TFT icon.svg", ["synergy"] = "Debonair champions gain {{as|'''bonus''' health}} and {{as|ability power}}, and you have a higher chance to see Debonair VIPs in your Shop. If the Debonair trait is active and there is a Debonair VIP in play, the VIP activates their unique bonus. Sell the old VIP for a chance to see a new one in your Shop.", ["diamondtrait"] = true, ["levels"] = { [3] = "200 health, 20 AP", [5] = "450 health, 45 AP", [7] = "800 health, 80 AP", }, ["item"] = "Debonair Emblem", } }, ["Defender"] = { [8] = { ["type"] = "Class", ["icon"] = "Defender TFT icon.svg", ["innate"] = "{{tip|TFT Taunt|Taunt}} nearby enemies after the start of combat.", ["synergy"] = "Your team gains {{as|'''bonus''' Armor}}, and Defenders gain more.", ["pluraltrait"] = "Defenders", ["diamondtrait"] = true, ["levels"] = { [2] = "+30 {{as|Armor}}, +60 for Defenders", [4] = "+80 {{as|Armor}}, +150 for Defenders", [6] = "+200 {{as|Armor}}, +250 for Defenders", }, ["item"] = "Defender Emblem", }, [8.5] = { ["type"] = "Class", ["icon"] = "Defender TFT icon.svg", ["innate"] = "{{tip|TFT Taunt|Taunt}} nearby enemies after the start of combat.", ["synergy"] = "Your team gains {{as|'''bonus''' Armor}}, and Defenders gain more.", ["pluraltrait"] = "Defenders", ["levels"] = { [2] = "+30 {{as|Armor}}, +60 for Defenders", [4] = "+80 {{as|Armor}}, +160 for Defenders", [6] = "+200 {{as|Armor}}, +400 for Defenders", }, ["item"] = "Defender Emblem", }, }, ["Demacia"] = { [9] = { ["type"] = "Origin", ["icon"] = "Demacia TFT icon.svg", ["synergy"] = "Your strongest Demacians become Elite and equip a random {{as|Radiant item}} each combat. Elites grant {{as|Armor}} and {{as|Magic Resist}} to themselves and adjacent allies, but this does not stack.", ["pluraltrait"] = "Demacians", ["diamondtrait"] = true, ["levels"] = { [3] = "1 Elite, {{as|+5 Armor}}, {{as|+5 Magic Resist}}", [5] = "2 Elites, {{as|+20 Armor}}, {{as|+20 Magic Resist}}", [7] = "3 Elites, {{as|+50 Armor}}, {{as|+50 Magic Resist}}", [9] = "5 Elites, {{as|+100 Armor}}, {{as|+100 Magic Resist}}", }, ["item"] = "Demacia Emblem", }, [9.5] = { ["type"] = "Origin", ["icon"] = "Demacia TFT icon.svg", ["synergy"] = "Your strongest Demacians become Elite and equip a {{as|Radiant item}} each combat. Elites grant {{as|Armor}} and {{as|Magic Resist}} to themselves and adjacent allies, but this does not stack.", ["pluraltrait"] = "Demacians", ["diamondtrait"] = true, ["levels"] = { [3] = "1 Elite, {{as|+5 Armor}}, {{as|+5 Magic Resist}}", [5] = "2 Elites, {{as|+25 Armor}}, {{as|+25 Magic Resist}}", [7] = "3 Elites, {{as|+45 Armor}}, {{as|+45 Magic Resist}}", [9] = "5 Elites, {{as|+150 Armor}}, {{as|+150 Magic Resist}}", }, ["item"] = "Demacia Emblem", }, }, ["Demolitionist"] = { [3] = { ["type"] = "Class", ["icon"] = "Demolitionist TFT icon.svg", ["synergy"] = "While at least [[File:Demolitionist TFT gold icon.png|20px|link=]] 2 Demolitionists are in play, all Demolitionist's spells {{tip|TFT stun|stun}} for {{fd|1.5}} seconds, once per spell cast.", ["item"] = "Demolitionist's Charge", }, [3.5] = { ["type"] = "Class", ["icon"] = "Demolitionist TFT icon.svg", ["synergy"] = "While at least [[File:Demolitionist TFT gold icon.png|20px|link=]] 2 Demolitionists are in play, all Demolitionist's spells {{tip|TFT stun|stun}} for {{fd|1.5}} seconds, once per spell cast.", }, [3.6] = { ["type"] = "Class", ["icon"] = "Demolitionist TFT icon.svg", ["synergy"] = "While at least [[File:Demolitionist TFT gold icon.png|20px|link=]] 2 Demolitionists are in play, all Demolitionist's spells {{tip|TFT stun|stun}} for {{fd|1.5}} seconds. ''(Once per spell cast)''", } }, ["Demon"] = { [1] = { ["type"] = "Origin", ["icon"] = "Demon TFT icon.svg", ["synergy"] = "Demon's basic attacks have a 40% chance to reduce target's {{as|'''current''' mana}} by 20 and restore {{as|mana}} to the Demon.", ["levels"] = { [2] = "15 mana", [4] = "30 mana", [6] = "45 mana", }, ["item"] = "Darkin", } }, ["Desert"] = { [2] = { ["type"] = "Origin", ["icon"] = "Desert TFT icon.svg", ["synergy"] = "Deserts reduce the enemy team's {{as|armor}}.", ["levels"] = { [2] = "40% armor reduction", [4] = "100% armor reduction", } } }, ["Disco"] = { [10] = { ["type"] = "Origin", ["icon"] = "Disco TFT icon.svg", ["synergy"] = "Summon a movable [[File:Space Groove Prestige Points profileicon.jpg|20px|link=]] '''Disco Ball'''.<br />{{sbc|Combat start:}} Allies next to it gain {{as|Attack Speed}} and {{as|healing '''immediately'''}} and every {{fd|3}} seconds.", ["pluraltrait"] = "Disconauts", ["diamondtrait"] = true, ["levels"] = { [3] = "{{as|5% Attack Speed}}, {{as|2% healing}} {{as|'''max''' Health}}", [4] = "{{as|8% Attack Speed}}, {{as|3% healing}} {{as|'''max''' Health}}", [5] = "2 Disco Balls; {{as|12% Attack Speed}}, {{as|3% healing}} {{as|'''max''' Health}}", [6] = "{{as|20% Attack Speed}}, {{as|4% healing}} {{as|'''max''' Health}}", }, ["item"] = "Disco Emblem", }, [11.1] = { ["type"] = "Origin", ["icon"] = "Disco TFT icon.svg", ["synergy"] = "Summon a movable Disco Ball.<br/><br/>{{sbc|Combat start:}} Allies next to it gain {{as|Attack Speed}} and {{as|healing|heal}} immediately and every 3 seconds.", ["diamondtrait"] = true, ["levels"] = { [1] = "{{as|5% AS}} and {{as|2% '''max''' HP}}", [2] = "2 Disco Balls, {{as|15% AS}} and {{as|4% '''max''' HP}}", }, }, }, ["Divine"] = { [4] = { ["type"] = "Origin", ["icon"] = "Divine TFT icon.svg", ["synergy"] = "Upon attacking 6 times or dropping {{as|'''below''' 50% health}}, Divine units remove all crowd control and ascend, taking 40% reduced damage (post-mitigation) and dealing 40% {{as|'''bonus''' true damage}} (pre-mitigation) for a few seconds. This effect can only be activated once", ["diamondtrait"] = true, ["levels"] = { [2] = "3 seconds", [4] = "6 seconds", [6] = "9 seconds", [8] = "15 seconds", }, ["item"] = "Sword of the Divine", }, [4.5] = { ["type"] = "Origin", ["icon"] = "Divine TFT icon.svg", ["synergy"] = "Upon attacking 6 times or dropping {{as|'''below''' 50% health}}, Divine units remove all crowd control and ascend, taking reduced damage (post-mitigation) and dealing {{as|'''bonus''' true damage}} (pre-mitigation) for 6 seconds. This effect can only be activated once", ["diamondtrait"] = true, ["levels"] = { [2] = "25% reduced damage and bonus damage", [4] = "40% reduced damage and bonus damage", [6] = "55% reduced damage and bonus damage", [8] = "70% reduced damage and bonus damage", }, ["item"] = "Sword of the Divine", }, [4.6] = { ["type"] = "Origin", ["icon"] = "Divine TFT icon.svg", ["synergy"] = "Upon attacking 6 times or dropping {{as|'''below''' 50% Health}}, Divine champions remove all crowd control and ascend, gaining {{tip|TFT Durability|Durability}} and dealing {{as|'''bonus''' true damage}} for 6 seconds.", ["diamondtrait"] = true, ["levels"] = { [2] = "25% {{tip|TFT Durability|Durability}} and true damage", [4] = "40% {{tip|TFT Durability|Durability}} and true damage", [6] = "55% {{tip|TFT Durability|Durability}} and true damage", [8] = "70% {{tip|TFT Durability|Durability}} and true damage", }, ["item"] = "Divine Emblem", } }, ["Divinicorp"] = { [14] = { ["type"] = "Origin", ["icon"] = "Divinicorp TFT icon.svg", ["synergy"] = "Divinicorp champions grant unique stats to your team, increased for each Divinicorp in play. Divinicorp champions gain double.<br>See page for all Divinicorp effects.", ["diamondtrait"] = false, ["levels"] = { [1] = "100% bonus", [2] = "110% bonus", [3] = "125% bonus", [4] = "140% bonus", [5] = "160% bonus", [6] = "180% bonus", [7] = "200% bonus", }, ["item"] = "Divinicorp Emblem", }, }, ["Dominator"] = { [13] = { ["type"] = "Class", ["icon"] = "Dominator TFT icon.svg", ["synergy"] = "{{sbc|Combat start:}} Dominators gain a Shield for 15 seconds.<br><br>When Dominators cast, they gain {{as|'''stacking''' Ability Power}} based on the Mana spent.", ["diamondtrait"] = true, ["levels"] = { [2] = "350 Shield, {{as|25% AP}}", [4] = "550 Shield, {{as|45% AP}}", [6] = "800 Shield, {{as|65% AP}}", }, ["item"] = "Dominator Emblem", }, }, ["Darkflight"] = { [7.5] = { ["type"] = "Origin", ["icon"] = "Darkflight TFT icon.svg", ["synergy"] = "The unit in the Darkflight hex is sacrificed at start of combat, granting a copy of a random item they have to each Darkflight champion, and {{as|'''bonus''' health}} to each.<br /><br />Non-craftable items and Emblems are corrupted when they're copied, instead becoming {{TFTi|Darkflight Essence|set=7.5}}.", ["diamondtrait"] = true, ["levels"] = { [2] = "{{as|600 health}}", [4] = "{{as|800 health}}", [6] = "{{as|1000 health}}", [8] = "{{as|1800 health}}", }, ["item"] = "Darkflight Emblem", }, }, ["Draconic"] = { [5] = { ["type"] = "Origin", ["icon"] = "Draconic TFT icon.svg", ["synergy"] = "At the end of each player combat round, gain a dragon egg on your bench. The bigger the egg, the longer it takes to hatch, and the rarer the reward.", ["diamondtrait"] = true, ["levels"] = { [3] = "Regular eggs", [5] = "Golden eggs with rarer loot", } }, [5.5] = { ["type"] = "Origin", ["icon"] = "Draconic TFT icon.svg", ["synergy"] = "At the end of each player combat round, gain a dragon egg on your bench. The bigger the egg, the longer it takes to hatch, and the rarer the reward.", ["levels"] = { [3] = "Regular eggs", [5] = "Golden eggs with rarer loot", }, ["item"] = "Draconic Emblem", }, [5.6] = { ["type"] = "Origin", ["icon"] = "Draconic TFT icon.svg", ["synergy"] = "", ["levels"] = { [3] = "{{sbc|Combat end:}} Gain a dragon egg on your bench. The bigger the egg, the longer it takes to hatch, and the rarer the reward.", [5] = "Dragon eggs are golden! Golden eggs hatch into even rarer loot.", }, ["item"] = "Draconic Emblem", } }, ["Dragon"] = { [1] = { ["type"] = "Origin", ["icon"] = "Dragon TFT icon old.svg", ["synergy"] = "While at least [[File:Dragon TFT gold icon.png|20px|link=]] 2 Dragons are in play, all Dragons gain 75% resistance to {{as|magic damage}}.", }, [7] = { ["type"] = "Class", ["icon"] = "Dragon TFT icon old.svg", ["synergy"] = "This trait is active when you have exactly [[File:Dragon TFT gold icon.png|20px|link=]] 1 unique Dragon unit, Dragons provide +3 to the marked trait, but require 2 team slots and {{g|costs double gold per tier cost|link=}}. They also gain 750 {{as|'''bonus''' health}}.", }, [7.5] = { ["type"] = "Class", ["icon"] = "Dragon TFT icon old.svg", ["synergy"] = "Dragons require 2 team slots, cost {{g|+3 gold|link=}}, and provide +3 to their marked trait and gain additional bonuses based on how many Dragons are on your team.", ["levels"] = { [1] = "500 Health", [2] = "20 {{as|Armor}}, 20 {{as|Magic Resist}}", [3] = "10% bonus damage", [4] = "+1 team size", [5] = "Golden eggs with rarer loot", }, }, [12] = { ["type"] = "Origin", ["icon"] = "Dragon TFT icon.svg", ["synergy"] = "", ["levels"] = { [2] = "Dragon Attacks and Abilities 1% {{tip|TFT Burn|Burn}} and {{tip|TFT Wound|Wound}} enemies for 5 seconds.", [3] = "The power of friendship upgrades all dragon Abilities!", }, }, }, ["Dragonlord"] = { [11] = { ["type"] = "Origin", ["icon"] = "Dragonlord TFT icon.svg", ["synergy"] = "After 8 seconds of combat, the Dragon strikes the board, dealing {{as|true damage}} to enemies and granting all allies {{as|Attack Speed}} for the rest of combat.", ["diamondtrait"] = true, ["levels"] = { [2] = "{{as|5% Health}} damage, {{as|12% AS}}", [3] = "{{as|10% Health}} damage, {{as|18% AS}}", [4] = "{{as|10% Health}} damage, and {{tip|TFT Stun|Stuns}} for {{fd|1.5}} seconds", [5] = "{{as|15% Health}} damage, {{as|45% AS}}", }, ["item"] = "Dragonlord Emblem", }, }, ["Dragonmancer"] = { [7] = { ["type"] = "Class", ["icon"] = "Dragonmancer TFT icon.svg", ["synergy"] = "Use the {{TFTi|Dragon Blessing|set=7}} to choose a Hero. The Hero gains {{as|'''bonus''' health}} and ability power, increased by 10% per Star level of your Dragonmancers.", ["diamondtrait"] = true, ["levels"] = { [3] = "450 health, 20 AP", [6] = "1350 health, 60 AP", [9] = "2250 health, 100 AP", }, ["item"] = "Dragonmancer Emblem", }, [7.5] = { ["type"] = "Class", ["icon"] = "Dragonmancer TFT icon.svg", ["synergy"] = "Use the {{TFTi|Dragon Blessing|set=7.5}} to choose a Hero. The Hero gains {{as|'''bonus''' health}} and ability power, increased by 20% per Star level of your Dragonmancers.", ["diamondtrait"] = true, ["levels"] = { [2] = "300 health, 18 AP", [4] = "550 health, 30 AP", [6] = "800 health, 50 AP", [8] = "1500 health, 100 AP", }, ["item"] = "Dragonmancer Emblem", }, }, ["Dragonslayer"] = { [5] = { ["type"] = "Origin", ["icon"] = "Dragonslayer TFT icon.svg", ["synergy"] = "Dragonslayers gain bonus ability power. After the first ally Dragonslayer scores a takedown on an enemy with at least {{as|1400 '''maximum''' health}}, all allies gain bonus ability power for the rest of the round.", ["diamondtrait"] = true, ["levels"] = { [2] = "30% ability power for Dragonslayers, 20% for allies", [4] = "70% ability power for Dragonslayers, 60% for allies", [6] = "140% ability power for Dragonslayers, 100% for allies", }, ["item"] = "Dragonslayer Emblem", } }, ["Dragonsoul"] = { [4.5] = { ["type"] = "Origin", ["icon"] = "Dragonsoul TFT icon.svg", ["synergy"] = "The first Dragonsoul allies to take damage in combat receives the Dragon's Blessing. While blessed, the unit gains bonus stats, their first and every 5th attack fires a Dragonsoul blast that deals {{as|40% '''maximum''' health}} {{as|'''bonus''' magic damage}}. On death, blessings pass onto the closest Dragonsoul ally.", ["diamondtrait"] = true, ["levels"] = { [3] = "1 blessing; 40% {{as|attack speed}} and 40 ability power", [6] = "2 blessings; 70% {{as|attack speed}} and 70 ability power", [9] = "6 blessings; 140% {{as|attack speed}} and 140 ability power", }, ["item"] = "Spirit of the Dragon", }, [4.6] = { ["type"] = "Origin", ["icon"] = "Dragonsoul TFT icon.svg", ["synergy"] = "The first few Dragonsoul allies to take damage in combat receive the Dragon's Blessing. While blessed, the unit gains bonus stats, and every 5th attack fires a Dragonsoul blast, dealing {{as|40% of the target's '''max''' Health}} in {{as|magic damage}}.<br><br>On death, this blessing passes to the closest Dragonsoul ally without a blessing.", ["diamondtrait"] = true, ["levels"] = { [3] = "1 Blessing; 50% AS and 50 AP", [6] = "2 Blessings; 90% AS and 90 AP", [9] = "6 Blessings; 140% AS and 140 AP", }, ["item"] = "Dragonsoul Emblem", } }, ["Druid"] = { [2] = { ["type"] = "Class", ["icon"] = "Druid TFT icon old.svg", ["synergy"] = "While at least [[File:Druid TFT gold icon.png|20px|link=]] 2 Druids are in play, Druids regenerate 45 health each second.", }, [12] = { ["type"] = "Origin", ["icon"] = "Druid TFT icon.svg", ["synergy"] = "Wukong does not have a trait bonus, but instead has a powerful Ability and increased stats.", } }, ["Dryad"] = { [11] = { ["type"] = "Origin", ["icon"] = "Dryad TFT icon.svg", ["synergy"] = "Dryads gain {{tip|TFT AP|{{as|Ability Power}}}} and {{as|150 Health}}. Each enemy death grants {{as|permanent '''additional''' Health|hd}}.", ["diamondtrait"] = true, ["levels"] = { [2] = "{{as|+15 AP}}; {{as|3 HP}} per enemy death", [4] = "{{as|+30 AP}}; {{as|7 HP}} per enemy death", [6] = "{{as|+55 AP}}; {{as|10 HP}} per enemy death", }, ["item"] = "Dryad Emblem", }, }, ["Duelist"] = { [4] = { ["type"] = "Class", ["icon"] = "Duelist TFT icon.svg", ["innate"] = "Duelists move faster.", ["synergy"] = " Duelists' basic attacks grant them {{as|'''bonus''' attack speed}}, up to 8 stacks.", ["diamondtrait"] = true, ["levels"] = { [2] = "+12% AS per stack", [4] = "+20% AS per stack", [6] = "+35% AS per stack", [8] = "+60% AS per stack", }, ["item"] = "Duelist's Zeal", }, [4.5] = { ["type"] = "Class", ["icon"] = "Duelist TFT icon.svg", ["innate"] = "Duelists move faster.", ["synergy"] = " Duelists' basic attacks grant them {{as|'''bonus''' attack speed}}, up to 8 stacks.", ["diamondtrait"] = true, ["levels"] = { [2] = "+12% AS per stack", [4] = "+20% AS per stack", [6] = "+35% AS per stack", [8] = "+60% AS per stack", }, ["item"] = "Duelist's Zeal", }, [4.6] = { ["type"] = "Class", ["icon"] = "Duelist TFT icon.svg", ["innate"] = "Duelists move faster.", ["synergy"] = "Duelists' attacks grant {{as|Attack Speed}}, up to 10 stacks.", ["diamondtrait"] = true, ["levels"] = { [2] = "+10% AS per stack", [4] = "+15% AS per stack", [6] = "+25% AS per stack", [8] = "+35% AS per stack", }, ["item"] = "Duelist Emblem", }, [8] = { ["type"] = "Class", ["icon"] = "Duelist TFT icon.svg", ["innate"] = "Increased movement speed.", ["synergy"] = " Duelists' basic attacks grant them {{as|'''bonus''' attack speed}}, up to 10 stacks.", ["diamondtrait"] = true, ["levels"] = { [2] = "{{as|+6% AS}} per stack", [4] = "{{as|+12% AS}} per stack", [6] = "{{as|+20% AS}} per stack", [8] = "{{as|+30% AS}} per stack", }, ["item"] = "Duelist Emblem", }, [8.5] = { ["type"] = "Class", ["icon"] = "Duelist TFT icon.svg", ["innate"] = "Duelists move faster.", ["synergy"] = " Duelists' basic attacks grant them {{as|'''bonus''' attack speed}}, up to 12 stacks.", ["diamondtrait"] = true, ["levels"] = { [2] = "{{as|+5% AS}} per stack", [4] = "{{as|+9% AS}} per stack", [6] = "{{as|+15% AS}} per stack", [8] = "{{as|+24% AS}} per stack", }, ["item"] = "Duelist Emblem", }, [11] = { ["type"] = "Class", ["icon"] = "Duelist TFT icon.svg", ["synergy"] = "Duelists gain {{as|Attack Speed}} on each attacks, stacking up to 12 times.", ["diamondtrait"] = false, ["levels"] = { [2] = "{{as|+5% AS}} per stack", [4] = "{{as|+9% AS}} per stack", [6] = "{{as|+13% AS}} per stack; Duelists take 12% less damage", [8] = "{{as|+18% AS}} per stack; Duelists take 18% less damage", }, ["item"] = "Duelist Emblem", }, }, ["Dusk"] = { [4] = { ["type"] = "Origin", ["icon"] = "Dusk TFT icon.svg", ["synergy"] = "Dusk units increase all allies {{tip|TFT AP|ability power}}.", ["diamondtrait"] = true, ["levels"] = { [2] = "+20% for all allies", [4] = "+20% for all allies and an additional +50% for Dusk units", [6] = "+40% for all allies and an additional +70% for Dusk units", }, ["item"] = "Aspect of Dusk", } }, ["Dynamo"] = { [14] = { ["type"] = "Class", ["icon"] = "Dynamo TFT icon.svg", ["synergy"] = "Every 3 seconds, your team gains {{tip|TFT mana|{{as|Mana}}}}. Dynamos gain 100% more.", ["pluraltrait"] = "Dynamos", ["levels"] = { [2] = "{{tip|TFT mana|{{as|5 Mana}}}}", [3] = "{{tip|TFT mana|{{as|7 Mana}}}}", [4] = "{{tip|TFT mana|{{as|10 Mana}}}}", }, ["item"] = "Dynamo Emblem", }, }, ["Edgelord"] = { [10] = { ["type"] = "Class", ["icon"] = "Edgelord TFT icon.svg", ["synergy"] = "Edgelords gain {{as|Attack Speed}}, which doubles when their target drops below {{as|50% Health}}. Edgelords with 1 {{tip|TFT Range|hex range}} also dash through them on their next attack.", ["pluraltrait"] = "Edgelords", ["levels"] = { [2] = "{{as|30% Attack Speed}}", [3] = "{{as|55% Attack Speed}}", [4] = "{{as|85% Attack Speed}}", }, ["item"] = "Edgelord Emblem", }, }, ["EDM"] = { [10] = { ["type"] = "Origin", ["icon"] = "EDM TFT icon.svg", ["synergy"] = "Use the {{TFTi|EDM selector}} item to choose an EDM champion and see the frequency for each.<br />At the selected champion's frequency, your EDM champions cast the selected {{as|Ability}} with modified effectiveness.", ["pluraltrait"] = "Tranceformers", ["diamondtrait"] = true, ["levels"] = { [2] = "90% effectiveness", [3] = "110% effectiveness", [4] = "120% effectiveness, {{fd|-1}} second", [5] = "135% effectiveness, {{fd|-1}} seconds", }, }, }, ["Elderwood"] = { [4] = { ["type"] = "Origin", ["icon"] = "Elderwood TFT icon.svg", ["synergy"] = "Every 2 seconds all Elderwood units grow, gaining {{as|armor}}, {{as|magic resistance}}, {{as|attack damage}}, and {{tip|TFT AP|ability power}}. This effect stacks up to five times.", ["diamondtrait"] = true, ["levels"] = { [3] = "+20 resistances, +5 AD and +5 AP", [6] = "+30 resistances, +10 AD and +10 AP", [9] = "+40 resistances, +20 AD and +20 AP", }, ["item"] = "Elderwood Sprout", }, [4.5] = { ["type"] = "Origin", ["icon"] = "Elderwood TFT icon.svg", ["synergy"] = "Every 2 seconds all Elderwood units grow, gaining {{as|armor}}, {{as|magic resistance}}, {{as|attack damage}}, and {{tip|TFT AP|ability power}}. This effect stacks up to five times.", ["diamondtrait"] = true, ["levels"] = { [3] = "+15 resistances, +5 AD and +5 AP", [6] = "+20 resistances, +10 AD and +10 AP", [9] = "+30 resistances, +15 AD and +15 AP", }, ["item"] = "Elderwood Sprout", }, [4.6] = { ["type"] = "Origin", ["icon"] = "Elderwood TFT icon.svg", ["synergy"] = "Every 2 seconds all Elderwood champions grow, gaining bonus stats. This effect stacks up to 5 times.", ["diamondtrait"] = true, ["levels"] = { [3] = "+15 Armor and MR, +8 AD and AP", [6] = "+20 Armor and MR, +12 AD and AP", [9] = "+30 Armor and MR, +20 AD and AP", }, ["item"] = "Elderwood Emblem", }, [11.1] = { ["type"] = "Origin", ["icon"] = "Elderwood TFT icon.svg", ["synergy"] = "Every 2 seconds your team grows, gaining bonus stats. This effect stacks up to 5 times.", ["diamondtrait"] = true, ["levels"] = { [1] = "4 {{as|AR|armor}}/{{as|MR}}, 3% {{as|AP}}/{{as|AD}}", [2] = "8 {{as|AR|armor}}/{{as|MR}}, 6% {{as|AP}}/{{as|AD}}", }, }, }, ["Eldritch"] = { [12] = { ["type"] = "Origin", ["icon"] = "Eldritch TFT icon.svg", ["synergy"] = "When your team loses {{as|20% Health}}, an Old God awakens. It gains {{as|25% Health}} and {{as|10% {{tip|TFT AP|{{as|Ability Power}}}}}} for each Eldritch star level.", ["diamondtrait"] = true, ["levels"] = { [3] = "[[File:Daisy OldGodSquare TFT.png|20px|link=]] The Tainted Golem", [5] = "[[File:Malphite OldGodSquare TFT.png|20px|link=]] The Dark Monolith", [7] = "[[File:Volibear TheThousand-PiercedBearSquare TFT.png|20px|link=]] The Many-Eyed Beast", [10] = "[[File:Volibear TheThousand-PiercedBearSquare TFT.png|20px|link=]] The Stormbringer", }, ["item"] = "Eldritch Emblem", }, }, ["Electric"] = { [2] = { ["type"] = "Origin", ["icon"] = "Electric TFT icon.svg", ["synergy"] = "Electrics deal {{as|magic damage}} to nearby enemies whenever they deal or receive a {{tip|TFT crit|critical strike}}. The damage does not scale with {{tip|TFT AP|ability power}}.", ["levels"] = { [2] = "80 damage", [3] = "250 damage", [4] = "550 damage", } } }, ["Elementalist"] = { [1] = { ["type"] = "Class", ["icon"] = "Elementalist TFT icon.svg", ["innate"] = "Elementalists' basic attacks grant twice as much mana.", ["synergy"] = "While at least [[File:Elementalist TFT gold icon.png|20px|link=]] 3 Elementalists are in play, at the start of combat, summons a Golem adjacent to one of your Elementalists. This effect will fail if there are no valid spaces. The Golem has 2200 {{as|health}}, 100 {{as|attack damage}}, and 40 {{as|armor}}.", } }, ["Emissary"] = { [13] = { ["type"] = "Origin", ["icon"] = "Emissary TFT icon.svg", ["synergy"] = "This trait is active only when you have exactly 1 or 4 unique Emissaries.", ["levelunique"] = true, ["pluraltrait"] = "Emissaries", ["levels"] = { [1] = "Gain that Emissary's bonus.", [4] = "Gain all bonuses. Emissaries gain {{as|250 Health}} and 20% {{tip|TFT Dmg Amp|Damage Amp}}.", } }, }, ["Emo"] = { [10] = { ["type"] = "Origin", ["icon"] = "Emo TFT icon.svg", ["synergy"] = "Emo champions' Abilities cost less {{as|Mana}} to cast, and they gain Mana whenever an allied champion dies.", ["pluraltrait"] = "Emos", ["diamondtrait"] = true, ["levels"] = { [2] = "20% less, gain {{as|20 Mana}}", [4] = "30% less, gain {{as|30 Mana}}", [6] = "{{as|+20 {{tip|TFT AP|{{as|AP}}}}}}, 40% less, gain {{as|40 Mana}}", }, ["item"] = "Emo Emblem", }, }, ["Emperor"] = { [4] = { ["type"] = "Class", ["icon"] = "Emperor TFT icon.svg", ["synergy"] = "[[File:Emperor TFT gold icon.png|20px|link=]] The Emperor deploys with 2 Sand Guards who can be placed anywhere on the battlefield. They do not move or attack, and die when their Emperor does.", }, [4.5] = { ["type"] = "Class", ["icon"] = "Emperor TFT icon.svg", ["synergy"] = "[[File:Emperor TFT gold icon.png|20px|link=]] The Emperor deploys with 2 Sand Guards who can be placed anywhere on the battlefield. They do not move or attack, and die when their Emperor does.", }, [4.6] = { ["type"] = "Class", ["icon"] = "Emperor TFT icon.svg", ["synergy"] = "{{TFTc|Azir|set=4.6|link=}} deploys with two Sand Guards who can be placed anywhere on the battlefield. They do not move or attack, and die when Azir does.", } }, ["Empress"] = { [9] = { ["type"] = "Class", ["icon"] = "Empress TFT icon.svg", ["synergy"] = "[[File:Empress TFT gold icon.png|20px|link=]] When Bel'Veth kills an enemy, they leave behind Void Coral that she will consume. The first Coral increases her {{as|max Health by 50%}}, while further Coral {{as|heals}} {{as|her 20% '''maximum''' Health}}.<br/><br/>When a Void Coral is consumed, she deals {{as|10% '''maximum''' Health}} as {{as|magic damage}} to enemies within 2 hexes.", }, [9.5] = { ["type"] = "Class", ["icon"] = "Empress TFT icon.svg", ["synergy"] = "[[File:Empress TFT gold icon.png|20px|link=]] When Bel'Veth kills an enemy, they leave behind Void Coral that she will consume. The first Coral increases her {{as|max Health by 50%}}, while further Coral {{as|heals}} {{as|her 20% '''maximum''' Health}}.<br/><br/>When a Void Coral is consumed, she deals {{as|10% '''maximum''' Health}} as {{as|magic damage}} to enemies within 2 hexes.", } }, ["Enchanter"] = { [6] = { ["type"] = "Class", ["icon"] = "Enchanter TFT icon.svg", ["synergy"] = "Enchanters' healing and shielding are stronger, and all allies gain {{as|'''bonus''' magic resistance}}.", ["diamondtrait"] = true, ["levels"] = { [2] = "25% increased healing and shielding and 20 magic resistance", [3] = "40% increased healing and shielding and 35 magic resistance", [4] = "60% increased healing and shielding and 50 magic resistance", [5] = "100% increased healing and shielding and 75 magic resistance", } }, [6.5] = { ["type"] = "Class", ["icon"] = "Enchanter TFT icon.svg", ["synergy"] = "Enchanters' healing and shielding are stronger, and all allies gain {{as|'''bonus''' magic resistance}}.", ["diamondtrait"] = true, ["levels"] = { [2] = "25% increased healing and shielding and 25 magic resistance", [3] = "50% increased healing and shielding and 50 magic resistance", [4] = "80% increased healing and shielding and 80 magic resistance", [5] = "125% increased healing and shielding and 125 magic resistance", } }, }, ["Enforcer"] = { [6] = { ["type"] = "Origin", ["icon"] = "Enforcer TFT icon old.svg", ["synergy"] = "Enforcers {{tip|TFT stun|stun}} an enemy at the start of combat. The target breaks free after 5 seconds or after losing {{as|40% of their '''maximum''' health}}. Enforcers will not try to stun enemies who are immune to crowd control effects.", ["levels"] = { [2] = "Enemy with the {{as|most health}}", [4] = "And the enemy who dealt the most damage last combat", }, ["item"] = "Enforcer Emblem", }, [6.5] = { ["type"] = "Origin", ["icon"] = "Enforcer TFT icon old.svg", ["synergy"] = "While at least [[File:Enforcer TFT gold icon.png|20px|link=]] 3 Enforcers are in play, Enforcers {{tip|TFT stun|stun}} an enemy at the start of combat. The target breaks free after 4 seconds or after losing {{as|40% of their '''maximum''' health}}. Enforcers will not try to stun enemies who are immune to crowd control effects. While at least [[File:Enforcer TFT diamond icon.png|20px|link=]] 5 Enforcers are in play, Enforcers also gain {{as|100% '''bonus''' attack speed}}.", ["item"] = "Enforcer Emblem", }, [13] = { ["type"] = "Origin", ["icon"] = "Enforcer TFT icon.svg", ["synergy"] = "{{sbc|Combat Start:}} Enforcers gain Shield and {{tip|TFT Dmg Amp|Damage Amp}}. The {{as|'''highest''' Health}} enemy units become WANTED!<br><br>When a Wanted enemy dies, Enforcers gain {{as|30% Attack Speed}}.", ["diamondtrait"] = true, ["levels"] = { [2] = "1 unit; {{as|12% Health}}, 12% {{tip|TFT Dmg Amp|DA}}", [4] = "2 units; {{as|22% Health}}, 20% {{tip|TFT Dmg Amp|DA}}", [6] = "4 units; {{as|33% Health}}, 33% {{tip|TFT Dmg Amp|DA}}", [8] = "5 units; {{as|44% Health}}, 40% {{tip|TFT Dmg Amp|DA}}", [10] = "ALL enemies; {{as|100% Health}}, 150% {{tip|TFT Dmg Amp|DA}}; {{sbc|Combat Start:}} Confiscate all enemy items!", }, ["item"] = "Enforcer Emblem", }, }, ["Enlightened"] = { [4] = { ["type"] = "Origin", ["icon"] = "Enlightened TFT icon.svg", ["synergy"] = "Enlightened units generate more mana.", ["levels"] = { [2] = "50% additional mana", [4] = "70% additional mana", [6] = "100% additional mana", } }, [4.5] = { ["type"] = "Origin", ["icon"] = "Enlightened TFT icon.svg", ["synergy"] = "Enlightened units generate more mana.", ["diamondtrait"] = true, ["levels"] = { [2] = "50% additional mana", [4] = "100% additional mana", [6] = "150% additional mana", } }, [4.6] = { ["type"] = "Origin", ["icon"] = "Enlightened TFT icon.svg", ["synergy"] = "Enlightened champions generate more {{as|Mana}}.", ["diamondtrait"] = true, ["levels"] = { [2] = "50% increase", [4] = "100% increase", [6] = "150% increase", [8] = "250% increase", }, ["item"] = "Enlightened Emblem", }, }, ["Eternal"] = { [5] = { ["type"] = "Origin", ["icon"] = "Eternal TFT icon.svg", ["synergy"] = "[[File:Eternal TFT gold icon.png|20px|link=]] Wolf separates from Lamb to become a second champion. Wolf does not count toward your unit cap, and receives all of Lamb's stat bonuses.", }, }, ["Evoker"] = { [7] = { ["type"] = "Class", ["icon"] = "Evoker TFT icon.svg", ["synergy"] = "Gain {{as|mana}} whenever an ally or enemy casts an ability.", ["diamondtrait"] = true, ["levels"] = { [2] = "{{as|3 mana}}", [4] = "{{as|6 mana}}", [6] = "{{as|10 mana}}", }, ["item"] = "Evoker Emblem", }, [7.5] = { ["type"] = "Class", ["icon"] = "Evoker TFT icon.svg", ["synergy"] = "Gain {{as|mana}} whenever an ally or enemy casts an ability.", ["diamondtrait"] = true, ["levels"] = { [2] = "{{as|4 mana}}", [3] = "{{as|6 mana}}", [4] = "{{as|8 mana}}", }, ["item"] = "Evoker Emblem", }, }, ["Exalted"] = { [11] = { ["type"] = "Class", ["icon"] = "Exalted TFT icon.svg", ["synergy"] = "Your team gains 7% '''bonus''' damage, plus more based on your level.<br/><br/>After combat, store {{as|XP}} in a Soul Core. Sell the Core to claim the {{as|XP}}.<br/><br/>''Each game a different set of units is Exalted.''", ["pluraltrait"] = "Exalts", ["diamondtrait"] = false, ["levels"] = { [3] = "1% damage per level, {{as|1 XP}}", [5] = "3% damage per level, {{as|2 XP}}", }, ["item"] = "Exalted Emblem", }, }, ["Executioner"] = { [4.6] = { ["type"] = "Class", ["icon"] = "Executioner TFT icon.svg", ["synergy"] = "Executioner attacks and spells always {{tip|TFT critical strike|critically strike}} targets below a certain health threshold.", ["diamondtrait"] = true, ["levels"] = { [2] = "{{as|'''below''' 33% health}}", [3] = "{{as|'''below''' 66% health}}", [4] = "{{as|'''below''' 99% health}}", } }, [4.5] = { ["type"] = "Class", ["icon"] = "Executioner TFT icon.svg", ["synergy"] = "Executioners' attacks and Abilities always {{tip|TFT critical strike|critically hit}} targets beneath a certain {{as|Health}} threshold.", ["diamondtrait"] = true, ["levels"] = { [2] = "{{as|'''below''' 33% health}}", [3] = "{{as|'''below''' 66% health}}", [4] = "{{as|'''below''' 99% health}}", } }, [10] = { ["type"] = "Class", ["icon"] = "Executioner TFT icon.svg", ["synergy"] = "Executioner Abilities can critically strike and they gain {{tip|TFT critical strike|Critical Strike Damage}}. Their Critical Strike Chance is increased based on their {{as|target's missing Health}}.", ["diamondtrait"] = true, ["levels"] = { [2] = "{{as|5% Crit Damage}}, Up to {{as|25% Crit Chance}}", [4] = "{{as|15% Crit Damage}}, Up to {{as|85% Crit Chance}}", [6] = "{{as|30% Crit Damage}}, Up to {{as|160% Crit Chance}}", }, ["item"] = "Executioner Emblem", }, [14] = { ["type"] = "Class", ["icon"] = "Executioner TFT icon.svg", ["synergy"] = "Executioner Abilities can critically strike. They also gain bonus {{as|Critical Strike Chance}} and {{tip|TFT critical strike|Critical Strike Damage}}.<br>If the target's {{as|Health}} is below 20%, the bonus Critical Strike Damage is doubled.", ["diamondtrait"] = false, ["levels"] = { [2] = "{{as|25% Crit Chance}}, {{as|5% Crit Damage}}", [3] = "{{as|35% Crit Chance}}, {{as|10% Crit Damage}}", [4] = "{{as|45% Crit Chance}}, {{as|15% Crit Damage}}", [5] = "{{as|50% Crit Chance}}, {{as|15% Crit Damage}}; also gain 12% {{tip|TFT Durability|Durability}}", }, ["item"] = "Executioner Emblem", }, }, ["Exile"] = { [1] = { ["type"] = "Origin", ["icon"] = "Exile TFT icon.svg", ["synergy"] = "[[File:Exile TFT gold icon.png|20px|link=]] Exiles start combat with a shield equal to {{as|100% of '''maximum''' health}} when not placed adjacent to an ally. The shield does not scale with {{tip|TFT AP|ability power}}.", }, [4] = { ["type"] = "Origin", ["icon"] = "Exile TFT icon.svg", ["synergy"] = "If an Exile unit has no adjacent allies at the start of combat, they gain:", ["levels"] = { [1] = "Shield equal to {{as|50% of '''maximum''' health}}", [2] = "Shield equal to {{as|50% of '''maximum''' health}} and 80% lifesteal", } }, [4.5] = { ["type"] = "Origin", ["icon"] = "Exile TFT icon.svg", ["synergy"] = "If an Exile unit has no adjacent allies at the start of combat, they gain:", ["levels"] = { [1] = "Shield equal to {{as|50% of '''maximum''' health}}", [2] = "Shield equal to {{as|50% of '''maximum''' health}} and 80% lifesteal", } }, [4.6] = { ["type"] = "Origin", ["icon"] = "Exile TFT icon.svg", ["synergy"] = "If an Exile has no adjacent allies at the start of combat, they gain:", ["levels"] = { [1] = "A Shield equal to {{as|50% of their '''max''' Health}}", [2] = "AND {{as|60% {{tip|Tft Omnivamp|{{as|Omnivamp}}}}}}", } }, }, ["Exotech"] = { [14] = { ["type"] = "Origin", ["icon"] = "Exotech TFT icon.svg", ["synergy"] = "Gain unique items that can only be equipped by Exotech champions. They gain {{as|Health}} and {{as|Attack Speed}} for each item equipped.", ["diamondtrait"] = true, ["levels"] = { [3] = "{{as|50 Health}}, {{as|2% AS}}, 1 Exotech Item", [5] = "{{as|150 Health}}, {{as|5% AS}}, 1 Exotech Item", [7] = "{{as|225 Health}}, {{as|9% AS}}, 1 Exotech Item", [10] = "{{as|500 Health}}, {{as|40% AS}}, Enhance", }, ["item"] = "Exotech Emblem", }, }, ["Experiment"] = { [13] = { ["type"] = "Origin", ["icon"] = "Experiment TFT icon.svg", ["synergy"] = "Gain Laboratory hexes on your board.<br><br>{{sbc|Combat start:}} Experiments standing on Laboratory hexes gain the Experiment bonuses of all Experiments on Laboratory hexes, plus {{as|'''max''' Health}}.<br>''See page for all more details''", ["diamondtrait"] = true, ["levels"] = { [3] = "2 Laboratories, {{as|100 Health}}", [5] = "3 Laboratories, {{as|450 Health}}", [7] = "Experiment bonuses increase by 100%!", }, ["item"] = "Experiment Emblem", }, }, ["Faerie"] = { [12] = { ["type"] = "Origin", ["icon"] = "Faerie TFT icon.svg", ["synergy"] = "Faeries gain {{as|Health}} and create special items that become stronger with trait tiers.<br><br>Choose a queen with the Faerie Crown which grants {{tip|TFT Damage Amp|Damage Amp}}. Choose a loyal guard with the Glamoured Armor which grants {{as|healing|heal}} based on the queen's damage.", ["diamondtrait"] = false, ["levels"] = { [3] = "{{as|150 Health}}, Gain {{TFTi|Faerie Queen's Crown|set=12}} that grants 30% {{tip|TFT Damage Amp|Damage Amp}}", [5] = "{{as|400 Health}}, Crown 45% {{tip|TFT Damage Amp|Damage Amp}}, Gain {{TFTi|Queenguard's Armor|set=12}}", [7] = "{{as|700 Health}}, Crown 60% {{tip|TFT Damage Amp|Damage Amp}}, Gain a 2nd Crown", [9] = "{{as|999 Health}}, Crown 66% {{tip|TFT Damage Amp|Damage Amp}}, Items become {{as|Radiant}}", }, ["item"] = "Faerie Emblem", }, }, ["Family"] = { [13] = { ["type"] = "Origin", ["icon"] = "Family TFT icon.svg", ["synergy"] = "Family members support each other, reducing their {{as|'''max''' Mana}} and gaining extra bonuses.", ["diamondtrait"] = false, ["levels"] = { [3] = "25% reduction, 20% {{tip|TFT Durability|Durability}}", [4] = "30% reduction, {{as|20% Attack Speed}}", [5] = "40% reduction, heist on topside! After combat, progress the heist, increased for each surviving Family member!", }, ["item"] = "Family Emblem", }, }, ["Fated"] = { [11] = { ["type"] = "Origin", ["icon"] = "Fated TFT icon.svg", ["synergy"] = "Hover one Fated unit over another to form a pair and unlock a Fated Bonus. Your pair gains {{as|20% Heatlh}}.", ["diamondtrait"] = true, ["pluraltrait"] = "Fates", ["levels"] = { [3] = "Pair gets the Fated Bonus", [5] = "All Fated champions get 200% of the Fated Bonus", [7] = "All Fated champions get 300% of the Fated Bonus", [10] = "All Fated champions get 300% of EVERY Fated Bonus", }, ["item"] = "Fated Emblem", }, }, ["Fabled"] = { [4.5] = { ["type"] = "Origin", ["icon"] = "Fabled TFT icon.svg", ["synergy"] = "While at least [[File:Fabled TFT gold icon.png|20px|link=]] 3 Fabled units are in play, their spells are empowered from tales of their past valor.", }, [4.6] = { ["type"] = "Origin", ["icon"] = "Fabled TFT icon.svg", ["synergy"] = "• [[File:Fabled TFT gold icon.png|20px|link=]] 3 Fables: Empower the Abilities of Fabled champions with an additional effect.", } }, ["Firelight"] = { [13] = { ["type"] = "Origin", ["icon"] = "Firelight TFT icon.svg", ["synergy"] = "Every 6 seconds, Firelights {{tip|dash}}. While dashing, they attack with {{tip|TFT Range|{{as|infinite range}}}} and {{as|heal}} a percentage of the damage taken since their last dash.", ["diamondtrait"] = true, ["levels"] = { [2] = "25% of damage taken", [3] = "40% of damage taken", [4] = "45% of damage taken. While dashing, gain a massive burst of {{as|Attack Speed}}.", }, ["item"] = "Firelight Emblem", }, }, ["Forecaster"] = { [8] = { ["type"] = "Class", ["icon"] = "Forecaster TFT icon.svg", ["synergy"] = "At the start of combat, Forecaster champions grant adjacent allies different buffs depending on the current weather, which changes every game.<br /><br />''See page for all variations.''", }, [8.5] = { ["type"] = "Origin", ["icon"] = "Forecaster TFT icon.svg", ["synergy"] = "At the start of combat, Forecaster champions grant adjacent allies different buffs depending on the current weather, which changes every game.<br /><br />''See page for all variations.''", }, }, ["Forgotten"] = { [5] = { ["type"] = "Origin", ["icon"] = "Forgotten TFT icon.svg", ["synergy"] = "Forgotten champions have {{as|'''bonus''' attack damage}} and ability power. Each Shadow Item held by a Forgotten champion increases these bonuses by 15% on all Forgotten champions, stacking up to 4 times.", ["levels"] = { [3] = "25 AD and AP", [6] = "60 AD and AP", [9] = "120 AD and AP", }, ["item"] = "Forgotten Emblem", }, [5.5] = { ["type"] = "Origin", ["icon"] = "Forgotten TFT icon.svg", ["synergy"] = "Forgotten champions have {{as|'''bonus''' attack damage}} and ability power. Each victorious combat they participate increases these bonuses by 10%, stacking up to 5 times.", ["diamondtrait"] = true, ["levels"] = { [2] = "20 AD and AP", [4] = "40 AD and AP", [6] = "60 AD and AP", [8] = "150 AD and AP", }, ["item"] = "Forgotten Emblem", }, [5.6] = { ["type"] = "Origin", ["icon"] = "Forgotten TFT icon.svg", ["synergy"] = "Forgotten champions have '''bonus''' {{as|Attack Damage}} and {{tip|TFT AP|{{as|Ability Power}}}}. Each combat win increases the bonus by 10%, stacking up to 5 times.", ["diamondtrait"] = true, ["levels"] = { [2] = "18% {{as|AD}} and {{as|AP}}", [4] = "36% {{as|AD}} and {{as|AP}}", [6] = "54% {{as|AD}} and {{as|AP}}", [8] = "120% {{as|AD}} and {{as|AP}}", }, ["item"] = "Forgotten Emblem", } }, ["Form Swapper"] = { [13] = { ["type"] = "Class", ["icon"] = "Form Swapper TFT icon.svg", ["innate"] = "Form Swappers change their stats and ability based on if they're placed in the front 2 rows or back 2 rows.", ["synergy"] = "Frontline Form Swappers gain {{tip|TFT Durability|Durability}}. Backline Form Swappers gain {{tip|TFT Dmg Amp|Damage Amp}}.", ["levels"] = { [2] = "15% {{tip|TFT Durability|Durability}} or 20% {{tip|TFT Dmg Amp|Damage Amp}}", [3] = "22% {{tip|TFT Durability|Durability}} or 33% {{tip|TFT Dmg Amp|Damage Amp}}", [4] = "33% {{tip|TFT Durability|Durability}} or 44% {{tip|TFT Dmg Amp|Damage Amp}}", }, }, }, ["Fortune"] = { [4] = { ["type"] = "Origin", ["icon"] = "Fortune TFT icon.svg", ["synergy"] = "Winning combat against a player will give bonus orbs. The longer you've gone without an orb, the bigger the payout.", ["diamondtrait"] = true, ["levels"] = { [3] = "Bonus orbs", [6] = "Extra bonus orbs with rare loot", } }, [4.5] = { ["type"] = "Origin", ["icon"] = "Fortune TFT icon.svg", ["synergy"] = "Winning combat against a player will give bonus orbs. The longer you've gone without an orb, the bigger the payout.", ["diamondtrait"] = true, ["levels"] = { [3] = "Bonus orbs", [6] = "Extra bonus orbs with rare loot", } }, [4.6] = { ["type"] = "Origin", ["icon"] = "Fortune TFT icon.svg", ["synergy"] = "", ["diamondtrait"] = true, ["levels"] = { [3] = "Winning combat against a player will give bonus orbs. The longer you've gone without an orb, the bigger the payout!", [6] = "Wins give an extra bonus orb with rare loot.", [10] = "Legends say one day the Money Tree will rise up to fight.", }, ["item"] = "Fortune Emblem", }, [11] = { ["type"] = "Origin", ["icon"] = "Fortune TFT icon.svg", ["synergy"] = "When you lose a fight, gain Luck. The more fights in a row you lose, the more Luck you get.<br/>Lose Luck when you win.", ["levels"] = { [3] = "Roll a dice; in that many player combats, hold a Festival where you may convert your Luck into rewards.", [5] = "Heal 2 player health at the start of each player combat", [7] = "Fortune smiles! Gain extra rewards and more luck every turn no matter what, and hold a Festival every turn.", }, ["item"] = "Fortune Emblem", }, }, ["Freljord"] = { [9] = { ["type"] = "Origin", ["icon"] = "Freljord TFT icon.svg", ["synergy"] = "After 8 seconds, an ice storm strikes the battlefield. Enemies take a percentage of their {{as|'''maximum''' Health}} as {{as|true damage}} and gain debuffs.<br/><br/>''Sunder: Reduce Armor''<br/>''Shred: Reduce Magic Resist''<br/>''Mana Reave: Increase max Mana until the next cast''", ["pluraltrait"] = "Freljordians", ["diamondtrait"] = true, ["levels"] = { [2] = "{{as|5% Health}}, enemies are 40% {{tip|TFT Sunder|Sundered}} and {{tip|TFT Shred|Shredded}} for 10 seconds", [3] = "{{as|10% Health}}, enemies are also 35% Mana Reaved", [4] = "{{as|15% Health}}, enemies are also {{tip|TFT Stun|stunned}} for {{fd|1.5}} seconds", }, ["item"] = "Freljord Emblem", }, [9.5] = { ["type"] = "Origin", ["icon"] = "Freljord TFT icon.svg", ["synergy"] = "After 8 seconds, an ice storm strikes the battlefield. Enemies take a percentage of their {{as|'''maximum''' Health}} as {{as|true damage}} and gain debuffs.<br/><br/>''Sunder: Reduce Armor''<br/>''Shred: Reduce Magic Resist''", ["pluraltrait"] = "Freljordians", ["diamondtrait"] = true, ["levels"] = { [2] = "{{as|5% Health}}, enemies are 40% {{tip|TFT Sunder|Sundered}} and {{tip|TFT Shred|Shredded}} for 10 seconds", [3] = "{{as|12% Health}}, enemies are also {{tip|TFT Stun|stunned}} for {{fd|1.5}} seconds", }, ["item"] = "Freljord Emblem", }, }, ["Frost"] = { [12] = { ["type"] = "Origin", ["icon"] = "Frost TFT icon.svg", ["synergy"] = "Frost champions gain {{tip|TFT AP|{{as|Ability Power}}}} and {{as|Attack Damage}}. The first few enemies to die become allied ice soldiers which lure enemy attacks if they are within range and retargeting.<br><br>Soldiers have {{as|200 Health}} per stage.", ["diamondtrait"] = false, ["levels"] = { [3] = "16% {{as|AD}}/{{as|AP}}, 1 soldier", [5] = "40% {{as|AD}}/{{as|AP}}, 2 soldiers", [7] = "55% {{as|AD}}/{{as|AP}}, 3 soldiers, soldiers explode on death", [9] = "90% {{as|AD}}/{{as|AP}}, 4 soldiers, explosion power doubles", }, ["item"] = "Frost Emblem", }, }, ["Gadgeteen"] = { [8] = { ["type"] = "Origin", ["icon"] = "Gadgeteen TFT icon.svg", ["synergy"] = "Gadgeteens create random modified weapon which with powerful effects. Any champion can equip the items, but they fall apart after 1 round.", ["pluraltrait"] = "Gadgeteens", ["diamondtrait"] = false, ["levels"] = { [3] = "Create 1 item every round.", [5] = "Create 2 items every round.", }, ["item"] = "Gadgeteen Emblem", }, [8.5] = { ["type"] = "Origin", ["icon"] = "Gadgeteen TFT icon.svg", ["synergy"] = "Each round, Gadgeteens create random modified weapons with powerful effects that fall apart after one round. Gadgeteens also gain Damage and Damage Reduction for each item equipped to them.", ["pluraltrait"] = "Gadgeteens", ["diamondtrait"] = false, ["levels"] = { [3] = "Create 1 item, 3% per item.", [5] = "Create 2 items, 12% per item.", }, ["item"] = "Gadgeteen Emblem", }, }, ["Ghostly"] = { [11] = { ["type"] = "Origin", ["icon"] = "Ghostly TFT icon.svg", ["synergy"] = "Upon dealing or taking damage 5 times, Ghostly units send 2 spectres to haunt nearby enemies and {{as|heal}} {{as|2% '''max''' Health}} every 2 seconds.<br/><br/>Haunted enemies take bonus damage for each spectre on them, and pass spectres on death.", ["diamondtrait"] = true, ["pluraltrait"] = "Ghosts", ["levels"] = { [2] = "5% per spectre", [4] = "10% per spectre", [6] = "16% per spectre", [8] = "36% per spectre", }, ["item"] = "Ghostly Emblem", }, }, ["Glacial"] = { [1] = { ["type"] = "Origin", ["icon"] = "Glacial TFT icon.svg", ["synergy"] = "Glacials' basic attacks have a chance to {{tip|TFT stun|stun}} their target for {{fd|1.5}} seconds on-hit.", ["levels"] = { [2] = "20%", [4] = "33%", [6] = "50%", }, ["item"] = "Frozen Mallet", }, [2] = { ["type"] = "Origin", ["icon"] = "Glacial TFT icon.svg", ["synergy"] = "Glacials' basic attacks have a 25% chance on-hit to {{tip|TFT stun|stun}} their target for {{fd|1.5}} seconds and deal {{as|'''bonus''' magic damage}}.", ["diamondtrait"] = true, ["levels"] = { [2] = "75 damage", [4] = "175 damage", [6] = "375 damage", }, ["item"] = "Frozen Mallet", }, [11.1] = { ["type"] = "Origin", ["icon"] = "Glacial TFT icon.svg", ["synergy"] = "Gain a {{TFTi|Glacial Mallet}}. Attacks from champions holding a mallet have a 25% chance to {{tip|TFT Stun|stun}} their target for 1 second and deal {{as|'''bonus''' magic damage}}.", ["diamondtrait"] = true, ["levels"] = { [1] = "{{as|100 magic damage}}", [2] = "{{as|400 magic damage}}. Gain 2 more Glacial Mallets", }, }, }, ["Glutton"] = { [6] = { ["type"] = "Origin", ["icon"] = "Glutton TFT icon.svg", ["synergy"] = " Once per planning phase, you can feed a unit to a [[File:Glutton TFT gold icon.png|20px|link=]] Glutton champion. This unit is consumed, granting them permanent bonus stats. The more valuable the unit, the bigger the bonus. To feed the Glutton, hover a unit over them until their mouth opens, then release. At 3-Star, a Glutton gains 20 times the stats from eating.", }, [6.5] = { ["type"] = "Origin", ["icon"] = "Glutton TFT icon.svg", ["synergy"] = " Once per planning phase, you can feed a unit to a [[File:Glutton TFT gold icon.png|20px|link=]] Glutton champion. This unit is consumed, granting them permanent bonus stats. The more valuable the unit, the bigger the bonus. To feed the Glutton, hover a unit over them until their mouth opens, then release. At 3-Star, a Glutton gains 20 times the stats from eating.", } }, ["God-King"] = { [5] = { ["type"] = "Class", ["icon"] = "God-King TFT icon.svg", ["synergy"] = "While exactly [[File:God-King TFT gold icon.png|20px|link=]] one God-King is in play, they deal 20% '''bonus''' damage to enemies who have at least one of their Rival Traits.<br />[[File:Garen God-KingSquare TFT.png|20px|link=]] {{sbc|Garen Rival Traits:}} {{TFTt|Abomination|set=5}}, {{TFTt|Coven|set=5}}, {{TFTt|Dragonslayer|set=5}}, {{TFTt|Forgotten|set=5}}, {{TFTt|Hellion|set=5}}, {{TFTt|Nightbringer|set=5}}, and {{TFTt|Revenant|set=5}}.<br />[[File:Darius God-KingSquare TFT.png|20px|link=]] {{sbc|Darius Rival Traits:}} {{TFTt|Dawnbringer|set=5}}, {{TFTt|Draconic|set=5}}, {{TFTt|Ironclad|set=5}}, {{TFTt|Redeemed|set=5}}, and {{TFTt|Verdant|set=5}}.", } }, ["God of the Net"] = { [14] = { ["type"] = "Origin", ["icon"] = "God of the Net TFT icon.svg", ["synergy"] = "(Unique) After 2 player combats, open an Armory of Trait Mods that permanently reprogram a champion to benefit from a trait (but not contribute).<br><br>Every time you get a Trait Mod, the next one requires 1 additional round.", }, }, ["Golden Ox"] = { [14] = { ["type"] = "Origin", ["icon"] = "Golden Ox TFT icon.svg", ["synergy"] = "Golden Ox gain {{tip|TFT Dmg Amp|Damage Amp}} and have a chance to drop gold on kill. If you spend 8 gold on rerolls or XP in a single turn, permanently increase their {{tip|TFT Dmg Amp|Damage Amp}} and the gold required for the next bonus. Rerolls count double towards gold spent. ''(Golden Ox must have fought last round)''", ["levels"] = { [2] = "13% {{tip|TFT Dmg Amp|DA}}, 20% gold", [4] = "20% {{tip|TFT Dmg Amp|DA}}, 50% gold", [6] = "25% {{tip|TFT Dmg Amp|DA}}, 75% loot, 7% chance loot is a component", }, ["item"] = "Golden Ox Emblem" }, }, ["Great"] = { [11] = { ["type"] = "Class", ["icon"] = "Great TFT icon.svg", ["synergy"] = "(Unique) Every 3 casts, Wukong grows his weapon, modifying his Abilities.", }, }, ["Guardian"] = { [1] = { ["type"] = "Class", ["icon"] = "Guardian TFT icon old.svg", ["synergy"] = "While at least [[File:Guardian TFT gold icon.png|20px|link=]] 2 Guardians are in play, at the start of combat, Guardians grant {{as|40 armor}} to adjacent allies for the rest of the combat.<br />This effect can stack any number of times for each adjacent Guardian. <br />''Guardians do not buff themselves, but can buff other Guardians''.", }, [7] = { ["type"] = "Class", ["icon"] = "Guardian TFT icon.svg", ["synergy"] = "Once per combat at 50% {{as|health}}, Guardians shield themselves and their closest ally for a percent of their {{as|'''maximum''' health}}. Shields stack.", ["diamondtrait"] = true, ["levels"] = { [2] = "{{as|35% '''max''' health shield}}", [4] = "{{as|50% '''max''' health shield}}", [6] = "{{as|65% '''max''' health shield}}", }, ["item"] = "Guardian Emblem", }, [7.5] = { ["type"] = "Class", ["icon"] = "Guardian TFT icon.svg", ["synergy"] = "Once per combat at {{as|50% health}}, Guardians shield themselves and their closest ally for a percent of their {{as|'''maximum''' health}}. Shields stack.", ["diamondtrait"] = true, ["levels"] = { [2] = "{{as|25% '''max''' health shield}}", [4] = "{{as|45% '''max''' health shield}}", [6] = "{{as|65% '''max''' health shield}}", [8] = "{{as|100% '''max''' health shield}}", }, ["item"] = "Guardian Emblem", }, [10] = { ["type"] = "Class", ["icon"] = "Guardian TFT icon.svg", ["synergy"] = "Once per combat at {{as|50% health}}, Guardians shield themselves and their closest ally for a percent of their {{as|'''maximum''' health}}. Shields stack.", ["levels"] = { [2] = "{{as|25% '''max''' health shield}}", [4] = "{{as|45% '''max''' health shield}}", [6] = "{{as|70% '''max''' health shield}}", }, ["item"] = "Guardian Emblem", } }, ["Guild"] = { [7] = { ["type"] = "Origin", ["icon"] = "Guild TFT icon.svg", ["synergy"] = "Grant a unique bonus to your team; Guild allies gain double the amount. Increases for each Guild member in play. ''See page for all Guild bonuses.''", ["diamondtrait"] = true, ["levels"] = { [1] = "100% bonus", [2] = "120% bonus", [3] = "140% bonus", [4] = "160% bonus", [5] = "180% bonus", [6] = "200% bonus", }, ["item"] = "Guild Emblem", }, [7.5] = { ["type"] = "Origin", ["icon"] = "Guild TFT icon.svg", ["synergy"] = "Grant a unique bonus to your team; Guild allies gain double the amount. Increases for each Guild member in play. ''See page for all Guild bonuses.''", ["diamondtrait"] = true, ["levels"] = { [1] = "100% bonus", [2] = "120% bonus", [3] = "140% bonus", [4] = "160% bonus", [5] = "180% bonus", [6] = "200% bonus", [7] = "220% bonus", [8] = "250% bonus", }, ["item"] = "Guild Emblem", } }, ["Gunner"] = { [9] = { ["type"] = "Class", ["icon"] = "Gunner TFT icon.svg", ["synergy"] = "When Gunner champions attack, they gain {{as|'''bonus''' Attack Damage}}, up to 8 stacks.", ["diamondtrait"] = true, ["levels"] = { [2] = "{{as|6% Attack Damage}} per Stack", [4] = "{{as|11% Attack Damage}} per Stack", [6] = "{{as|20% Attack Damage}} per Stack", }, ["item"] = "Gunner Emblem", }, [9.5] = { ["type"] = "Class", ["icon"] = "Gunner TFT icon.svg", ["synergy"] = "When Gunner champions attack, they gain {{as|'''bonus''' Attack Damage}}, up to 8 stacks.", ["diamondtrait"] = true, ["levels"] = { [2] = "{{as|6% Attack Damage}} per Stack", [4] = "{{as|12% Attack Damage}} per Stack", [6] = "{{as|22% Attack Damage}} per Stack", }, ["item"] = "Gunner Emblem", }, }, ["Gunslinger"] = { [1] = { ["type"] = "Class", ["icon"] = "Gunslinger TFT icon.svg", ["synergy"] = "Gunslingers' basic attacks have a 50% chance to fire additional bullets at other enemies within range. These bullets deal damage like basic attacks and apply on-hit effects.", ["levels"] = { [2] = "1 additional attack", [4] = "2 additional attacks", [6] = "4 additional attacks", }, } }, ["Hacker"] = { [8] = { ["type"] = "Class", ["icon"] = "Hacker TFT icon.svg", ["synergy"] = "Hackers gain {{tip|Tft Omnivamp|{{as|Omnivamp}}}} and summon a [[file:Hecarim ArcadeSquare TFT.png|20px|link=]]'''H4ckerr!m'''. Any unit placed in the rider hex will be sent to the enemy backline and is untargetable for the first 2 seconds of combat.", ["diamondtrait"] = true, ["levels"] = { [2] = "{{as|15% Omnivamp}}", [3] = "{{as|40% Omnivamp}}", [4] = "{{as|70% Omnivamp}}", }, ["item"] = "Hacker Emblem", }, [8.5] = { ["type"] = "Class", ["icon"] = "Hacker TFT icon.svg", ["synergy"] = "Hackers gain {{tip|Tft Omnivamp|{{as|Omnivamp}}}} and summon a [[file:Hecarim ArcadeSquare TFT.png|20px|link=]]'''H4ckerr!m''' Any unit placed in the rider hex will be sent to the enemy backline and is untargetable for the first 2 seconds of combat.<br/><br/>''Omnivamp: heal for some of damage dealt''", ["diamondtrait"] = true, ["levels"] = { [2] = "{{as|15% Omnivamp}} for Hackers", [3] = "{{as|30% Omnivamp}}, +10% for the rider", [4] = "{{as|50% Omnivamp}}, +20% for the rider", }, ["item"] = "Hacker Emblem", }, }, ["Heart"] = { [8] = { ["type"] = "Class", ["icon"] = "Heart TFT icon.svg", ["synergy"] = "When Heart units cast their Ability, your team gains stacking {{tip|TFT AP|{{as|Ability Power}}}} for the rest of combat.", ["diamondtrait"] = false, ["levels"] = { [2] = "+4 Ability Power", [4] = "+6 Ability Power", [6] = "+9 Ability Power", }, ["item"] = "Heart Emblem", }, [8.5] = { ["type"] = "Class", ["icon"] = "Heart TFT icon.svg", ["synergy"] = "When Heart units cast their Ability, your team gains stacking {{tip|TFT AP|{{as|Ability Power}}}} for the rest of combat.", ["diamondtrait"] = false, ["levels"] = { [2] = "+4 Ability Power", [4] = "+7 Ability Power", [6] = "+10 Ability Power", }, ["item"] = "Heart Emblem", }, }, ["HEARTSTEEL"] = { [10] = { ["type"] = "Origin", ["icon"] = "HEARTSTEEL TFT icon.svg", ["synergy"] = "Earn Hearts by killing enemies. Gain even more by losing player combat. Every 4 player combats, convert Hearts into powerful rewards!", ["pluraltrait"] = "HEARTSTEEL Members", ["diamondtrait"] = true, ["levels"] = { [3] = "1x Hearts", [5] = "2x Hearts", [7] = "5.5x Hearts", [10] = "10x Hearts, Gain rewards every round and keep 80% of your Hearts!", }, ["item"] = "HEARTSTEEL Emblem", }, }, ["Heavenly"] = { [11] = { ["type"] = "Origin", ["icon"] = "Heavenly TFT icon.svg", ["synergy"] = "Heavenly units grant unique stats to your team, increased by each Heavenly unit in play. Heavenly units gain 70% more.<br>''See page for all Heavenly bonuses.''", ["diamondtrait"] = true, ["pluraltrait"] = "Heavenlies", ["levels"] = { [2] = "100% bonus", [3] = "110% bonus", [4] = "125% bonus", [5] = "145% bonus", [6] = "170% bonus", [7] = "200% bonus", }, ["item"] = "Heavenly Emblem", }, }, ["Hellion"] = { [5] = { ["type"] = "Origin", ["icon"] = "Hellion TFT icon.svg", ["synergy"] = "Hellions gain {{as|'''bonus''' attack speed}}. Whenever a Hellion dies, a Doppelhellion of the same type (with one less star and no items) will leap from the Hellion portal and join the fight.", ["diamondtrait"] = true, ["levels"] = { [3] = "+10% attack speed", [5] = "+55% attack speed", [7] = "+130% attack speed", }, ["item"] = "Hellion Emblem", }, [5.5] = { ["type"] = "Origin", ["icon"] = "Hellion TFT icon.svg", ["synergy"] = "Hellions gain {{as|'''bonus''' attack speed}}. Whenever a Hellion dies, a Doppelhellion of the same type (with one less star and no items) will leap from the Hellion portal and join the fight.", ["diamondtrait"] = true, ["levels"] = { [2] = "+10% attack speed", [4] = "+30% attack speed", [6] = "+70% attack speed", [8] = "+125% attack speed", }, ["item"] = "Hellion Emblem", }, [5.6] = { ["type"] = "Origin", ["icon"] = "Hellion TFT icon.svg", ["synergy"] = "Hellions gain {{as|Attack Speed}}. Whenever a Hellion dies, a Doppelhellion (a one star level lower copy) jumps out of the Hellion portal and joins the fight!", ["diamondtrait"] = true, ["levels"] = { [2] = "{{as|10% AS}}", [4] = "{{as|30% AS}}", [6] = "{{as|70% AS}}", [8] = "{{as|125% AS}}", }, ["item"] = "Hellion Emblem", }, [11.1] = { ["type"] = "Origin", ["icon"] = "Hellion TFT icon.svg", ["synergy"] = "When an allied champion dies, a Doppelhellion (a one less star copy) will leap from the Hellion portal and join the fight!", ["diamondtrait"] = true, ["levels"] = { [1] = "The first 3 champions", [2] = "The first 9 champions", }, }, }, ["Hextech"] = { [1] = { ["type"] = "Origin", ["icon"] = "Hextech TFT icon.svg", ["synergy"] = "At the start of combat, an ally Hextech launches and detonates a pulse bomb at an enemy unit with at least one item, {{tip|TFT Item Disable|disabling}} the items of nearby enemies for 5 seconds.", ["pluraltrait"] = "Hextech", ["levels"] = { [2] = "1-hex radius area", [4] = "2-hex radius area", }, }, [6.5] = { ["type"] = "Origin", ["icon"] = "Hextech TFT icon.svg", ["synergy"] = "At the start of combat and every 6 seconds afterwards, the Hexcore sends out a pulse that charges up allied Hextech champions with a shield for 4 seconds. While the shield is active, their basic attacks deal {{as|'''bonus''' magic damage on-hit}}. The bonus magic damage and shield values are increased by 20% per augment. This shield does not stack.", ["diamondtrait"] = true, ["pluraltrait"] = "Hextech", ["levels"] = { [2] = "100 shield, 15 on-hit damage", [4] = "175 shield, 30 on-hit damage", [6] = "300 shield, 55 on-hit damage", [8] = "425 shield, 90 on-hit damage", }, ["item"] = "Hextech Emblem", } }, ["High Roller"] = { [13] = { ["type"] = "Origin", ["icon"] = "High Roller TFT icon.svg", ["synergy"] = "(Unique) When casting, Sevika rolls a random Jinx modification to her Ability and gains 80% {{tip|TFT Durability|Durability}} for {{fd|1.5}} seconds.<br><br>{{sbc|Mods:}}<ul><li>'''Rocket:''' Launch 8 rockets that deal 100 {{as|physical damage}} each.</li><li>'''Shield:''' Gain 500 Shield for 4 seconds.</li><li>'''Coin:''' Gain {{g|3 gold}}.</li><li>'''Triple:''' Enhance her rolled ability!</li></ul>", }, }, ["Honeymancy"] = { [12] = { ["type"] = "Origin", ["icon"] = "Honeymancy TFT icon.svg", ["synergy"] = "Honeymancers gain 5 [[File:Busy Bee profileicon.jpg|20px|link=]] Bees that deal {{as|magic damage}} to their target every 3 seconds. Each Bee deals damage based on the damage a Honeymancer deals and takes.<br><br>When a Honeymancer dies, they leave 2 Bees that follows nearby Honeymancers for the rest of combat.", ["pluraltrait"] = "Honeymancers", ["diamondtrait"] = false, ["levels"] = { [3] = "7% of damage dealt, 3% of damage taken", [5] = "13% of damage dealt, 5% of damage taken", [7] = "20% of damage dealt, 10% of damage taken. Bees deal damage twice as often", }, ["item"] = "Honeymancy Emblem", }, }, ["Hunter"] = { [4] = { ["type"] = "Class", ["icon"] = "Hunter TFT icon old.svg", ["synergy"] = "Every few seconds, all Hunters will basic attack the {{as|lowest health}} enemy (infinite range), dealing increased damage.", ["diamondtrait"] = true, ["levels"] = { [2] = "125% damage every {{fd|3.5}} seconds", [3] = "150% damage every 3 seconds", [4] = "175% damage every {{fd|2.5}} seconds", [5] = "200% damage every 2 seconds", } }, [12] = { ["type"] = "Class", ["icon"] = "Hunter TFT icon.svg", ["synergy"] = "Hunters gain {{as|Attack Damage}}, increased the first time they get a takedown each combat.", ["diamondtrait"] = false, ["levels"] = { [2] = "15% {{as|AD}}, 35% after takedown", [4] = "40% {{as|AD}}, 70% after takedown", [6] = "65% {{as|AD}}, 100% after takedown. Also gain {{as|20% Attack Speed}}", }, ["item"] = "Hunter Emblem", } }, ["Hyperpop"] = { [10] = { ["type"] = "Origin", ["icon"] = "Hyperpop TFT icon.svg", ["synergy"] = "When Hyperpop champions use an Ability, they grant {{as|Mana}} and 4 seconds of {{as|Attack Speed}} to their 2 closest allies.", ["diamondtrait"] = true, ["levels"] = { [1] = "{{as|5 Mana}} and {{as|+10% Attack Speed}}", [2] = "{{as|10 Mana}} and {{as|+20% Attack Speed}}", [3] = "{{as|15 Mana}} and {{as|+35% Attack Speed}}", [4] = "{{as|20 Mana}} and {{as|+60% Attack Speed}}", }, ["item"] = "Hyperpop Emblem", }, }, ["ILLBEATS"] = { [10] = { ["type"] = "Origin", ["icon"] = "ILLBEATS TFT icon.svg", ["synergy"] = "(Unique) Gain 2/2/8 placeable Spirit Tentacles, based on Illaoi's star level. Tentacles gain Illaoi's {{as|'''bonus''' Armor}} and {{as|'''bonus''' Magic Resist}}.", }, }, ["Imperial"] = { [1] = { ["type"] = "Origin", ["icon"] = "Imperial TFT icon.svg", ["synergy"] = "At the start of combat, select Imperials are empowered to deal double damage. This does not affect items.", ["levels"] = { [2] = "One random Imperial", [4] = "All Imperials", }, }, [6] = { ["type"] = "Origin", ["icon"] = "Imperial TFT icon.svg", ["synergy"] = "At the start of combat, the Imperial who dealt the most damage last combat becomes the Tyrant. The Tyrant deals bonus damage. When the Tyrant dies, the Imperial who has dealt the most damage this combat becomes the new Tyrant.", ["diamondtrait"] = true, ["levels"] = { [3] = "75% '''bonus''' damage", [5] = "135% '''bonus''' damage, other Imperials deal 75% '''bonus''' damage", }, ["item"] = "Imperial Emblem", }, [11.1] = { ["type"] = "Origin", ["icon"] = "Imperial TFT icon.svg", ["synergy"] = "{{sbc|Combat start:}} Select champions holding an item gain 50% '''bonus''' damage.", ["diamondtrait"] = true, ["levels"] = { [1] = "2 random champions", [2] = "5 random champions", }, }, }, ["Inanimate"] = { [5.5] = { ["type"] = "Origin", ["icon"] = "Inanimate TFT icon.svg", ["synergy"] = "At the start of combat, [[File:Inanimate TFT gold icon.png|20px|link=]] Inanimate champions summon Harrowing Mist in all adjacent hexes surrounding them for 8 seconds, granting all allies within 33% damage reduction while they remain within the mist.", }, [5.6] = { ["type"] = "Origin", ["icon"] = "Inanimate TFT icon.svg", ["synergy"] = "(Unique) {{sbc|Combat start:}} Gwen summons Harrowing Mist in adjacent hexes surrounding her for 8 seconds, granting all allies 33% {{tip|TFT Durability|Durability}} while they remain within it.", } }, ["Incantor"] = { [12] = { ["type"] = "Class", ["icon"] = "Incantor TFT icon.svg", ["synergy"] = "Your team gains {{as|10 {{tip|TFT AP|{{as|Ability Power}}}}}}.<br><br>When Incantors attack or cast, all Incantors gain stacks of {{tip|TFT AP|{{as|Ability Power}}}} up to 40. Every other attack grants 1 stack, and each Ability cast grants 5 stacks.", ["levels"] = { [2] = "{{as|1 AP}} per stack", [4] = "{{as|2 AP}} per stack; your team gains {{as|30 AP}}", }, ["item"] = "Incantor Emblem", } }, ["Inferno"] = { [2] = { ["type"] = "Origin", ["icon"] = "Inferno TFT icon.svg", ["synergy"] = "Inferno spell damage and {{tip|TFT crit|critical strikes}} burns the area beneath the target, dealing a percentage of that spell's or crit's pre-mitigation damage as {{as|magic damage}} over 4 seconds, with each tick occuring every {{fd|0.5}} seconds.", ["diamondtrait"] = true, ["levels"] = { [3] = "+70% damage within 1 hex", [6] = "+150% damage within 3 hexes", [9] = "+250% damage within 5 hexes", }, ["item"] = "Inferno's Cinder", } }, ["Infiltrator"] = { [3] = { ["type"] = "Class", ["icon"] = "Infiltrator TFT icon.svg", ["innate"] = "At the start of combat, Infiltrators jump to the back of enemy backline.", ["synergy"] = "Infiltrators gain {{as|'''bonus''' attack speed}} for 6 seconds at the start of combat, refreshed on takedown.", ["diamondtrait"] = true, ["levels"] = { [2] = "50%", [4] = "75%", [6] = "120%", }, ["item"] = "Infiltrator's Talons", }, [3.5] = { ["type"] = "Class", ["icon"] = "Infiltrator TFT icon.svg", ["innate"] = "At the start of combat, Infiltrators jump to the back of enemy backline over {{fd|0.6}} seconds.", ["synergy"] = "Infiltrators gain {{as|'''bonus''' attack speed}} for 6 seconds at the start of combat, refreshed on takedown.", ["diamondtrait"] = true, ["levels"] = { [2] = "40%", [4] = "80%", [6] = "150%", }, ["item"] = "Infiltrator's Talons", }, [3.6] = { ["type"] = "Class", ["icon"] = "Infiltrator TFT icon.svg", ["innate"] = "At the start of combat, Infiltrators move to the enemy's backline.", ["synergy"] = "Infiltrators gain {{as|Attack Speed}} for 6 seconds at the start of combat, refreshed on enemy takedowns.", ["diamondtrait"] = true, ["levels"] = { [2] = "{{as|25% '''Bonus''' Attack Speed}}.", [4] = "{{as|45% '''Bonus''' Attack Speed}}.", [6] = "{{as|75% '''Bonus''' Attack Speed}}.", }, ["item"] = "Infiltrator Emblem", } }, ["InfiniTeam"] = { [8.5] = { ["type"] = "Origin", ["icon"] = "InfiniTeam TFT icon.svg", ["synergy"] = "At combat start, any champion placed on an InfiniTeam portal, summons an alternate version of themself with different items, 1 for each Augment you own.<br/><br/>The copies have '''reduced''' Health and damage.", ["diamondtrait"] = true, ["levels"] = { [3] = "1 portal opens, {{as|40% damage}} and {{as|40% HP}}", [5] = "2 portals open, {{as|55% damage}} and {{as|55% HP}}", [7] = "2 portals open, {{as|90% damage}} and {{as|90% HP}}", }, ["item"] = "InfiniTeam Emblem", } }, ["Inkshadow"] = { [11] = { ["type"] = "Origin", ["icon"] = "Inkshadow TFT icon.svg", ["synergy"] = "Gain unique Inkshadow items. Inkshadow champions gain 5% '''bonus''' damage and damage reduction.<br/><br/>''Which Inkshadow items you get changes each game.''", ["pluraltrait"] = "Inkshades", ["diamondtrait"] = true, ["levels"] = { [3] = "1 Inkshadow item", [5] = "2 Inkshadow items, and 16% more '''bonus''' damage and damage reduction", [7] = "4 Inkshadow items, and 22% more '''bonus''' damage and damage reduction", }, ["item"] = "Inkshadow Emblem", } }, ["Innovator"] = { [6] = { ["type"] = "Class", ["icon"] = "Innovator TFT icon.svg", ["synergy"] = "Innovators build a mechanical companion to join their battle. Mechanical companions gain 25% bonus health and attack damage per Star level of Innovators.", ["diamondtrait"] = true, ["levels"] = { [3] = "Mechanical Scarab", [5] = "Mechanical Bear", [7] = "Mechanical Dragon", }, ["item"] = "Innovator Emblem", }, [6.5] = { ["type"] = "Class", ["icon"] = "Innovator TFT icon.svg", ["synergy"] = "Innovators build a mechanical companion to join their battle. Mechanical companions gain 25% bonus health and attack damage per Star level of Innovators.", ["diamondtrait"] = true, ["levels"] = { [3] = "Mechanical Scarab", [5] = "Mechanical Bear", [7] = "Mechanical Dragon", }, ["item"] = "Innovator Emblem", } }, ["Invoker"] = { [5] = { ["type"] = "Class", ["icon"] = "Invoker TFT icon old.svg", ["synergy"] = "All allies gain {{as|'''bonus''' mana}} from their basic attacks.", ["levels"] = { [2] = "3 mana", [4] = "6 mana", } }, [5.5] = { ["type"] = "Class", ["icon"] = "Invoker TFT icon old.svg", ["synergy"] = "All allies gain {{as|'''bonus''' mana}} from their basic attacks.", ["levels"] = { [2] = "3 mana", [4] = "6 mana", }, ["item"] = "Invoker Emblem", }, [5.6] = { ["type"] = "Class", ["icon"] = "Invoker TFT icon old.svg", ["synergy"] = "Your team gains {{as|Mana}} from their attacks.", ["levels"] = { [2] = "{{as|3 Mana}}", [4] = "{{as|6 Mana}}", }, ["item"] = "Invoker Emblem", }, [9] = { ["type"] = "Class", ["icon"] = "Invoker TFT icon.svg", ["synergy"] = "Every 3 seconds, your units gain {{as|Mana}}.", ["levels"] = { [2] = "{{as|5 Mana}}", [4] = "Additional 15 to Invokers", [6] = "{{as|20 Mana}} to all, additional 15 to Invokers", }, ["item"] = "Invoker Emblem", }, [9.5] = { ["type"] = "Class", ["icon"] = "Invoker TFT icon.svg", ["synergy"] = "Every 3 seconds, your units gain {{as|Mana}}.", ["diamondtrait"] = true, ["levels"] = { [2] = "{{as|5 Mana}}", [4] = "Additional 15 to Invokers", [6] = "{{as|20 Mana}} to all, additional 15 to Invokers", [8] = "{{as|40 Mana}} to all, and start with an additional {{as|40 {{tip|TFT AP|{{as|Ability Power}}}}}}", }, ["item"] = "Invoker Emblem", }, [11] = { ["type"] = "Class", ["icon"] = "Invoker TFT icon.svg", ["synergy"] = "Every 3 seconds, your units gain {{as|Mana}}.", ["diamondtrait"] = false, ["levels"] = { [2] = "{{as|5 Mana}} to all allies", [4] = "{{as|20 Mana}} to Invokers, {{as|5 Mana}} to others", [6] = "{{as|35 Mana}} to Invokers, {{as|20 Mana}} to others", }, ["item"] = "Invoker Emblem", }, }, ["Ionia"] = { [9] = { ["type"] = "Origin", ["icon"] = "Ionia TFT icon.svg", ["synergy"] = "Each Ionian has a unique bonus within their Ability.<br/><br/>Every 4 seconds, a number of Ionians are enlightened to their spirit form, gaining {{as|20 Mana}} and doubling stat bonuses for 4 seconds.", ["pluraltrait"] = "Ionians", ["diamondtrait"] = true, ["levels"] = { [3] = "100% Ionian bonus, 1 enlightened", [6] = "200% Ionian bonus, 2 enlightened", [9] = "300% Ionian bonus, 3 enlightened", }, ["item"] = "Ionia Emblem", }, [9.5] = { ["type"] = "Origin", ["icon"] = "Ionia TFT icon.svg", ["synergy"] = "Each Ionian has a unique bonus within their Ability.<br/><br/>Every 4 seconds, a number of Ionians are enlightened to their spirit form, gaining {{as|20 Mana}} and doubling stat bonuses for 4 seconds.", ["pluraltrait"] = "Ionians", ["diamondtrait"] = true, ["levels"] = { [3] = "100% Ionian bonus, 1 enlightened", [6] = "200% Ionian bonus, 2 enlightened", [9] = "325% Ionian bonus, 3 enlightened", }, ["item"] = "Ionia Emblem", } }, ["Ironclad"] = { [5] = { ["type"] = "Origin", ["icon"] = "Ironclad TFT icon.svg", ["synergy"] = "All allies gain {{as|'''bonus''' armor}}.", ["diamondtrait"] = true, ["levels"] = { [2] = "35 armor", [3] = "85 armor", [4] = "170 armor", }, ["item"] = "Ironclad Emblem", }, [5.5] = { ["type"] = "Origin", ["icon"] = "Ironclad TFT icon.svg", ["synergy"] = "All allies gain {{as|'''bonus''' armor}}.", ["diamondtrait"] = true, ["levels"] = { [2] = "30 armor", [3] = "70 armor", [4] = "125 armor", }, ["item"] = "Ironclad Emblem", }, [5.6] = { ["type"] = "Origin", ["icon"] = "Ironclad TFT icon.svg", ["synergy"] = "Your team gains {{as|Armor}}.", ["diamondtrait"] = true, ["levels"] = { [2] = "{{as|30 Armor}}", [3] = "{{as|60 Armor}}", [4] = "{{as|120 Armor}}", }, ["item"] = "Ironclad Emblem", } }, ["Ixtal"] = { [9.5] = { ["type"] = "Origin", ["icon"] = "Ixtal TFT icon.svg", ["synergy"] = "Gain elemental hexes, which give a different bonus from game to game.", ["pluraltrait"] = "Ixtali", ["diamondtrait"] = true, ["levels"] = { [2] = "1 Hex", [3] = "2 Hexes", [4] = "The effects of elemental hexes are enhanced", }, ["item"] = "Ixtal Emblem", }, }, ["Jade"] = { [7] = { ["type"] = "Origin", ["icon"] = "Jade TFT icon.svg", ["synergy"] = "Summon movable Jade Statues that grow in power.<br /> Each combat, allies adjacent to a statue gain {{as|'''bonus''' attack speed}} and {{as|'''maximum''' health}} healing every 2 seconds. When a statue is destroyed, it deals 33% of its {{as|health}} as {{as|magic damage}} to nearby enemies.", ["diamondtrait"] = true, ["levels"] = { [3] = "1 statue, {{as|2% '''max''' health}}, 20% AS", [6] = "2 statues, {{as|5% '''max''' health}}, 40% AS", [9] = "3 statues, {{as|8% '''max''' health}}, 60% AS", [12] = "4 statues, {{as|25% '''max''' health}}, 100% AS", }, ["item"] = "Jade Emblem", }, [7.5] = { ["type"] = "Origin", ["icon"] = "Jade TFT icon.svg", ["synergy"] = "Summon movable Jade Statues that grow in power.<br /> Each combat, allies adjacent to a statue gain {{as|'''bonus''' attack speed}} and {{as|'''maximum''' health}} healing every 2 seconds. When a statue is destroyed, it deals 33% of its {{as|health}} as {{as|magic damage}} to nearby enemies.", ["diamondtrait"] = true, ["levels"] = { [3] = "1 statue, {{as|2% '''max''' health}}, 15% AS", [5] = "2 statues, {{as|3% '''max''' health}}, 40% AS", [7] = "3 statues, {{as|5% '''max''' health}}, 60% AS", [9] = "4 statues, {{as|8% '''max''' health}}, 125% AS", }, ["item"] = "Jade Emblem", } }, ["Jazz"] = { [10] = { ["type"] = "Origin", ["icon"] = "Jazz TFT icon.svg", ["synergy"] = "For each active trait (except uniques), your team gains {{as|'''bonus''' Health}} and deals '''bonus''' damage.", ["pluraltrait"] = "Jazzes", ["levels"] = { [2] = "{{as|1.5% Health}}, 1% Damage", [3] = "{{as|2.5% Health}}, 1.5% Damage", [4] = "{{as|4% Health}}, 2% Damage", }, ["item"] = "Jazz Emblem", }, [11.1] = { ["type"] = "Origin", ["icon"] = "Jazz TFT icon.svg", ["synergy"] = "For each active trait (except uniques), your team gains {{as|'''bonus''' Health}} and deals '''bonus''' damage.", ["diamondtrait"] = true, ["pluraltrait"] = "Jazzes", ["levels"] = { [1] = "{{as|1% HP}}, 1% Damage", [2] = "{{as|3% HP}}, 2% Damage", }, }, }, ["Juggernaut"] = { [9] = { ["type"] = "Class", ["icon"] = "Juggernaut TFT icon.svg", ["synergy"] = "Juggernaut champions take less damage as their Health decreases.", ["diamondtrait"] = false, ["levels"] = { [2] = "15% to 25% damage reduction", [4] = "25% to 35% damage reduction", [6] = "35% to 50% damage reduction", }, ["item"] = "Juggernaut Emblem", }, [9.5] = { ["type"] = "Class", ["icon"] = "Juggernaut TFT icon.svg", ["synergy"] = "Juggernaut champions take less damage as their Health decreases.", ["diamondtrait"] = false, ["levels"] = { [2] = "15% to 25% damage reduction", [4] = "25% to 35% damage reduction", [6] = "35% to 50% damage reduction", }, ["item"] = "Juggernaut Emblem", } }, ["Junker King"] = { [13] = { ["type"] = "Origin", ["icon"] = "Junker King TFT icon.svg", ["synergy"] = "(Unique) Every 3 rounds, open an armory to purchase permanent upgrades to your strongest {{TFTc|Rumble|set=13}}'s mech.", }, }, ["K/DA"] = { [10] = { ["type"] = "Origin", ["icon"] = "K-DA TFT icon.svg", ["synergy"] = "Your team gains {{as|max Health}}, {{tip|TFT AP|{{as|Ability Power}}}}, and {{as|Attack Damage}} if they are in a lighted hex. K/DA champions gain double!", ["diamondtrait"] = true, ["pluraltrait"] = "K/DA Members", ["levels"] = { [3] = "{{as|9% max Health}}, +9% {{tip|TFT AP|{{as|Ability Power}}}} & {{as|Attack Damage}}", [5] = "{{as|15% max Health}}, +15% {{tip|TFT AP|{{as|Ability Power}}}} & {{as|Attack Damage}}", [7] = "{{as|27% max Health}}, +27% {{tip|TFT AP|{{as|Ability Power}}}} & {{as|Attack Damage}}", [10] = "{{as|45% max Health}}, +45% {{tip|TFT AP|{{as|Ability Power}}}} & {{as|Attack Damage}}, gain {{as|10 mana}} per second", }, ["item"] = "K/DA Emblem", }, }, ["Keeper"] = { [4] = { ["type"] = "Class", ["icon"] = "Keeper TFT icon.svg", ["synergy"] = "At the start of combat, Keepers grant themselves and all nearby allies a shield for a few seconds. This shield is 50% stronger on Keepers.", ["diamondtrait"] = true, ["levels"] = { [2] = "150 shield for 8 seconds", [4] = "225 shield for 10 seconds", [6] = "350 shield for 12 seconds", } }, [4.5] = { ["type"] = "Class", ["icon"] = "Keeper TFT icon.svg", ["synergy"] = "At the start of combat, Keepers grant themselves and all nearby allies a shield for a few seconds. This shield is 50% stronger on Keepers.", ["levels"] = { [2] = "150 shield for 8 seconds", [4] = "200 shield for 10 seconds", [6] = "250 shield for 12 seconds", } }, [4.6] = { ["type"] = "Class", ["icon"] = "Keeper TFT icon.svg", ["synergy"] = "At the start of combat, Keepers grant themselves and all adjacent allies a Shield for a duration. This Shield is 50% stronger on Keepers.", ["levels"] = { [2] = "175 Shield, 12 seconds", [4] = "225 Shield, 12 seconds", [6] = "275 Shield, 12 seconds", [8] = "500 Shield, 12 seconds", }, ["item"] = "Keeper Emblem", } }, ["Knight"] = { [1] = { ["type"] = "Class", ["icon"] = "Knight TFT icon.svg", ["synergy"] = "All allies block a flat amount of damage from all sources.", ["levels"] = { [2] = "15 damage reduced", [4] = "30 damage reduced", [6] = "60 damage reduced", }, ["item"] = "Knight's Vow", }, [5] = { ["type"] = "Class", ["icon"] = "Knight TFT icon.svg", ["synergy"] = "All allies block a flat amount of damage from all sources.", ["levels"] = { [2] = "20 damage reduced", [4] = "40 damage reduced", [6] = "70 damage reduced", } }, [5.5] = { ["type"] = "Class", ["icon"] = "Knight TFT icon.svg", ["synergy"] = "All allies block a flat amount of damage from all sources.", ["levels"] = { [2] = "20 damage reduced", [4] = "40 damage reduced", [6] = "70 damage reduced", }, ["item"] = "Knight Emblem", }, [5.6] = { ["type"] = "Class", ["icon"] = "Knight TFT icon.svg", ["synergy"] = "Your team blocks a flat amount of damage from all sources.", ["levels"] = { [2] = "15 damage blocked", [4] = "30 damage blocked", [6] = "60 damage blocked", }, ["item"] = "Knight Emblem", } }, ["Legend"] = { [7] = { ["type"] = "Class", ["icon"] = "Legend TFT icon.svg", ["synergy"] = "While at least [[File:Legend TFT gold icon.png|20px|link=]] 3 Legends are in play, each combat: an adjacent champion is consumed by the Legend, granting them 100% of their {{as|health}}, {{as|armor}}, and {{as|magic resistance}}, plus 40% of their ability power.", ["item"] = "Legend Emblem", }, }, ["Lagoon"] = { [7.5] = { ["type"] = "Origin", ["icon"] = "Lagoon TFT icon.svg", ["synergy"] = "Lagoon units gain {{as|'''bonus''' ability power}} and {{as|'''bonus''' attack speed}}. A Seastone appears on the board that grants loot as Lagoon units cast Abilities over time.", ["diamondtrait"] = true, ["levels"] = { [3] = "15 ability power. +15% attack speed", [6] = "35 ability power. +34% attack speed", [9] = "65 ability power. +64% attack speed", [12] = "200 ability power. +200% attack speed", }, ["item"] = "Lagoon Emblem", }, }, ["LaserCorps"] = { [8] = { ["type"] = "Origin", ["icon"] = "LaserCorps TFT icon.svg", ["synergy"] = "When a LaserCorp agent attacks or is hit by an attack, their combat drone has a 50% chance to deal {{as|magic damage}} to the agent's target (0.5 second cooldown). When a LaserCorps agent dies, their drone is reassigned to the nearest living agent.", ["pluraltrait"] = "LaserCorps", ["diamondtrait"] = true, ["levels"] = { [3] = "{{as|60 magic damage}}.", [6] = "{{as|150 magic damage}}.", [9] = "{{as|150 magic damage}}, and each agent gets a 2nd drone.", }, ["item"] = "LaserCorps Emblem", }, [8.5] = { ["type"] = "Origin", ["icon"] = "LaserCorps TFT icon.svg", ["synergy"] = "When a LaserCorp agent attacks or is hit by an attack, their combat drone has a 50% chance to deal {{as|magic damage}} to the agent's target (0.4 second cooldown). When a LaserCorps agent dies, their drone is reassigned to the nearest living agent.", ["pluraltrait"] = "LaserCorps", ["diamondtrait"] = true, ["levels"] = { [3] = "{{as|25 magic damage}}.", [5] = "{{as|30 magic damage}}. All units get a drone.", [7] = "{{as|45 magic damage}}.", }, ["item"] = "LaserCorps Emblem", }, [11.1] = { ["type"] = "Origin", ["icon"] = "LaserCorps TFT icon.svg", ["synergy"] = "Your team gains laser drones. When a unit attacks or is hit by an attack, their drone deals {{as|magic damage}} to the target (0.4 second cooldown). Drones are reassigned to another ally on death.", ["pluraltrait"] = "LaserCorps", ["diamondtrait"] = true, ["levels"] = { [1] = "{{as|25 magic damage}}", [2] = "{{as|25 magic damage}}. All units gain an additional drone", }, }, }, ["Legionnaire"] = { [5] = { ["type"] = "Class", ["icon"] = "Legionnaire TFT icon.svg", ["synergy"] = "Legionnaires gain {{as|'''bonus''' attack speed}}, and their first attack after casting a spell heals them for 50% of the damage dealt.", ["diamondtrait"] = true, ["levels"] = { [2] = "+25% attack speed", [4] = "+65% attack speed", [6] = "+120% attack speed", [8] = "+200% attack speed", }, ["item"] = "Legionnaire Emblem", }, [5.5] = { ["type"] = "Class", ["icon"] = "Legionnaire TFT icon.svg", ["synergy"] = "Legionnaires gain {{as|'''bonus''' attack speed}} and heal for a portion of the damage dealt by basic attacks and abilities.", ["diamondtrait"] = true, ["levels"] = { [2] = "+25% AS and 15% heal", [4] = "+70% AS and 20% heal", [6] = "+135% AS and 25% heal", [8] = "+250% AS and 30% heal", }, ["item"] = "Legionnaire Emblem", }, [5.6] = { ["type"] = "Class", ["icon"] = "Legionnaire TFT icon.svg", ["synergy"] = "Legionnaires gain {{as|Attack Speed}} and {{tip|Tft Omnivamp|{{as|Omnivamp}}}}.", ["diamondtrait"] = true, ["levels"] = { [2] = "{{as|25% AS}}, {{as|15% Omnivamp}}", [4] = "{{as|60% AS}}, {{as|20% Omnivamp}}", [6] = "{{as|100% AS}}, {{as|25% Omnivamp}}", [8] = "{{as|150% AS}}, {{as|35% Omnivamp}}", }, ["item"] = "Legionnaire Emblem", } }, ["Light"] = { [2] = { ["type"] = "Origin", ["icon"] = "Light TFT icon.svg", ["synergy"] = "When a Light unit dies, all other Lights gain stackable {{as|'''bonus''' attack speed}} and are healed for {{as|20% of the dying unit '''maximum''' health}}.", ["diamondtrait"] = true, ["levels"] = { [3] = "+20% attack speed", [6] = "+30% attack speed", [9] = "+50% attack speed", }, ["item"] = "Talisman of Light", } }, ["Lovers"] = { [11] = { ["type"] = "Origin", ["icon"] = "Lovers TFT icon.svg", ["synergy"] = "(Unique) Rakan & Xayah are both the same Lover unit in the set. Change which Lover takes the field depending on whether they are placed in the front or back 2 rows. When the fielded Lover casts, the other provides a bonus effect.<br/><br/>Front: {{TFTt|Trickshot|set=11}} {{TFTc|Xayah|set=11}}.<br/>Back: {{TFTt|Altruist|set=11}} {{TFTc|Rakan|set=11}}.", }, }, ["Lunar"] = { [2] = { ["type"] = "Origin", ["icon"] = "Lunar TFT icon.svg", ["synergy"] = "While at least [[File:Lunar TFT gold icon.png|20px|link=]] 2 Lunars are in play, every 7 seconds, your team gains 15% critical strike chance, 15% critical strike damage, and 15% {{tip|TFT AP|ability power}}.<br />This effect stacks up to 4 times, for a maximum of 60% critical strike chance, 60% critical strike damage, and 60% {{tip|TFT AP|ability power}}.", } }, ["Maestro"] = { [10] = { ["type"] = "Origin", ["icon"] = "Maestro TFT icon.svg", ["synergy"] = "(Unique) The Maestro always attacks at a fixed pace, converting {{as|1% '''bonus''' Attack Speed}} into {{as|0.7% Attack Damage}}.", }, }, ["Machine Herald"] = { [13] = { ["type"] = "Origin", ["icon"] = "Machine Herald TFT icon.svg", ["synergy"] = "(Unique) {{TFTc|Viktor|set=13}} has a fixed {{as|attack speed}} of 0.55 Attacks per Second and converts '''ALL''' {{as|'''bonus''' Attack Damage}}, {{as|Attack Speed}}, and {{as|Mana}} into {{tip|TFT AP|{{as|Ability Power}}}}.<br><br>Instead of {{as|Mana}}, Viktor gains 1 Chaos Energy every attack and casts when he has 8.", }, }, ["Mage"] = { [2] = { ["type"] = "Class", ["icon"] = "Mage TFT icon.svg", ["synergy"] = "Mages have a chance, when casting, to instead '''Doublecast'''.", ["levels"] = { [3] = "50% chance", [6] = "100% chance. All Mages gain 20 bonus {{tip|TFT AP|ability power}}", }, ["item"] = "Mage's Cap", }, [4] = { ["type"] = "Class", ["icon"] = "Mage TFT icon.svg", ["synergy"] = "While at least 3 Mages are in play, Mages cast their spells twice and have modified {{tip|TFT AP|ability power}}.", ["diamondtrait"] = true, ["levels"] = { [3] = "80% of ability power", [6] = "120% of ability power", [9] = "180% of ability power", }, ["item"] = "Mage's Hat", }, [4.5] = { ["type"] = "Class", ["icon"] = "Mage TFT icon.svg", ["synergy"] = "While at least 3 Mages are in play, Mages cast their spells twice and have modified {{tip|TFT AP|ability power}}.", ["diamondtrait"] = true, ["levels"] = { [3] = "80% of ability power", [5] = "105% of ability power", [7] = "130% of ability power", }, ["item"] = "Mage's Hat" }, [4.6] = { ["type"] = "Class", ["icon"] = "Mage TFT icon.svg", ["synergy"] = "Mages cast their Abilities twice and have modified total {{tip|TFT AP|{{as|Ability Power}}}}.", ["diamondtrait"] = true, ["levels"] = { [3] = "80% AP", [5] = "105% AP", [7] = "130% AP", [9] = "190% AP, Mages cast MUCH more frequently", }, ["item"] = "Mage Emblem" }, [7] = { ["type"] = "Class", ["icon"] = "Mage TFT icon.svg", ["synergy"] = "Mages cast their spells twice and have modified {{tip|TFT AP|ability power}}.", ["diamondtrait"] = true, ["levels"] = { [3] = "75% of ability power", [5] = "100% of ability power", [7] = "125% of ability power", [9] = "150% of ability power", }, ["item"] = "Mage Emblem" }, [7.5] = { ["type"] = "Class", ["icon"] = "Mage TFT icon.svg", ["synergy"] = "Mages cast their spells twice and have modified {{tip|TFT AP|ability power}}.", ["diamondtrait"] = true, ["levels"] = { [3] = "75% of ability power", [5] = "100% of ability power", [7] = "125% of ability power", [9] = "150% of ability power", }, ["item"] = "Mage Emblem" }, [12] = { ["type"] = "Class", ["icon"] = "Mage TFT icon.svg", ["synergy"] = "Mages cast their Abilities twice and have modified total {{tip|TFT AP|{{as|Ability Power}}}}.", ["diamondtrait"] = false, ["levels"] = { [3] = "85% Ability Power", [5] = "95% Ability Power", [7] = "110% Ability Power", [10] = "200% Ability Power, Mages cast MUCH more frequently", }, ["item"] = "Mage Emblem" }, }, ["Mana-Reaver"] = { [3] = { ["type"] = "Class", ["icon"] = "Mana-Reaver TFT icon.svg", ["synergy"] = "While at least [[File:Mana-Reaver TFT gold icon.png|20px|link=]] 2 Mana-Reaver are in play, Mana-Reaver's attacks increase the cost of their target's next spell cast by 40%.", }, [3.5] = { ["type"] = "Class", ["icon"] = "Mana-Reaver TFT icon.svg", ["synergy"] = "While at least [[File:Mana-Reaver TFT gold icon.png|20px|link=]] 2 Mana-Reaver are in play, Mana-Reaver's attacks increase the cost of their target's next spell cast by 30%.", }, [3.6] = { ["type"] = "Class", ["icon"] = "Mana-Reaver TFT icon.svg", ["synergy"] = "While at least [[File:Mana-Reaver TFT gold icon.png|20px|link=]] 2 Mana-Reaver are in play, Mana-Reaver attacks increase Mana Reave.<br/><br/>''Mana Reave: Increase max Mana by 30% until the next cast.''", }, }, ["Marksman"] = { [14] = { ["type"] = "Class", ["icon"] = "Marksman TFT icon.svg", ["synergy"] = "Marksmen gain {{tip|TFT AD|{{as|Attack Damage}}}}. After 8 seconds of combat, they increase their bonus by 100%.", ["pluraltrait"] = "Marksmen", ["levels"] = { [3] = "{{tip|TFT ad|{{as|18% AD}}}}", [4] = "{{tip|TFT ad|{{as|35% AD}}}}. After 8 seconds, gain {{tip|TFT ad|{{as|20% AD}}}} every 6 seconds.", }, ["item"] = "Marksman Emblem" } }, ["Mascot"] = { [8] = { ["type"] = "Class", ["icon"] = "Mascot TFT icon.svg", ["synergy"] = "Your team {{as|heals|heal}} {{as|a percentage of their '''maximum''' Health}} every 2 seconds, and Mascots heal double the amount.<br /><br />When Mascots die, they retreat to the sidelines to cheer on your team. Your team's {{as|healing increased by 1%}} for each cheering Mascot.", ["diamondtrait"] = true, ["levels"] = { [2] = "{{fd|1.5}}% healing", [4] = "{{fd|3.25}}% healing", [6] = "{{fd|6.5}}% healing", [8] = "{{fd|12}}% healing", }, ["item"] = "Mascot Emblem", }, [8.5] = { ["type"] = "Class", ["icon"] = "Mascot TFT icon.svg", ["synergy"] = "Your team {{as|heals|heal}} {{as|a percentage of their '''maximum''' Health}} every 2 seconds, and Mascots heal double the amount.<br /><br />When Mascots die, they retreat to the sidelines to cheer on your team. Your team's {{as|healing increased by 1%}} for each cheering Mascot.", ["diamondtrait"] = true, ["levels"] = { [2] = "{{fd|1.5}}% healing", [4] = "{{fd|3.25}}% healing", [6] = "{{fd|6.5}}% healing", [8] = "{{fd|12}}% healing", }, ["item"] = "Mascot Emblem", }, [11.1] = { ["type"] = "Origin", ["icon"] = "Mascot TFT icon.svg", ["synergy"] = "Your team {{as|heals|heal}} percentage of their {{as|'''max''' Health}} every 2 seconds.<br/><br/>When a champion dies, they retreat to the sidelines to cheer on your team. Your team's {{as|healing|heal}} increases for each cheering champion.", ["diamondtrait"] = true, ["levels"] = { [1] = "{{as|1.5% HP}} base, {{as|1% HP}} per cheering champion", [2] = "{{as|7.5% HP}} base, {{as|1.5% HP}} per cheering champion", }, }, }, ["Mastermind"] = { [6.5] = { ["type"] = "Origin", ["icon"] = "Mastermind TFT icon.svg", ["synergy"] = "At the start of combat, the [[File:Mastermind TFT gold icon.png|20px|link=]] Mastermind grants the 2 allies directly in front of him {{as|30 '''bonus''' starting mana}}.", }, }, ["Mech-Pilot"] = { [3] = { ["type"] = "Origin", ["icon"] = "Mech-Pilot TFT icon.svg", ["synergy"] = "While at least [[File:Mech-Pilot TFT gold icon.png|20px|link=]] 3 Mech-Pilots are in play, at the start of combat, three random Mech-Pilots are merged into a Super-Mech until it dies. The Super-Mech has the Traits of its Pilots, as well as 3 random items from among them. When the Super-Mech dies the Pilots are ejected and they continue to fight.", }, [3.5] = { ["type"] = "Origin", ["icon"] = "Mech-Pilot TFT icon.svg", ["synergy"] = "While at least [[File:Mech-Pilot TFT gold icon.png|20px|link=]] 3 Mech-Pilots are in play, at the start of combat, three random Mech-Pilots are merged into a Super-Mech until it dies. The Super-Mech has the Traits of its Pilots, as well as 3 random items from among them. When the Super-Mech dies the Pilots are ejected with {{as|35% health}} and they continue to fight.", }, [3.6] = { ["type"] = "Origin", ["icon"] = "Mech-Pilot TFT icon.svg", ["synergy"] = "While at least [[File:Mech-Pilot TFT gold icon.png|20px|link=]] 3 Mech-Pilots are in play, at the start of combat, 3 random Mech-Pilots merge into a Super-Mech.<br/><br/>The Super-Mech has the Traits of its pilots, 3 random items from among them, and gains 65% of the combined pilot's {{as|Health}} and {{as|Attack Damage}}.<br/><br/>When the Super-Mech dies, the Piots are ejected with {{as|35% of thier '''max''' Health}}.", }, [11.1] = { ["type"] = "Origin", ["icon"] = "Mech-Pilot TFT icon.svg", ["synergy"] = "Use the {{TFTi|Pilot Selector}} to choose a Pilot. {{sbc|Combat start:}} The Pilot jumps into a Mech.<br/><br/>The Mech has the Traits and items of its Pilot, and gains a percent of the pilot's {{as|Attack Damage}} and {{as|'''max''' Health}}. When the Mech dies, the Pilot(s) are ejected with {{as|45% of their '''max''' Health}}.", ["diamondtrait"] = true, ["levels"] = { [1] = "Mini-Mech: 40% {{as|AD}}/{{as|HP}}", [2] = "Super-Mech: 55% {{as|AD}}/{{as|HP}}. The 2 nearest units to the Pilot also jump into the Mech", }, }, }, ["Mecha PRIME"] = { [8] = { ["type"] = "Origin", ["icon"] = "Mecha PRIME TFT icon.svg", ["synergy"] = "Use the {{TFTi|Mecha PRIME designator|set=8}} item to choose a PRIME.<br/><br/>{{sbc|Combat start:}} the PRIME combines with the 2 nearest Mecha, absorbing {{as|100% of their Health}}.", ["pluraltrait"] = "Mechas", ["levels"] = { [3] = "The PRIME gains {{as|60% {{tip|TFT AP|{{as|Ability Power}}}}}} and {{as|60% Attack Damage}}", [5] = "All Mechas gain {{as|45% {{tip|TFT AP|{{as|Ability Power}}}}}} and {{as|45% Attack Damage}}; The PRIME gains double this amount.", }, ["item"] = "Mecha PRIME Emblem", }, [8.5] = { ["type"] = "Origin", ["icon"] = "Mecha PRIME TFT icon.svg", ["synergy"] = "Use the {{TFTi|Mecha PRIME designator|set=8.5}} item to choose a PRIME.<br/><br/>{{sbc|Combat start:}} the PRIME combines with the 2 nearest Mecha, absorbing {{as|100% of their Health}}.", ["pluraltrait"] = "Mechas", ["levels"] = { [3] = "The PRIME gains {{as|60% {{tip|TFT AP|{{as|Ability Power}}}}}} and {{as|60% Attack Damage}}", [5] = "All Mechas gain {{as|55% {{tip|TFT AP|{{as|Ability Power}}}}}} and {{as|55% Attack Damage}}; The PRIME gains double this amount.", }, ["item"] = "Mecha PRIME Emblem", }, }, ["Mercenary"] = { [3] = { ["type"] = "Class", ["icon"] = "Mercenary TFT icon old.svg", ["synergy"] = "While a [[File:Mercenary TFT gold icon old.png|20px|link=]] Mercenary is in play or on the Bench, players will have the opportunity to access the [[File:Gold.png|20px|link=]] {{as|8|gold}} Spell Upgrades pool of their Mercenary, each upgrades only appears once purchased.<br />Each Mercenary type can be upgraded up to 3 times.<br />''Selling Mercenarys does not revert to Spell Upgrades later''.", }, [3.5] = { ["type"] = "Class", ["icon"] = "Mercenary TFT icon old.svg", ["synergy"] = "While a [[File:Mercenary TFT gold icon old.png|20px|link=]] Mercenary is in play or on the Bench, players will have the opportunity to access the [[File:Gold.png|20px|link=]] {{as|8|gold}} Spell Upgrades pool of their Mercenary, each upgrades only appears once purchased.<br />Each Mercenary type can be upgraded up to 3 times.<br />''Selling Mercenarys does not revert to Spell Upgrades later''.", }, [3.6] = { ["type"] = "Class", ["icon"] = "Mercenary TFT icon old.svg", ["synergy"] = "Upgrades for Mercenaries's abilities have a chance to appear in the shop.", }, [6] = { ["type"] = "Origin", ["icon"] = "Mercenary TFT icon.svg", ["synergy"] = "Gain a treasure chest that opens when you win combat against a player. At the start of each planning phase, roll the dice to add more loot to the chest. The longer you've gone without opening the chest, the luckier the dice.", ["diamondtrait"] = true, ["levels"] = { [3] = "Roll 2 dice", [5] = "The dice are even luckier", [7] = "Upon winning, roll a 3rd dice that grants bonus loot", }, ["item"] = "Mercenary Emblem", }, [6.5] = { ["type"] = "Origin", ["icon"] = "Mercenary TFT icon.svg", ["synergy"] = "Gain a treasure chest that opens when you win combat against a player. At the start of each planning phase, roll the dice to add more loot to the chest. The longer you've gone without opening the chest, the luckier the dice.", ["diamondtrait"] = true, ["levels"] = { [3] = "Roll 2 dice", [5] = "The dice are even luckier", [7] = "Upon winning, roll a 3rd dice that grants bonus loot", }, ["item"] = "Mercenary Emblem", } }, ["Mirage"] = { [7] = { ["type"] = "Origin", ["icon"] = "Mirage TFT icon.svg", ["synergy"] = "Mirage champions gain unique bonuses. These are different each game. ''See page for all variations.''", ["item"] = "Mirage Emblem", }, [7.5] = { ["type"] = "Origin", ["icon"] = "Mirage TFT icon.svg", ["synergy"] = "Mirage champions gain unique bonuses. These are different each game. ''See page for all variations.''", ["item"] = "Mirage Emblem", }, }, ["Mixmaster"] = { [10] = { ["type"] = "Origin", ["icon"] = "Mixmaster TFT icon.svg", ["synergy"] = "(Unique) Choose a mode that changes the Mixmaster's attacks and Ability!", }, }, ["Moonlight"] = { [4] = { ["type"] = "Origin", ["icon"] = "Moonlight TFT icon.svg", ["synergy"] = "At the start of combat, the lowest star-level Moonlight units star up until combat ends, prioritizing the unit with the most items. This can increase a champion's Star-level to [[File:4 Star.png|20px|link=]] 4-Stars.", ["diamondtrait"] = true, ["levels"] = { [3] = "One Moonlight unit", [5] = "Two Moonlight units", } } }, ["Monolith"] = { [7.5] = { ["type"] = "Origin", ["icon"] = "Monolith TFT icon.svg", ["synergy"] = "Create 3 hexes on the battlefield. Units standing in the hex at the start of combat gain 15% damage reduction.", }, }, ["Mosher"] = { [10] = { ["type"] = "Class", ["icon"] = "Mosher TFT icon.svg", ["synergy"] = "Moshers gain {{as|Attack Speed}} and {{tip|Tft Omnivamp|{{as|Omnivamp}}}}, which increases up to {{as|100% based on their '''missing''' Health}}.", ["levels"] = { [2] = "{{as|20% Attack Speed}}, 10% Omnivamp", [4] = "{{as|40% Attack Speed}}, 15% Omnivamp", [6] = "{{as|70% Attack Speed}}, 20% Omnivamp", [8] = "{{as|125% Attack Speed}}, 30% Omnivamp", }, ["item"] = "Mosher Emblem", }, }, ["Mountain"] = { [2] = { ["type"] = "Origin", ["icon"] = "Mountain TFT icon.svg", ["synergy"] = "While at least [[File:Mountain TFT gold icon.png|20px|link=]] 2 Mountains are in play, at the start of combat, a random ally gains a 1500 health stoneshield.", }, [11.1] = { ["type"] = "Origin", ["icon"] = "Mountain TFT icon.svg", ["synergy"] = "Gain 2 {{tip|TFT Mountain Hex|Mountain hexes}} in the front row. {{sbc|Combat start:}} Units standing on a Mountain hex gain a Shield and permanent {{as|'''bonus''' Health}}.", ["diamondtrait"] = true, ["levels"] = { [1] = "400 Shield, {{as|+40 HP}}", [2] = "600 Shield, {{as|+60 HP}}. The entire front row becomes Mountain hexes.", }, }, }, ["Multicaster"] = { [9] = { ["type"] = "Class", ["icon"] = "Multicaster TFT icon.svg", ["synergy"] = "Multicasters cast their Ability multiple times. Bonus casts have 60% reduced effectiveness.", ["levels"] = { [2] = "1 extra cast", [4] = "2 extra casts", }, }, [9.5] = { ["type"] = "Class", ["icon"] = "Multicaster TFT icon.svg", ["synergy"] = "Multicasters cast their Ability multiple times. Bonus casts have 66% reduced effectiveness.", ["levels"] = { [2] = "1 extra cast", [4] = "2 extra casts", }, } }, ["Multistriker"] = { [12] = { ["type"] = "Class", ["icon"] = "Multistriker TFT icon.svg", ["synergy"] = "Multistrikers' attacks have a chance to trigger 2 extra attacks.", ["diamondtrait"] = false, ["levels"] = { [3] = "25% chance", [5] = "65% chance", [7] = "80% chance; {{as|heal}} {{as|3% '''max''' Health}} every attack", [9] = "100% chance; {{as|heal}} {{as|10% '''max''' Health}} every attack", }, ["item"] = "Multistriker Emblem", }, }, ["Mutant"] = { [6] = { ["type"] = "Origin", ["icon"] = "Mutant TFT icon.svg", ["synergy"] = "Mutants gain unique bonuses. These are different each game. ''See page for all mutations.''", ["item"] = "Mutant Emblem", }, [6.5] = { ["type"] = "Origin", ["icon"] = "Mutant TFT icon.svg", ["synergy"] = "Mutants gain unique bonuses. These are different each game. ''See page for all mutations.''", ["item"] = "Mutant Emblem", } }, ["Mystic"] = { [2] = { ["type"] = "Class", ["icon"] = "Mystic TFT icon.svg", ["synergy"] = "All allies gain {{as|'''bonus''' magic resistance}}.", ["levels"] = { [2] = "+40 magic resist", [4] = "+120 magic resist", } }, [3] = { ["type"] = "Class", ["icon"] = "Mystic TFT icon.svg", ["synergy"] = "All allies gain {{as|'''bonus''' magic resistance}}.", ["levels"] = { [2] = "+35 magic resist", [4] = "+105 magic resist", } }, [3.5] = { ["type"] = "Class", ["icon"] = "Mystic TFT icon.svg", ["synergy"] = "All allies gain {{as|'''bonus''' magic resistance}}.", ["levels"] = { [2] = "+50 magic resist", [4] = "+120 magic resist", } }, [3.6] = { ["type"] = "Class", ["icon"] = "Mystic TFT icon.svg", ["synergy"] = "Your team gains {{as|Magic Resist}}.", ["levels"] = { [2] = "{{as|+30 MR}}.", [4] = "{{as|+80 MR}}.", } }, [4] = { ["type"] = "Class", ["icon"] = "Mystic TFT icon.svg", ["synergy"] = "All allies gain {{as|'''bonus''' magic resistance}}.", ["diamondtrait"] = true, ["levels"] = { [2] = "+40 magic resist", [4] = "+100 magic resist", [6] = "+200 magic resist", } }, [4.5] = { ["type"] = "Class", ["icon"] = "Mystic TFT icon.svg", ["synergy"] = "All allies gain {{as|'''bonus''' magic resistance}}.", ["diamondtrait"] = true, ["levels"] = { [2] = "+40 magic resist", [4] = "+120 magic resist", [6] = "+300 magic resist", } }, [4.6] = { ["type"] = "Class", ["icon"] = "Mystic TFT icon.svg", ["synergy"] = "Your team gains {{as|Magic Resist}}.", ["diamondtrait"] = true, ["levels"] = { [2] = "+40 magic resist", [3] = "+80 magic resist", [4] = "+150 magic resist", [5] = "+250 magic resist", } }, [5] = { ["type"] = "Class", ["icon"] = "Mystic TFT icon.svg", ["synergy"] = "All allies gain {{as|'''bonus''' magic resistance}}.", ["levels"] = { [2] = "+40 magic resist", [3] = "+100 magic resist", [4] = "+200 magic resist", } }, [5.5] = { ["type"] = "Class", ["icon"] = "Mystic TFT icon.svg", ["synergy"] = "All allies gain {{as|'''bonus''' magic resistance}}.", ["diamondtrait"] = true, ["levels"] = { [2] = "+40 magic resist", [3] = "+80 magic resist", [4] = "+175 magic resist", [5] = "+300 magic resist", }, ["item"] = "Mystic Emblem", }, [5.6] = { ["type"] = "Class", ["icon"] = "Mystic TFT icon.svg", ["synergy"] = "Your team gains {{as|Magic Resist}}.", ["diamondtrait"] = true, ["levels"] = { [2] = "{{as|30 MR}}", [3] = "{{as|60 MR}}", [4] = "{{as|120 MR}}", [5] = "{{as|180 MR}}", }, ["item"] = "Mystic Emblem", }, [7] = { ["type"] = "Class", ["icon"] = "Mystic TFT icon.svg", ["synergy"] = "All allies gain {{as|'''bonus''' magic resistance}}.", ["diamondtrait"] = true, ["levels"] = { [2] = "+50 magic resist", [3] = "+100 magic resist", [4] = "+175 magic resist", [5] = "+300 magic resist", }, ["item"] = "Mystic Emblem", }, [7.5] = { ["type"] = "Class", ["icon"] = "Mystic TFT icon.svg", ["synergy"] = "All allies gain {{as|'''bonus''' magic resistance}}.", ["diamondtrait"] = true, ["levels"] = { [2] = "+50 magic resist", [3] = "+100 magic resist", [4] = "+175 magic resist", [5] = "+300 magic resist", }, ["item"] = "Mystic Emblem", } }, ["Mythic"] = { [11] = { ["type"] = "Origin", ["icon"] = "Mythic TFT icon.svg", ["synergy"] = "Mythic champions gain {{as|Health}}, {{as|Ability Power}}, and {{as|Attack Damage}}.<br/><br/>After 4 player combats, they become Epic, increasing the bonus by 50%.", ["diamondtrait"] = true, ["pluraltrait"] = "Mythical", ["levels"] = { [3] = "{{as|+8% HP}}, 11% {{as|AP}} and {{as|AD}}", [5] = "{{as|+18% HP}}, 22% {{as|AP}} and {{as|AD}}", [7] = "{{as|+25% HP}}, 35% {{as|AP}} and {{as|AD}}", [10] = "Instantly become Epic. The bonus is increased by 250% instead.", }, ["item"] = "Mythic Emblem", }, }, ["Nightbringer"] = { [5] = { ["type"] = "Origin", ["icon"] = "Nightbringer TFT icon.svg", ["synergy"] = "Nightbringers gain a shield for 8 seconds the first time they drop {{as|'''below''' 50% health}}. When this occurs, that Nightbringer gains '''bonus''' damage.", ["diamondtrait"] = true, ["levels"] = { [2] = "{{as|30% max health}} shield and 20% bonus damage", [4] = "{{as|60% max health}} shield and 30% bonus damage", [6] = "{{as|90% max health}} shield and 40% bonus damage", [8] = "{{as|140% max health}} shield and 50% bonus damage", }, ["item"] = "Nightbringer Emblem", }, [5.5] = { ["type"] = "Origin", ["icon"] = "Nightbringer TFT icon.svg", ["synergy"] = "Nightbringers gain a shield for 8 seconds the first time they drop {{as|'''below''' 50% health}}. When this occurs, that Nightbringer gains '''bonus''' damage.", ["diamondtrait"] = true, ["levels"] = { [2] = "{{as|30% max health}} shield and 20% bonus damage", [4] = "{{as|60% max health}} shield and 30% bonus damage", [6] = "{{as|90% max health}} shield and 40% bonus damage", [8] = "{{as|200% max health}} shield and 70% bonus damage", }, ["item"] = "Nightbringer Emblem", }, [5.6] = { ["type"] = "Origin", ["icon"] = "Nightbringer TFT icon.svg", ["synergy"] = "Nightbringers gain a Shield for 8 seconds equal to a percent of their {{as|'''maximum''' Health}} the first time they drop below 50%. When this occurs, that Nightbringer gains '''bonus''' damage.", ["diamondtrait"] = true, ["levels"] = { [2] = "30% Shield, 20% bonus damage", [4] = "60% Shield, 30% bonus damage", [6] = "90% Shield, 40% bonus damage", [8] = "200% Shield, 70% bonus damage", }, ["item"] = "Nightbringer Emblem", } }, ["Ninja"] = { [1] = { ["type"] = "Origin", ["icon"] = "Ninja TFT icon.svg", ["synergy"] = "Ninjas gain {{as|'''bonus''' attack damage}} and {{tip|TFT AP|ability power}}.", ["levelunique"] = true, ["levels"] = { [1] = "Ninjas of this type gain {{as|50 attack damage}} and 50 {{tip|TFT AP|ability power}}", [4] = "Ninjas of these type gain {{as|80 attack damage}} and 80 {{tip|TFT AP|ability power}}", } }, [4] = { ["type"] = "Origin", ["icon"] = "Ninja TFT icon.svg", ["synergy"] = "Ninjas gain {{as|'''bonus''' attack damage}} and {{tip|TFT AP|ability power}}.", ["levelunique"] = true, ["levels"] = { [1] = "Ninjas of this type gain {{as|50 attack damage}} and 50 {{tip|TFT AP|ability power}}", [4] = "Ninjas of these type gain {{as|140 attack damage}} and 140 {{tip|TFT AP|ability power}}", } }, [4.5] = { ["type"] = "Origin", ["icon"] = "Ninja TFT icon.svg", ["synergy"] = "Ninjas gain {{as|'''bonus''' attack damage}} and {{tip|TFT AP|ability power}}.", ["levelunique"] = true, ["levels"] = { [1] = "Ninjas of this type gain {{as|50 attack damage}} and 50 {{tip|TFT AP|ability power}}", [4] = "Ninjas of these type gain {{as|140 attack damage}} and 140 {{tip|TFT AP|ability power}}", } }, [4.6] = { ["type"] = "Origin", ["icon"] = "Ninja TFT icon.svg", ["synergy"] = "Ninjas gain {{as|'''bonus''' Attack Damage}} and {{tip|TFT AP|{{as|Ability Power}}}}.", ["levelunique"] = true, ["levels"] = { [1] = "Ninja gains 50% AD and 50 AP", [4] = "All Ninjas gain 140% AD and 140 AP", } }, }, ["Nitro"] = { [14] = { ["type"] = "Origin", ["icon"] = "Nitro TFT icon.svg", ["synergy"] = "Every round, unique Nitro champions grant Chrome to R-080T, based on their star level. Each Chrome grants {{as|14 Health}} and {{tip|TFT AP|{{as|1 Ability Power}}}}. <br><br>At 200 Chrome, it upgrades to T-43X!<br><br>'''Chrome per star: 2/3/5/7'''", ["levels"] = { [3] = "Summon R-080T!", [4] = "Fire a giant laser!", } } }, ["Noble"] = { [1] = { ["type"] = "Origin", ["icon"] = "Noble TFT icon.svg", ["synergy"] = "At the start of combat, select allies gain {{as|50 armor}} and {{as|50 magic resistance}} and basic attacks restore {{as|30 health}} on-hit", ["levels"] = { [3] = "A random ally", [6] = "The whole team", } } }, ["Noxus"] = { [9] = { ["type"] = "Origin", ["icon"] = "Noxus TFT icon.svg", ["synergy"] = "Noxus champions gain {{as|Health}}, {{as|Ability Power}} and {{as|Attack Damage}}. This is increased by 10% for each different opponent that either you have conquered in combat or is dead.", ["pluraltrait"] = "Noxians", ["diamondtrait"] = true, ["levels"] = { [3] = "{{as|160 Health}}, {{as|16 Ability Power}}, {{as|16% Attack Damage}}", [6] = "{{as|300 Health}}, {{as|28 Ability Power}}, {{as|28% Attack Damage}}", [9] = "{{as|500 Health}}, {{as|45 Ability Power}}, {{as|45% Attack Damage}}", }, ["item"] = "Noxus Emblem", }, [9.5] = { ["type"] = "Origin", ["icon"] = "Noxus TFT icon.svg", ["synergy"] = "Noxus champions gain {{as|Health}}, {{as|Ability Power}} and {{as|Attack Damage}}. This is increased by 5% for each different opponent that either you have conquered in combat or is dead.", ["pluraltrait"] = "Noxians", ["diamondtrait"] = true, ["levels"] = { [3] = "{{as|170 Health}}, {{as|17 Ability Power}}, {{as|17% Attack Damage}}", [5] = "{{as|320 Health}}, {{as|32 Ability Power}}, {{as|32% Attack Damage}}", [7] = "{{as|470 Health}}, {{as|47 Ability Power}}, {{as|47% Attack Damage}}", [9] = "{{as|600 Health}}, {{as|60 Ability Power}}, {{as|60% Attack Damage}}", }, ["item"] = "Noxus Emblem", } }, ["Ocean"] = { [2] = { ["type"] = "Origin", ["icon"] = "Ocean TFT icon.svg", ["synergy"] = "All allies restore {{as|mana}} every 4 seconds.", ["diamondtrait"] = true, ["levels"] = { [2] = "+10 mana", [4] = "+30 mana", [6] = "+60 mana", } } }, ["Overlord"] = { [14] = { ["type"] = "Origin", ["icon"] = "Overlord TFT icon.svg", ["synergy"] = "(Unique) The {{TFTc|Renekton|set=14|Overlord}} takes a bite out of the unit in the hex behind him, dealing {{as|40% of their '''max''' Health}} as {{as|true damage}}. He gains {{as|40% of their Health}} and {{tip|TFT ad|{{as|25% of their Attack Damage}}}}.", }, }, ["Ox Force"] = { [8] = { ["type"] = "Origin", ["icon"] = "Ox Force TFT icon.svg", ["synergy"] = "Ox Force units gain a range of Attack Speed that ramps as they lose Health. Once per combat, they become invulnerable for 1.5 seconds as they defend the city with their last breath.", ["pluraltrait"] = "Ox Members", ["diamondtrait"] = true, ["levels"] = { [2] = "10% - 30% Attack Speed", [4] = "40% - 80% Attack Speed", [6] = "90% - 180% Attack Speed", }, ["item"] = "Ox Force Emblem", }, [8.5] = { ["type"] = "Origin", ["icon"] = "Ox Force TFT icon.svg", ["synergy"] = "Ox Force units gain bonus defenses. Once per combat, when they would drop {{as|'''below''' one health}}, they instead become immune to damage for 1 second.", ["pluraltrait"] = "Ox Members", ["diamondtrait"] = true, ["levels"] = { [2] = "20 {{as|Armor}} and {{as|Magic Resist}}", [4] = "50 {{as|Armor}} and {{as|Magic Resist}}", [6] = "125 {{as|Armor}} and {{as|Magic Resist}}", }, ["item"] = "Ox Force Emblem", } }, ["Paragon"] = { [3.5] = { ["type"] = "Class", ["icon"] = "Paragon TFT icon.svg", ["synergy"] = "[[File:Paragon TFT gold icon.png|20px|link=]] Ally {{TFTt|Star Guardian|set=3.5}} basic attacks are converted to {{as|true damage}} while all other ally basic attacks are converted to {{as|magic damage}}.", }, [3.6] = { ["type"] = "Class", ["icon"] = "Paragon TFT icon.svg", ["synergy"] = "While at least [[File:Paragon TFT gold icon.png|20px|link=]] 1 Paragon is in play, your team's attacks are converted to {{as|magic damage}}. Your {{TFTt|Star Guardian|set=3.6|Star Guardians}}' attacks deal {{as|true damage}} instead.", } }, ["Parallel"] = { [8.5] = { ["type"] = "Origin", ["icon"] = "Parallel TFT icon.svg", ["synergy"] = "This effect is activated when there are exactly [[File:Parallel TFT gold icon.png|20px|link=]] 2 Parallels on the board.<br/><br/>Underground Ezreal learns a cool new trick from his older, more handsome self, and Ultimate Ezreal lets his past self participate in his timeline-hopping adventures.<br/><br/>Underground Ezreal's spell becomes a blast that hits all enemies in a line.<br/><br/>Ultimate Ezreal's spell summons two additional temporal duplicates..", } }, ["Pentakill"] = { [10] = { ["type"] = "Origin", ["icon"] = "Pentakill TFT icon.svg", ["synergy"] = "Pentakill champions reduce incoming damage by 15% and deal {{as|bonus damage}}. For each champion kill, a Pentakill champion rocks out and increases their {{as|damage bonus}} by 25%.<br />On the 5th kill, all Pentakill champions rock out and your team gains {{as|50% Attack Speed}}.", ["pluraltrait"] = "Pentakill Members", ["diamondtrait"] = true, ["levels"] = { [3] = "{{as|15% '''bonus''' damage}}", [5] = "{{as|30% '''bonus''' damage}}", [7] = "{{as|45% '''bonus''' damage}}", [10] = "50% damage reduction and {{as|99% '''bonus''' damage}}", }, ["item"] = "Pentakill Emblem", }, }, ["Phantom"] = { [1] = { ["type"] = "Origin", ["icon"] = "Phantom TFT icon.svg", ["synergy"] = "While at least [[File:Phantom TFT gold icon.png|20px|link=]] 2 Phantoms are in play, at the start of combat, a random enemy's health is set to {{as|100|health}}.<br />Works against epic monsters, but sets their health to {{as|{{fd|66.7}}% of their '''maximum''' health}}.", }, [11.1] = { ["type"] = "Origin", ["icon"] = "Phantom TFT icon.svg", ["synergy"] = "{{sbc|Combat start:}} Random enemies have their {{as|Health}} reduced.", ["diamondtrait"] = true, ["levels"] = { [1] = "Set 1 enemy's {{as|Health to 30% maximum Health}}", [2] = "Set 2 enemies' {{as|Health to 100}}", }, }, }, ["Piltover"] = { [9] = { ["type"] = "Origin", ["icon"] = "Piltover TFT icon.svg", ["synergy"] = "Gain the T-Hex. Every time you lose a player combat, the T-Hex gains Charges. Winning converts the Charges to Power for the T-Hex.<br/><br/>You may also sell the T-Hex if it has any Power, resetting the T-Hex and converting its Power to loot.", ["pluraltrait"] = "Piltovians", ["diamondtrait"] = true, ["levels"] = { [3] = "Gain the T-Hex.", [6] = "Gain bonus loot every round. Each loss counts as 2 losses instead.", }, ["item"] = "Piltover Emblem", }, [9.5] = { ["type"] = "Origin", ["icon"] = "Piltover TFT icon.svg", ["synergy"] = "Gain the T-Hex. Every time you lose a player combat, the T-Hex gains Charges. Winning converts the Charges to Power for the T-Hex and grants you loot based on the number of Charges converted.", ["pluraltrait"] = "Piltovians", ["diamondtrait"] = true, ["levels"] = { [3] = "Gain the T-Hex.", [6] = "Gain bonus loot every round. Each loss counts as 2 losses instead.", }, ["item"] = "Piltover Emblem", }, }, ["Pirate"] = { [1] = { ["type"] = "Origin", ["icon"] = "Pirate TFT icon.svg", ["synergy"] = "While at least [[File:Pirate TFT gold icon.png|20px|link=]] 3 Pirates are in play, at the end of each round against another player, spawns a chest that grants between {{g|0 and 4}}, with an average value of {{g|1.75}} per chest.", } }, ["Pit Fighter"] = { [13] = { ["type"] = "Class", ["icon"] = "Pit Fighter TFT icon.svg", ["synergy"] = "Pit Fighters gain {{as|15% {{tip|Tft Omnivamp|{{as|Omnivamp}}}}}} and deal {{as|'''bonus''' true damage}}. Once per combat at {{as|50% Health}}, they {{as|heal}} a percentage of {{as|their '''max''' Health}} over 2 seconds.", ["diamondtrait"] = true, ["levels"] = { [2] = "{{as|6% true damage}}, {{as|10% Health}}", [4] = "{{as|12% true damage}}, {{as|35% Health}}", [6] = "{{as|22% true damage}}, {{as|55% Health}}", [8] = "{{as|35% true damage}}, {{as|80% Health}}", }, ["item"] = "Pit Fighter Emblem", }, }, ["Poison"] = { [2] = { ["type"] = "Origin", ["icon"] = "Poison TFT icon.svg", ["synergy"] = "While at least [[File:Poison TFT gold icon.png|20px|link=]] 3 Poisons are in play, Poisons apply '''Neurotoxin''' when they deal damage, increasing the {{as|mana cost of the target's spell by 33%}}.", } }, ["Porcelain"] = { [11] = { ["type"] = "Origin", ["icon"] = "Porcelain TFT icon.svg", ["synergy"] = "After casting, Porcelain champions boil, gaining {{as|Attack Speed}} and taking less damage for 4 seconds.", ["diamondtrait"] = true, ["levels"] = { [2] = "{{as|+30% AS}}; 20% reduced damage", [4] = "{{as|+55% AS}}; 33% reduced damage", [6] = "{{as|+100% AS}}; 50% reduced damage", }, ["item"] = "Porcelain Emblem", }, }, ["Portal"] = { [12] = { ["type"] = "Origin", ["icon"] = "Portal TFT icon.svg", ["synergy"] = "{{sbc|Combat start:}} Portal champions Shield for 15 seconds.<br><br>Objects from other dimensions fly out of a portal every few seconds to help allies and disrupt enemies. The portal becomes 8% stronger for each Portal champion's star level.", ["diamondtrait"] = true, ["levels"] = { [3] = "200 Shield, Small portal", [6] = "450 Shield, Medium portal", [8] = "700 Shield, Large portal", [10] = "1500 Shield, GIGA portal", }, ["item"] = "Portal Emblem", }, }, ["Prankster"] = { [8] = { ["type"] = "Class", ["icon"] = "Prankster TFT icon.svg", ["synergy"] = "", ["levels"] = { [2] = "Once per combat at 50% Health, spawn a {{TFTi|Target Dummy|target dummy}}, move to a safe location, and restore {{as|350 Health}}.", [3] = "And, Prankster's dummies {{tip|TFT Stun|stun}} the enemy that killed them for {{fd|1.5}} seconds.", }, ["item"] = "Prankster Emblem", }, [8.5] = { ["type"] = "Class", ["icon"] = "Prankster TFT icon.svg", ["synergy"] = "", ["levels"] = { [2] = "Once per combat at 50% Health, spawn a {{TFTi|Target Dummy|target dummy}}, move to a safe location, and restore {{as|150 Health}}.", [3] = "And, Prankster's dummies {{tip|TFT Stun|stun}} the enemy that killed them for {{fd|1.5}} seconds.", }, ["item"] = "Prankster Emblem", }, }, ["Predator"] = { [2] = { ["type"] = "Class", ["icon"] = "Predator TFT icon.svg", ["synergy"] = "While at least [[File:Predator TFT gold icon.png|20px|link=]] 3 Predators are in play, Predators instantly kill enemies they damage who are {{as|'''below''' 25% health}}.", } }, ["Preserver"] = { [12] = { ["type"] = "Class", ["icon"] = "Preserver TFT icon.svg", ["synergy"] = "Your team {{as|heals|heal}} for a {{as|percent of their '''max''' Health}} every 3 seconds. If they're full {{as|Health}}, restore {{as|Mana}} instead.<br><br>Preservers gain double the amount.", ["diamondtrait"] = false, ["levels"] = { [2] = "{{as|2% HP}} or {{as|3% MP}}", [3] = "{{as|4% HP}} or {{as|5% MP}}", [4] = "{{as|6% HP}} or {{as|7% MP}}", [5] = "{{as|9% HP}} or {{as|11% MP}}", }, ["item"] = "Preserver Emblem", }, }, ["Prodigy"] = { [7.5] = { ["type"] = "Origin", ["icon"] = "Prodigy TFT icon.svg", ["synergy"] = "Gain a random trait each game. She summons a former {{TFTt|Trainer}} to aid her in battle, who also gains this trait. Trainer's {{tip|TFT AP|{{as|Ability Power}}}} is always equal to Nomsy's {{as|Ability Power}}. When die, Trainers gain {{as|+100% Attack Speed}}.", } }, ["Protector"] = { [3] = { ["type"] = "Class", ["icon"] = "Protector TFT icon.svg", ["synergy"] = "Protectors gain a shield based on their health for 4 seconds whenever they cast a spell. The shield doesn't stack.", ["diamondtrait"] = true, ["levels"] = { [2] = "{{as|25% '''maximum''' health}} shield", [4] = "{{as|30% '''maximum''' health}} shield", [6] = "{{as|40% '''maximum''' health}} shield", }, ["item"] = "Protector's Chestguard", }, [3.5] = { ["type"] = "Class", ["icon"] = "Protector TFT icon.svg", ["synergy"] = "Protectors gain a shield based on their health for 4 seconds whenever they cast a spell. The shield doesn't stack.", ["diamondtrait"] = true, ["levels"] = { [2] = "{{as|30% '''maximum''' health}} shield", [4] = "{{as|40% '''maximum''' health}} shield", [6] = "{{as|50% '''maximum''' health}} shield", }, ["item"] = "Protector's Chestguard", }, [3.6] = { ["type"] = "Class", ["icon"] = "Protector TFT icon.svg", ["synergy"] = "Whenever a Protector casts their ability, they gain a Shield for 4 seconds.", ["diamondtrait"] = true, ["levels"] = { [2] = "{{as|30% '''max''' Health}}.", [4] = "{{as|40% '''max''' Health}}.", [6] = "{{as|50% '''max''' Health}}.", }, ["item"] = "Protector Emblem", }, [6] = { ["type"] = "Class", ["icon"] = "Protector TFT icon.svg", ["synergy"] = "Protectors gain a shield based on their health for 4 seconds whenever they cast a spell. The shield doesn't stack.", ["diamondtrait"] = true, ["levels"] = { [2] = "{{as|20% '''maximum''' health}} shield", [3] = "{{as|35% '''maximum''' health}} shield", [4] = "{{as|45% '''maximum''' health}} shield", [5] = "{{as|60% '''maximum''' health}} shield", }, ["item"] = "Protector Emblem", } }, ["Punk"] = { [10] = { ["type"] = "Origin", ["icon"] = "Punk TFT icon.svg", ["synergy"] = "Punks gain {{as|'''bonus''' Health}} and {{as|Attack Damage}}, which increases by 1% every time you spend gold on a Shop reroll.<br />After Punks fight in combat, your 1st Shop reroll costs 1 gold and grants 3% bonus instead!", ["diamondtrait"] = true, ["levels"] = { [2] = "{{as|180 Health}} and {{as|18% Attack Damage}}", [4] = "{{as|300 Health}} and {{as|30% Attack Damage}}", [6] = "{{as|420 Health}} and {{as|42% Attack Damage}}", }, ["item"] = "Punk Emblem", }, }, ["Pyro"] = { [12] = { ["type"] = "Origin", ["icon"] = "Pyro TFT icon.svg", ["synergy"] = "Your team gains {{as|3% Attack Speed}}. Pyro champions gain {{as|'''more''' Attack Speed}} and {{tip|Execute|execute}} enemies {{as|'''under''' 10% Health}}.<br><br>For each kill, Pyro champions create an infernal cinder that you collect the next round. For every 5 cinders you collect, your team gains {{as|2% '''more''' Attack Speed}}.", ["pluraltrait"] = "Pyros", ["diamondtrait"] = false, ["levels"] = { [2] = "{{as|5% AS}}", [3] = "{{as|25% AS}}", [4] = "{{as|40% AS}}", [5] = "{{as|55% AS}} and execute {{as|'''under''' 15% Health}}", }, ["item"] = "Pyro Emblem", }, }, ["Quickdraw"] = { [8.5] = { ["type"] = "Class", ["icon"] = "Quickdraw TFT icon.svg", ["synergy"] = "After every 2 damaging ability projectiles, Quickdraw units fire a bonus ability projectile.<br/><br/> Bonus shots deal:", ["diamondtrait"] = false, ["levels"] = { [2] = "60% total damage", [3] = "100% total damage", [4] = "140% total damage", }, } }, ["Quickstriker"] = { [13] = { ["type"] = "Class", ["icon"] = "Quickstriker TFT icon.svg", ["synergy"] = "Quickstrikers move {{as|faster|MS}} and gain {{as|Attack Speed}}, based on {{as|their target's '''missing''' Health}}.", ["levels"] = { [2] = "{{as|20-60% AS}}", [3] = "{{as|30-80% AS}}", [4] = "{{as|40-100% AS}}. On target death, Quickstrikers dash to a new target and gain 200 shield for 3 seconds.", }, ["item"] = "Quickstriker Emblem", }, }, ["Ragewing"] = { [7] = { ["type"] = "Origin", ["icon"] = "Ragewing TFT icon.svg", ["innate"] = "Convert {{as|mana}} to rage; attacks generate 15 rage, but do not gain any rage from taking damage. After casting an ability, enrage for 4 seconds: gaining {{as|30% '''bonus''' attack speed}} but can't gain rage.", ["synergy"] = "Gain bonus stats when enraged.", ["diamondtrait"] = true, ["levels"] = { [3] = "50% AS and 30% omnivamp", [6] = "150% AS and 50% omnivamp", [9] = "250% AS and 80% omnivamp", }, ["item"] = "Ragewing Emblem", }, [7.5] = { ["type"] = "Origin", ["icon"] = "Ragewing TFT icon.svg", ["innate"] = "Convert {{as|mana}} to rage; attacks generate 15 rage, but do not gain any rage from taking damage. After casting an ability, enrage for 4 seconds: gaining {{as|30% '''bonus''' attack speed}} but can't gain rage.", ["synergy"] = "Gain bonus stats when enraged.", ["diamondtrait"] = true, ["levels"] = { [2] = "60% AS and 15% omnivamp", [4] = "120% AS and 30% omnivamp", [6] = "205% AS and 50% omnivamp", [8] = "280% AS and 75% omnivamp", }, }, }, ["Ranger"] = { [1] = { ["type"] = "Class", ["icon"] = "Ranger TFT icon.svg", ["synergy"] = "Every 3 seconds, Rangers have a chance to gain {{as|double attack speed}} for 3 seconds.", ["levels"] = { [2] = "40% chance", [4] = "70% chance", } }, [2] = { ["type"] = "Class", ["icon"] = "Ranger TFT icon.svg", ["synergy"] = "Every 3 seconds, Rangers have a chance to gain {{as|increased attack speed}} for 3 seconds.", ["levels"] = { [2] = "35% at{{times}}2 attack speed", [4] = "80% at{{times}}2 attack speed", [6] = "100% at{{times}}{{fd|2.5}} attack speed", } }, [5] = { ["type"] = "Class", ["icon"] = "Ranger TFT icon.svg", ["synergy"] = "Every 4 seconds, Rangers gain {{as|'''bonus''' attack speed}} for 4 seconds. They regain this bonus every 4 seconds thereafter.", ["levels"] = { [2] = "+75% attack speed", [4] = "+180% attack speed", } }, [5.5] = { ["type"] = "Class", ["icon"] = "Ranger TFT icon.svg", ["synergy"] = "Every 4 seconds, Rangers gain {{as|'''bonus''' attack speed}} for 4 seconds. They regain this bonus every 4 seconds thereafter.", ["diamondtrait"] = true, ["levels"] = { [2] = "+80% attack speed", [4] = "+200% attack speed", [6] = "+500% attack speed", }, ["item"] = "Ranger Emblem", }, [5.6] = { ["type"] = "Class", ["icon"] = "Ranger TFT icon.svg", ["synergy"] = "Rangers gain an {{as|Attack Speed}} buff that switches on and off every 4 seconds. This buff applies to the {{as|Ranger's '''total''' Attack Speed}}.", ["diamondtrait"] = true, ["levels"] = { [2] = "{{as|80% AS}}", [4] = "{{as|200% AS}}", [6] = "{{as|500% AS}}", }, ["item"] = "Ranger Emblem", } }, ["Rapidfire"] = { [10] = { ["type"] = "Class", ["icon"] = "Rapidfire TFT icon.svg", ["synergy"] = "Your team gains {{as|10% Attack Speed}}.<br />Rapidfire champions gain more on every attack, up to 10 stacks.", ["levels"] = { [2] = "{{as|4% Attack Speed}}", [4] = "{{as|9% Attack Speed}}", [6] = "{{as|16% Attack Speed}}", }, ["item"] = "Rapidfire Emblem", }, [14] = { ["type"] = "Class", ["icon"] = "Rapidfire TFT icon.svg", ["synergy"] = "Your team gains {{as|10% Attack Speed}}.<br />Rapidfire champions gain more on each attack, stacking up to 10 times.", ["levels"] = { [2] = "{{as|4% Attack Speed}}", [4] = "{{as|10% Attack Speed}}", [6] = "{{as|24% Attack Speed}}", }, ["item"] = "Rapidfire Emblem", }, }, ["Ravenous"] = { [12] = { ["type"] = "Origin", ["icon"] = "Ravenous TFT icon.svg", ["synergy"] = "(Unique) Briar gains 0.7% {{tip|TFT Damage Amp|Damage Amp}} for each [[File:TFT_Health.png|22px|link=]] {{as|tactician player health|AS}} you are missing. Each round, gain {{TFTi|A Light Snack|set=12}} to give her {{as|180 Health}} in exchange for [[File:TFT_Health.png|22px|link=]] {{as|3 of your tactician player health|AS}}.", }, }, ["Reaper"] = { [11] = { ["type"] = "Class", ["icon"] = "Reaper TFT icon.svg", ["synergy"] = "", ["levels"] = { [2] = "Reapers' Abilities can {{tip|TFT Crit|critically strike}} and they gain {{as|25% Critical Strike Chance}}.", [4] = "Additionally, Reapers' bleed enemies for {{as|50% '''bonus''' true damage}} over 2 seconds.", }, ["item"] = "Reaper Emblem", }, }, ["Reaver King"] = { [9.5] = { ["type"] = "Class", ["icon"] = "Reaver King TFT icon.svg", ["synergy"] = "Gangplank uses his cutlass when placed in the front 2 rows and his pistol when placed in the back 2 rows.", }, }, ["Rebel"] = { [3] = { ["type"] = "Origin", ["icon"] = "Rebel TFT icon old.svg", ["synergy"] = "At the start of combat, Rebels gain a shield and '''bonus''' damage for each adjacent Rebel. The shield lasts for 8 seconds. The shield does not scale with {{tip|TFT AP|ability power}}.", ["diamondtrait"] = true, ["levels"] = { [3] = "150 shield and 10% damage", [6] = "210 shield and 12% damage", [9] = "330 shield and 15% damage", }, ["item"] = "Rebel Medal", }, [3.5] = { ["type"] = "Origin", ["icon"] = "Rebel TFT icon old.svg", ["synergy"] = "At the start of combat, Rebels gain a shield and '''bonus''' damage for each adjacent Rebel. The shield lasts for 8 seconds. The shield does not scale with {{tip|TFT AP|ability power}}.", ["diamondtrait"] = true, ["levels"] = { [3] = "150 shield and 10% damage", [6] = "225 shield and 12% damage", [9] = "400 shield and 20% damage", }, ["item"] = "Rebel Medal", }, [3.6] = { ["type"] = "Origin", ["icon"] = "Rebel TFT icon old.svg", ["synergy"] = "At the start of combat for 8 seconds, Rebels gain a Shield and '''bonus''' damage for each adjacent Rebel.", ["diamondtrait"] = true, ["levels"] = { [3] = "150 Shield; +6% '''bonus''' damage", [6] = "225 Shield; +10% '''bonus''' damage", [9] = "400 Shield; +20% '''bonus''' damage", }, ["item"] = "Rebel Emblem", }, [11.1] = { ["type"] = "Origin", ["icon"] = "Rebel TFT icon old.svg", ["synergy"] = "{{sbc|Combat start:}} For 10 seconds, your team gains a Shield and '''bonus''' damage for each adjacent ally.", ["diamondtrait"] = true, ["levels"] = { [1] = "150 Shield, +4% '''bonus''' damage", [2] = "300 Shield, +8% '''bonus''' damage", }, }, [13] = { ["type"] = "Origin", ["icon"] = "Rebel TFT icon.svg", ["synergy"] = "Rebels gain {{as|15% '''max''' Health}}.<br><br>After your team loses {{as|25% of '''their''' Health}}, a smoke signal appears, granting Rebels {{as|60% Attack Speed}} for 5 seconds and extra power for the rest of combat.", ["diamondtrait"] = true, ["levels"] = { [3] = "+20% {{as|AD}}/{{as|AP}}", [5] = "+40% {{as|AD}}/{{as|AP}}, {{as|12% Health}}", [7] = "+45% {{as|AD}}/{{as|AP}}, {{as|15% Health}}, and {{tip|TFT Stun|Stun}} all enemies for 2 seconds", [10] = "The smoke signal triggers at Combat Start and every 12 seconds.", }, ["item"] = "Rebel Emblem", }, }, ["Recon"] = { [8] = { ["type"] = "Class", ["icon"] = "Recon TFT icon.svg", ["innate"] = "Gain {{tip|TFT Range|{{as|+2 hex Attack Range}}}}.", ["synergy"] = "If there is an enemy nearby, Recon units will dash to safety before casting their Ability.", ["levels"] = { [2] = "Gains {{as|+20% Crit Chance}}.", [4] = "Gains {{as|+45% Crit Chance}}.", [6] = "Gains {{as|+75% Crit Chance}} and Recon Abilities can {{tip|TFT Crit|critically strike}}.", }, ["item"] = "Recon Emblem", }, }, ["Redeemed"] = { [5] = { ["type"] = "Origin", ["icon"] = "Redeemed TFT icon.svg", ["synergy"] = "Redeemed have bonus {{as|armor}}, {{as|magic resistance}}, and ability power. When they die, this bonus splits among remaining Redeemed allies.", ["diamondtrait"] = true, ["levels"] = { [3] = "30 resistances, 30 ability power", [6] = "55 resistances, 55 ability power", [9] = "95 resistances, 95 ability power", }, ["item"] = "Redeemed Emblem", }, [5.5] = { ["type"] = "Origin", ["icon"] = "Redeemed TFT icon.svg", ["synergy"] = "Redeemed have bonus {{as|armor}}, {{as|magic resistance}}, and ability power. When they die, this bonus splits among remaining Redeemed allies.", ["diamondtrait"] = true, ["levels"] = { [3] = "20 resistances, 20 ability power", [6] = "35 resistances, 35 ability power", [9] = "70 resistances, 70 ability power", }, ["item"] = "Redeemed Emblem", }, [5.6] = { ["type"] = "Origin", ["icon"] = "Redeemed TFT icon.svg", ["synergy"] = "Redeemed champions gain {{as|Armor}}, {{as|Magic Resist}}, and {{tip|TFT AP|{{as|Ability Power}}}}. When they die, their bonus is split among remaining Redeemed allies.", ["diamondtrait"] = true, ["levels"] = { [3] = "{{as|20 Armor}}, {{as|20 MR}}, {{as|30 AP}}", [6] = "{{as|35 Armor}}, {{as|35 MR}}, {{as|60 AP}}", [8] = "{{as|45 Armor}}, {{as|45 MR}}, {{as|75 AP}}", [10] = "{{as|100 Armor}}, {{as|100 MR}}, {{as|150 AP}}", }, ["item"] = "Redeemed Emblem", } }, ["Redeemer"] = { [9] = { ["type"] = "Class", ["icon"] = "Redeemer TFT icon.svg", ["synergy"] = "Whenever an ally gains a Shield, grant them {{as|8% stacking Attack Speed}} for the rest of combat.", }, }, ["Renegade"] = { [8] = { ["type"] = "Class", ["icon"] = "Renegade TFT icon.svg", ["synergy"] = "Renegade units deal '''bonus''' damage, and the last one standing deals more.", ["diamondtrait"] = true, ["levels"] = { [3] = "40% '''bonus''' damage, 20% for last alive.", [6] = "80% '''bonus''' damage, 40% for last alive.", }, ["item"] = "Renegade Emblem", }, [8.5] = { ["type"] = "Class", ["icon"] = "Renegade TFT icon.svg", ["synergy"] = "Renegade units deal '''bonus''' damage, and the last one standing deals more.", ["diamondtrait"] = true, ["levels"] = { [3] = "25% '''bonus''' damage, extra 20% for last alive.", [5] = "40% '''bonus''' damage, extra 30% for last alive.", [7] = "55% '''bonus''' damage, extra 40% for last alive.", }, ["item"] = "Renegade Emblem", }, }, ["Renewer"] = { [5] = { ["type"] = "Class", ["icon"] = "Renewer TFT icon.svg", ["synergy"] = "Renewers heal for a percent of their {{as|'''maximum''' health}} each second. If they're full health, they restore {{as|mana}} instead.", ["diamondtrait"] = true, ["levels"] = { [2] = "{{as|3% health}} or {{as|3% mana}}", [4] = "{{as|6% health}} or {{as|6% mana}}", [6] = "{{as|9% health}} or {{as|9% mana}}", }, ["item"] = "Renewer Emblem", }, [5.5] = { ["type"] = "Class", ["icon"] = "Renewer TFT icon.svg", ["synergy"] = "Renewers heal for a percent of their {{as|'''maximum''' health}} each second. If they're full health, they restore {{as|mana}} instead.", ["diamondtrait"] = true, ["levels"] = { [2] = "{{as|4% health}} or {{as|4% mana}}", [4] = "{{as|7% health}} or {{as|7% mana}}", [6] = "{{as|10% health}} or {{as|10% mana}}", }, ["item"] = "Renewer Emblem", }, [5.6] = { ["type"] = "Class", ["icon"] = "Renewer TFT icon.svg", ["synergy"] = "Renewers {{as|heal}} for a percent of their {{as|'''max''' Health}} each second. If {{as|Health}} is full, restore {{as|Mana}} instead.", ["diamondtrait"] = true, ["levels"] = { [2] = "{{as|4% Health}} or {{as|4% Mana}}", [4] = "{{as|7% Health}} or {{as|7% Mana}}", [6] = "{{as|10% Health}} or {{as|10% Mana}}", }, ["item"] = "Renewer Emblem", }, }, ["Revel"] = { [7] = { ["type"] = "Origin", ["icon"] = "Revel TFT icon.svg", ["synergy"] = "After dealing damage with an ability, launch firecrackers that deal {{as|magic damage}} equal to the number of enemies damaged to random enemies.", ["diamondtrait"] = true, ["levels"] = { [2] = "150 magic damage", [3] = "175 magic damage", [4] = "250 magic damage", [5] = "275 magic damage", }, ["item"] = "Revel Emblem", } }, ["Revenant"] = { [5] = { ["type"] = "Origin", ["icon"] = "Revenant TFT icon.svg", ["synergy"] = "Revenants revive after their first death each combat. Once revived, they take and deal 30% increased damage.", ["diamondtrait"] = true, ["levels"] = { [2] = "Revive with {{as|10% max health}}", [3] = "Revive with {{as|40% max health}}", [4] = "Revive with {{as|75% max health}}", }, ["item"] = "Revenant Emblem", }, [5.5] = { ["type"] = "Origin", ["icon"] = "Revenant TFT icon.svg", ["synergy"] = "Revenants revive after their first death each combat. Once revived, they take and deal 30% increased damage.", ["diamondtrait"] = true, ["levels"] = { [2] = "Revive with {{as|10% max health}}", [3] = "Revive with {{as|40% max health}}", [4] = "Revive with {{as|75% max health}}", }, ["item"] = "Revenant Emblem", }, [5.6] = { ["type"] = "Origin", ["icon"] = "Revenant TFT icon.svg", ["synergy"] = "Revenants revive after their first death each combat. Once revived, they take and deal 25% increased damage.", ["diamondtrait"] = true, ["levels"] = { [2] = "Revive with {{as|10% Health}}", [3] = "Revive with {{as|25% Health}}", [4] = "Revive with {{as|45% Health}}", [5] = "Revive with {{as|70% Health}}", }, ["item"] = "Revenant Emblem", }, }, ["Riftwalker"] = { [8.5] = { ["type"] = "Origin", ["icon"] = "Riftwalker TFT icon.svg", ["synergy"] = "When there are [[File:Riftwalker TFT gold icon.png|20px|link=]] 3 Riftwalkers, open a gap between dimensions and summon their ally Zac, who grows in power based on the star level of Riftwalkers. Zac gains the last-listed Trait of the closest Riftwalker.", ["item"] = "Riftwalker Emblem", } }, ["Rival"] = { [6.5] = { ["type"] = "Origin", ["icon"] = "Rival TFT icon.svg", ["synergy"] = "This trait is active when you have exactly [[File:Rival TFT gold icon.png|20px|link=]] 1 unique Rival unit, as Rivals refuse to work together.<br />{{TFTc|Vi|Vi's|set=6.5}} mana cost is reduced to 20.<br />{{TFTc|Jinx|set=6.5}} gains {{as|40% '''bonus''' attack speed}} for 3 seconds on takedowns.", } }, ["Robot"] = { [1] = { ["type"] = "Origin", ["icon"] = "Robot TFT icon.svg", ["synergy"] = "Robots begin combat with {{as|full mana}}.", } }, ["Rogue"] = { [9] = { ["type"] = "Class", ["icon"] = "Rogue TFT icon.svg", ["synergy"] = "", ["diamondtrait"] = false, ["levels"] = { [2] = "When a Rogue falls {{as|'''below''' 50% Health}}, they briefly become untargetable and dash to an enemy within 4 hexes (preferring enemy backline).", [4] = "Additionally, a Rogue's first attack on an enemy bleeds them for {{as|30% of their '''max''' Health}} as {{as|magic damage}} over 5 seconds.", }, ["item"] = "Rogue Emblem", }, [9.5] = { ["type"] = "Class", ["icon"] = "Rogue TFT icon.svg", ["synergy"] = "", ["diamondtrait"] = false, ["levels"] = { [2] = "When a Rogue falls {{as|'''below''' 50% Health}}, they briefly become untargetable and dash to an enemy within 4 hexes (preferring enemy backline).", [4] = "Additionally, a Rogue's first attack on an enemy bleeds them for {{as|50% of their '''max''' Health}} as {{as|magic damage}} over 5 seconds.", }, ["item"] = "Rogue Emblem", }, }, ["Sage"] = { [11] = { ["type"] = "Class", ["icon"] = "Sage TFT icon.svg", ["synergy"] = "{{sbc|Combat start:}} Allies in the front 2 rows gain {{tip|Tft Omnivamp|{{as|Omnivamp}}}}. Allies in the back 2 rows gain {{tip|TFT AP|{{as|Ability Power}}}}.", ["diamondtrait"] = true, ["levels"] = { [2] = "{{as|+12% {{tip|Tft Omnivamp|{{as|Omnivamp}}}}}} or {{as|+15 {{tip|TFT AP|{{as|AP}}}}}}", [3] = "{{as|+20% {{tip|Tft Omnivamp|{{as|Omnivamp}}}}}} or {{as|+30 {{tip|TFT AP|{{as|AP}}}}}}", [4] = "{{as|+30% {{tip|Tft Omnivamp|{{as|Omnivamp}}}}}} or {{as|+45 {{tip|TFT AP|{{as|AP}}}}}}", [5] = "{{as|+45% {{tip|Tft Omnivamp|{{as|Omnivamp}}}}}} or {{as|+75 {{tip|TFT AP|{{as|AP}}}}}}", }, ["item"] = "Sage Emblem", }, }, ["Scalescorn"] = { [7] = { ["type"] = "Origin", ["icon"] = "Scalescorn TFT icon.svg", ["synergy"] = "If you don't have a {{TFTt|Dragon|set=7}} on your team, Scalescorn champions deal {{as|'''bonus''' magic damage}} and take 20% reduced damage from enemies with more than 2500 {{as|health}}.", ["diamondtrait"] = true, ["levels"] = { [2] = "25% magic damage", [4] = "50% magic damage", [6] = "80% magic damage", }, ["item"] = "Scalescorn Emblem", }, [7.5] = { ["type"] = "Origin", ["icon"] = "Scalescorn TFT icon.svg", ["synergy"] = "If you don't have a {{TFTt|Dragon|set=7.5}} on your team, Scalescorn champions deal {{as|'''bonus''' magic damage}} and take 20% reduced damage from enemies with more than 1900 {{as|health}}.", ["diamondtrait"] = true, ["levels"] = { [2] = "15% magic damage", [4] = "50% magic damage", [6] = "115% magic damage", }, ["item"] = "Scalescorn Emblem", } }, ["Scholar"] = { [6] = { ["type"] = "Class", ["icon"] = "Scholar TFT icon.svg", ["synergy"] = "All allies restore {{as|mana}} every 2 seconds.", ["diamondtrait"] = true, ["levels"] = { [2] = "5 mana", [4] = "10 mana", [6] = "20 mana", }, ["item"] = "Scholar Emblem", }, [6.5] = { ["type"] = "Class", ["icon"] = "Scholar TFT icon.svg", ["synergy"] = "All allies restore {{as|mana}} every 2 seconds.", ["diamondtrait"] = true, ["levels"] = { [2] = "5 mana", [4] = "15 mana", [6] = "30 mana", }, ["item"] = "Scholar Emblem", }, [12] = { ["type"] = "Class", ["icon"] = "Scholar TFT icon.svg", ["synergy"] = "Scholars gain {{as|'''bonus''' Mana}} on attack and {{as|Ability Power}}", ["diamondtrait"] = false, ["levels"] = { [2] = "{{as|3 Mana}} per attack, {{as|10 AP}}", [4] = "{{as|5 Mana}} per attack, {{as|15 AP}}", [6] = "{{as|10 Mana}} per attack, {{as|20 AP}}, and Abilities heal an ally for 10% of damage dealt", }, ["item"] = "Scholar Emblem", }, }, ["Scrap"] = { [6] = { ["type"] = "Origin", ["icon"] = "Scrap TFT icon.svg", ["synergy"] = "At the start of combat, a number of incomplete components on Scrap champions turn into full items for the rest of combat. Additionally your team also gains a shield for each item component equipped in your army, including those that are part of a full item.", ["levels"] = { [2] = "1 component, 20 shield", [4] = "3 components, 40 shield", [6] = "All components, 60 shield", }, ["item"] = "Scrap Emblem", }, [6.5] = { ["type"] = "Origin", ["icon"] = "Scrap TFT icon.svg", ["synergy"] = "At the start of combat, a number of incomplete components on Scrap champions turn into full items for the rest of combat. Additionally your team also gains a shield for each item component equipped in your army, including those that are part of a full item.", ["levels"] = { [2] = "1 component, 20 shield", [4] = "3 components, 30 shield", [6] = "All components, 50 shield", }, ["item"] = "Scrap Emblem", }, [13] = { ["type"] = "Origin", ["icon"] = "Scrap TFT icon.svg", ["synergy"] = "{{sbc|Combat start:}} Components held by Scrap units temporarily turn into full items. Scrap units gain Shield for 24 seconds for each component held by your team, including those that make up a full item.", ["diamondtrait"] = true, ["levels"] = { [2] = "1 component, 25 Shield", [4] = "3 components, 35 Shield", [6] = "All components, and full items become lucky! 45 Shield", [9] = "Generate {{as|Radiant}} items! 60 Shield", }, ["item"] = "Scrap Emblem", } }, ["Sentinel"] = { [5.5] = { ["type"] = "Origin", ["icon"] = "Sentinel TFT icon old.svg", ["synergy"] = "At start of combat, the Sentinel with the most items (if tied, the most {{as|attack speed}}, if tied, random) gains a shield that grants {{as|'''bonus''' attack speed}} each time it is applied. When the shield is destroyed or expires it will pass to the ally with the {{as|lowest percent health}}.", ["diamondtrait"] = true, ["levels"] = { [3] = "175 shield, 20% AS, 4 second duration", [6] = "800 shield, 80% AS, 2 second duration", [9] = "2000 shield, 600% AS, 1 second duration", }, ["item"] = "Sentinel Emblem", }, [5.6] = { ["type"] = "Origin", ["icon"] = "Sentinel TFT icon old.svg", ["synergy"] = "{{sbc|Combat start:}} The Sentinel with the most items (ties broken by {{as|'''highest''' Attack Speed}}) gains a Shield that grants stacking {{as|Attack Speed}}. When it is destroyed or expires, it bounces to the ally with {{as|'''lowest percent''' Health}} and renews. The {{as|Attack Speed}} bonus persists between Shield bounces.", ["diamondtrait"] = true, ["levels"] = { [3] = "175 Shield, {{as|20% AS}}, 4 seconds duration", [6] = "800 Shield, {{as|80% AS}}, 2 seconds duration", [9] = "1400 Shield, {{as|140% AS}}, 2 seconds duration", [10] = "2000 Shield, {{as|600% AS}}, 1 second duration", }, ["item"] = "Sentinel Emblem", }, [10] = { ["type"] = "Class", ["icon"] = "Sentinel TFT icon.svg", ["synergy"] = "Your team gains {{as|Armor}} and {{as|Magic Resist}}. Sentinels gain double.", ["diamondtrait"] = true, ["levels"] = { [2] = "16 {{as|Armor}}, 16 {{as|Magic Resist}}", [4] = "35 {{as|Armor}}, 35 {{as|Magic Resist}}", [6] = "55 {{as|Armor}}, 55 {{as|Magic Resist}}", [8] = "100 {{as|Armor}}, 100 {{as|Magic Resist}}", }, ["item"] = "Sentinel Emblem", }, [13] = { ["type"] = "Class", ["icon"] = "Sentinel TFT icon.svg", ["synergy"] = "Your team gains {{as|Armor}} and {{as|Magic Resist}}. Sentinels gain triple.", ["levels"] = { [2] = "12 {{as|AR}}/{{as|MR}}", [4] = "25 {{as|AR}}/{{as|MR}}", [6] = "42 {{as|AR}}/{{as|MR}}", }, ["item"] = "Sentinel Emblem", }, }, ["Shade"] = { [4] = { ["type"] = "Class", ["icon"] = "Shade TFT icon.svg", ["innate"] = "When combat starts, Shades teleport to the enemy backline.", ["synergy"] = "After every 3 basic attacks Shades dip into the shadows, {{tip|TFT invisible|stealthing}} and causing their next basic attack to deal {{as|'''bonus''' magic damage}}.", ["diamondtrait"] = true, ["levels"] = { [2] = "125 damage", [3] = "400 damage", [4] = "750 damage", } } }, ["Shadow"] = { [2] = { ["type"] = "Origin", ["icon"] = "Shadow TFT icon.svg", ["synergy"] = "At the start of combat, Shadow units deal increased damage for 6 seconds.", ["levels"] = { [3] = "+65% increased damage. Refreshed on takedown.", [6] = "+150% increased damage. Refreshed on any Shadow takedown.", } } }, ["Shadow Isles"] = { [9] = { ["type"] = "Origin", ["icon"] = "Shadow Isles TFT icon.svg", ["synergy"] = "After dealing or receiving damage 8 times, Shadow Isles champions gain a Shield for 12 seconds and become Spectral for the rest of combat. Spectral units gain {{as|Mana}} every second.", ["pluraltrait"] = "Wraiths", ["diamondtrait"] = true, ["levels"] = { [2] = "40% Health Shield, {{as|5 Mana}}", [4] = "80% Health Shield, {{as|12 Mana}}", [6] = "125% Health Shield, {{as|20 Mana}}", }, ["item"] = "Shadow Isles Emblem", }, }, ["Shapeshifter"] = { [1] = { ["type"] = "Class", ["icon"] = "Shapeshifter TFT icon.svg", ["synergy"] = "When Shapeshifters activate their Special Ability for the first time, they gain additional {{as|'''maximum''' health}} and heal for the amount gained.", ["levels"] = { [3] = "{{as|+60% of '''maximum''' health}}", [6] = "{{as|+100% of '''maximum''' health}}", } }, [7] = { ["type"] = "Class", ["icon"] = "Shapeshifter TFT icon.svg", ["synergy"] = "Transforming grants {{as|bonus '''maximum''' health}}, and heals for that amount.", ["levels"] = { [2] = "{{as|50% '''bonus''' health}}", [4] = "{{as|100% '''bonus''' health}}", [6] = "{{as|150% '''bonus''' health}}", }, }, [7.5] = { ["type"] = "Class", ["icon"] = "Shapeshifter TFT icon.svg", ["synergy"] = "Transforming grants {{as|bonus '''maximum''' health}}, and heals for that amount.", ["levels"] = { [2] = "{{as|50% '''bonus''' health}}", [4] = "{{as|100% '''bonus''' health}}", }, }, [12] = { ["type"] = "Class", ["icon"] = "Shapeshifter TFT icon.svg", ["synergy"] = "Shapeshifters gain {{as|'''bonus max''' Health}}. After their first Ability cast, they triple this effect.", ["levels"] = { [2] = "{{as|10% Health}}", [4] = "{{as|18% Health}}", [6] = "{{as|27% Health}}", [8] = "{{as|33% Health}}, and {{as|heal}} {{as|3% '''max''' Health}} every 2 seconds", [10] = "{{as|66% Health}}, and {{as|heal}} {{as|5% '''max''' Health}} every 2 seconds", }, ["item"] = "Shapeshifter Emblem", }, }, ["Sharpshooter"] = { [4] = { ["type"] = "Class", ["icon"] = "Sharpshooter TFT icon.svg", ["synergy"] = "Sharpshooters basic attacks and spells ricochet to nearby enemies dealing reduced damage (infinite range).", ["diamondtrait"] = true, ["levels"] = { [2] = "1 ricochet with 55% reduced damage", [4] = "2 ricochets with 50% reduced damage", [6] = "3 ricochets with 45% reduced damage", } }, [4.5] = { ["type"] = "Class", ["icon"] = "Sharpshooter TFT icon.svg", ["synergy"] = "Sharpshooters basic attacks and spells ricochet to nearby enemies dealing reduced damage (infinite range).", ["diamondtrait"] = true, ["levels"] = { [2] = "2 ricochet with 65% reduced damage", [4] = "3 ricochets with 45% reduced damage", [6] = "4 ricochets with 30% reduced damage", } }, [4.6] = { ["type"] = "Class", ["icon"] = "Sharpshooter TFT icon.svg", ["synergy"] = "Sharpshooters' attacks and Abilities ricochet to nearby enemies, dealing reduced damage.", ["diamondtrait"] = true, ["levels"] = { [2] = "1 ricochets with 55% reduced damage", [4] = "2 ricochets with 50% reduced damage", [6] = "3 ricochets with 45% reduced damage", } } }, ["Shimmerscale"] = { [7] = { ["type"] = "Origin", ["icon"] = "Shimmerscale TFT icon.svg", ["synergy"] = "Grant exclusive random Shimmerscale items. ''See page for all items.''", ["diamondtrait"] = true, ["levels"] = { [3] = "1 unique item", [5] = "2 unique items", [7] = "3 unique items", [9] = "5 unique items, which includes the {{TFTi|Crown of Champions|set=7}}", }, ["item"] = "Shimmerscale Emblem", }, [7.5] = { ["type"] = "Origin", ["icon"] = "Shimmerscale TFT icon.svg", ["synergy"] = "Grant exclusive random Shimmerscale items. ''See page for all items.''", ["diamondtrait"] = true, ["levels"] = { [3] = "1 unique item", [5] = "2 unique items", [7] = "3 unique items", [9] = "5 unique items, which includes the {{TFTi|Crown of Champions|set=7}}", }, ["item"] = "Shimmerscale Emblem", }, [11.1] = { ["type"] = "Origin", ["icon"] = "Shimmerscale TFT icon.svg", ["synergy"] = "Gain Shimmerscale items. These items give {{g|gold|link=}} as well as combat power.<br/><br/>''You can remove Shimmerscale items by benching the holder.''", ["diamondtrait"] = true, ["levels"] = { [1] = "Gain {{TFTi|Goldmancer's Staff|image=Goldmancer's Staff TFT item old.png}}. At Stage 3-1 gain {{TFTi|Draven's Axe}}", [2] = "Gain {{TFTi|Crown of Champions}}", }, }, }, ["Shurima"] = { [9] = { ["type"] = "Origin", ["icon"] = "Shurima TFT icon.svg", ["synergy"] = "Every 4 seconds, Shuriman {{as|heal}} {{as|5% '''maximum''' Health}}. After 8 seconds, select Shuriman Ascend and gain {{as|30% '''max''' Health}} and {{as|45% Attack Speed}}.", ["pluraltrait"] = "Shurimans", ["diamondtrait"] = true, ["levels"] = { [3] = "The strongest Shuriman Ascends", [5] = "All Shurimans Ascend", [7] = "Instead, Ascend at combat start, +20% Ascension bonus", [9] = "Ascend twice, at combat start and after 8 seconds, +25% Ascension bonus", }, ["item"] = "Shurima Emblem", }, [9.5] = { ["type"] = "Origin", ["icon"] = "Shurima TFT icon.svg", ["synergy"] = "Every 4 seconds, Shuriman {{as|heal}} {{as|5% '''maximum''' Health}}. After 8 seconds, select Shuriman Ascend and gain {{as|30% '''max''' Health}} and {{as|45% Attack Speed}}.", ["pluraltrait"] = "Shurimans", ["diamondtrait"] = true, ["levels"] = { [2] = "The strongest Shuriman Ascends", [4] = "All Shurimans Ascend, +10% Ascension bonus", [6] = "Instead, Ascend at combat start, +50% Ascension bonus", [9] = "Ascend twice, at combat start and after 8 seconds, +100% Ascension bonus", }, ["item"] = "Shurima Emblem", }, [11.1] = { ["type"] = "Origin", ["icon"] = "Shurima TFT icon.svg", ["synergy"] = "{{sbc|Combat start:}} Select champions Ascend and gain {{as|25% '''maximum''' Health}} and {{as|40% Attack Speed}}.", ["diamondtrait"] = true, ["levels"] = { [1] = "The strongest champion Ascends after 8 seconds", [2] = "The 3 strongest champions Ascend immediately", }, }, }, ["Sister"] = { [6] = { ["type"] = "Origin", ["icon"] = "Sister TFT icon.svg", ["synergy"] = "While at least [[File:Sister TFT gold icon.png|20px|link=]] 2 Sisters are in play, they're empowered by trying to one-up each other.<br />{{TFTc|Vi|set=6|Vi's}} ability range increases by 2 hexes.<br />{{TFTc|Jinx|set=6}} gains {{as|40% '''bonus''' attack speed}} for 3 seconds on takedowns.", } }, ["Skirmisher"] = { [5] = { ["type"] = "Class", ["icon"] = "Skirmisher TFT icon.svg", ["synergy"] = "Skirmishers gain a shield at the start of combat, and {{as|'''bonus''' attack damage}} each second.", ["diamondtrait"] = true, ["levels"] = { [3] = "{{as|25% max health}} shield and 3 AD per second", [6] = "{{as|45% max health}} shield and 6 AD per second", [9] = "{{as|75% max health}} shield and 12 AD per second", }, ["item"] = "Skirmisher Emblem", }, [5.5] = { ["type"] = "Class", ["icon"] = "Skirmisher TFT icon.svg", ["synergy"] = "Skirmishers gain a shield at the start of combat, and {{as|'''bonus''' attack damage}} each second.", ["diamondtrait"] = true, ["levels"] = { [3] = "{{as|20% max health}} shield and 4 AD per second", [6] = "{{as|50% max health}} shield and 10 AD per second", [9] = "{{as|100% max health}} shield and 20 AD per second", }, ["item"] = "Skirmisher Emblem", }, [5.6] = { ["type"] = "Class", ["icon"] = "Skirmisher TFT icon.svg", ["synergy"] = "{{sbc|Combat start:}} Skirmishers gain a Shield and {{as|'''bonus''' Attack Damage}} each second.", ["diamondtrait"] = true, ["levels"] = { [3] = "{{as|20% max Health}} Shield and {{as|4% AD}}", [6] = "{{as|50% max Health}} Shield and {{as|8% AD}}", [9] = "{{as|70% max Health}} Shield and {{as|12% AD}}", [10] = "{{as|100% max Health}} Shield and {{as|16% AD}}", }, ["item"] = "Skirmisher Emblem", }, }, ["Slayer"] = { [4.5] = { ["type"] = "Class", ["icon"] = "Slayer TFT icon.svg", ["synergy"] = "Slayers gain life steal that increases at {{as|lower health}}, and deal '''bonus''' damage that increases based on their {{as|target's '''missing''' health}}.", ["levels"] = { [3] = "{{as|15% - 30%|health}} life steal and {{as|20% - 45%|health}} bonus damage", [6] = "{{as|30% - 60%|health}} life steal and {{as|35% - 80%|health}} bonus damage", } }, [4.6] = { ["type"] = "Class", ["icon"] = "Slayer TFT icon.svg", ["synergy"] = "Slayers gain {{tip|Tft Omnivamp|{{as|Omnivamp}}}} that gets stronger as their own {{as|Health}} decreases, and gain {{tip|TFT Dmg Amp|Damage Amp}} that scales up based on their {{as|target's '''missing''' Health}}.", ["diamondtrait"] = true, ["levels"] = { [3] = "{{as|15% - 30% {{tip|Tft Omnivamp|{{as|Omnivamp}}}}}} and 10% - 30% {{tip|TFT Dmg Amp|DA}}", [6] = "{{as|30% - 60% {{tip|Tft Omnivamp|{{as|Omnivamp}}}}}} and 20% - 40% {{tip|TFT Dmg Amp|DA}}", [9] = "{{as|40% - 80% {{tip|Tft Omnivamp|{{as|Omnivamp}}}}}} and 35% - 50% {{tip|TFT Dmg Amp|DA}}", }, ["item"] = "Slayer Emblem", }, [9] = { ["type"] = "Class", ["icon"] = "Slayer TFT icon.svg", ["synergy"] = "Slayers gain {{as|15% {{tip|Tft Omnivamp|{{as|Omnivamp}}}}}}.<br/><br/>Slayers deal bonus damage, doubled against units {{as|'''below''' 60% Health}}.", ["levels"] = { [2] = "5% bonus damage", [3] = "10% bonus damage", [4] = "20% bonus damage", [5] = "30% bonus damage", [6] = "40% bonus damage", }, ["item"] = "Slayer Emblem", }, [9.5] = { ["type"] = "Class", ["icon"] = "Slayer TFT icon.svg", ["synergy"] = "Slayers gain {{as|12% {{tip|Tft Omnivamp|{{as|Omnivamp}}}}}}.<br/><br/>Slayers deal bonus damage, doubled against units {{as|'''below''' 66% Health}}.", ["levels"] = { [2] = "6% bonus damage", [4] = "16% bonus damage", [6] = "36% bonus damage", }, ["item"] = "Slayer Emblem", }, [14] = { ["type"] = "Class", ["icon"] = "Slayer TFT icon.svg", ["synergy"] = "Slayers gain {{tip|TFT ad|{{as|Attack Damage}}}} and {{tip|Tft Omnivamp|{{as|Omnivamp}}}}. Overhealing {{as|heals|heal}} the {{as|'''lowest percent''' Health}} Slayer for 50% of the excess amount.", ["levels"] = { [2] = "{{tip|TFT ad|{{as|15% AD}}}}, {{as|15% {{tip|Tft Omnivamp|{{as|Omnivamp}}}}}}", [4] = "{{tip|TFT ad|{{as|40% AD}}}}, {{as|15% {{tip|Tft Omnivamp|{{as|Omnivamp}}}}}}", [6] = "{{tip|TFT ad|{{as|70% AD}}}}, {{as|20% {{tip|Tft Omnivamp|{{as|Omnivamp}}}}}}", }, ["item"] = "Slayer Emblem", }, }, ["Sniper"] = { [3] = { ["type"] = "Class", ["icon"] = "Sniper TFT icon.svg", ["synergy"] = "While at least [[File:Sniper TFT gold icon.png|20px|link=]] 2 Snipers are in play, Snipers deal 15% increased damage for each hex of distance between themselves and their target.", }, [3.5] = { ["type"] = "Class", ["icon"] = "Sniper TFT icon.svg", ["synergy"] = "Snipers deal increased damage for each hex of distance between themselves and their target.", ["levels"] = { [2] = "9%", [4] = "16%", } }, [3.6] = { ["type"] = "Class", ["icon"] = "Sniper TFT icon.svg", ["synergy"] = "Snipers deal increased damage for each hex between themselves and their target.", ["levels"] = { [2] = "+9% per hex", [4] = "+16% per hex", } }, [6] = { ["type"] = "Class", ["icon"] = "Sniper TFT icon.svg", ["innate"] = "Snipers increase their attack range by 1 {{tip|TFT Range|{{as|hex|range}}}}.", ["synergy"] = "Snipers deal increased damage for each hex of distance between themselves and their target.", ["diamondtrait"] = true, ["levels"] = { [2] = "8%", [4] = "16%", [6] = "30%", }, ["item"] = "Sniper Emblem", }, [6.5] = { ["type"] = "Class", ["icon"] = "Sniper TFT icon.svg", ["innate"] = "Snipers increase their attack range by 1 {{tip|TFT Range|{{as|hex|range}}}}.", ["synergy"] = "Snipers deal increased damage for each hex of distance between themselves and their target.", ["diamondtrait"] = true, ["levels"] = { [2] = "8%", [4] = "16%", [6] = "30%", }, ["item"] = "Sniper Emblem", }, [11] = { ["type"] = "Class", ["icon"] = "Sniper TFT icon.svg", ["innate"] = "Snipers gain {{tip|TFT Range|{{as|+1 Attack Range}}}}.", ["synergy"] = "Snipers deal more damage to targets farther away.", ["diamondtrait"] = true, ["levels"] = { [2] = "8% damage per hex", [4] = "18% damage per hex", [6] = "35% damage per hex. Snipers gain an additional {{tip|TFT Range|{{as|+2 Attack Range}}}}", }, ["item"] = "Sniper Emblem", }, [13] = { ["type"] = "Class", ["icon"] = "Sniper TFT icon.svg", ["synergy"] = "Snipers gain {{tip|TFT Dmg Amp|Damage Amp}} and deal more damage to targets farther away.", ["diamondtrait"] = true, ["levels"] = { [2] = "5% {{tip|TFT Dmg Amp|DA}}; 5% damage per hex", [4] = "35% {{tip|TFT Dmg Amp|DA}}; 10% damage per hex", [6] = "75% {{tip|TFT Dmg Amp|DA}}; 20% damage per hex; Snipers gain {{tip|TFT Range|{{as|+5 Attack Range}}}}", }, ["item"] = "Sniper Emblem", }, }, ["Socialite"] = { [6] = { ["type"] = "Origin", ["icon"] = "Socialite TFT icon.svg", ["synergy"] = "Socialites reveal a spotlight on the battlefield. The unit standing in the spotlight at the start of combat gains unique bonuses.", ["levels"] = { [1] = "Gain 20% '''bonus''' damage", [2] = "Additionally regenerate {{as|4 mana}} per second", [3] = "Additionally gain +33% omnivamp.", }, ["item"] = "Socialite Emblem", }, [6.5] = { ["type"] = "Origin", ["icon"] = "Socialite TFT icon.svg", ["synergy"] = "Socialites reveal a spotlight on the battlefield. The unit standing in the spotlight at the start of combat gains unique bonuses.", ["diamondtrait"] = true, ["levels"] = { [1] = "Gain 18% '''bonus''' damage", [2] = "Additionally regenerate {{as|4 mana}} per second", [3] = "Additionally gain +33% omnivamp.", [5] = "All the bonuses are doubled", }, ["item"] = "Socialite Emblem", }, [11.1] = { ["type"] = "Origin", ["icon"] = "Socialite TFT icon.svg", ["synergy"] = "Gain a spotlight hex.<br/>{{sbc|Combat start:}} The unit standing in the spotlight gains '''bonus''' stats.", ["diamondtrait"] = true, ["levels"] = { [1] = "20% '''bonus''' damage and 5 {{as|Mana}} per second", [2] = "60% '''bonus''' damage, 5 {{as|Mana}} per second, and {{as|25% {{tip|Tft Omnivamp|{{as|Omnivamp}}}}}}. Gain another spotlight hex", }, }, }, ["Sorcerer"] = { [1] = { ["type"] = "Class", ["icon"] = "Sorcerer TFT icon.svg", ["innate"] = "Sorcerers' basic attacks grant twice as much mana.", ["synergy"] = "All allies gain {{tip|TFT AP|ability power}}.", ["levels"] = { [3] = "+40", [6] = "+120", [9] = "+200", }, ["item"] = "Yuumi", }, [3] = { ["type"] = "Class", ["icon"] = "Sorcerer TFT icon.svg", ["synergy"] = "All allies gain {{tip|TFT AP|ability power}}.", ["diamondtrait"] = true, ["levels"] = { [2] = "+20", [4] = "+40", [6] = "+75", [8] = "+120", } }, [3.5] = { ["type"] = "Class", ["icon"] = "Sorcerer TFT icon.svg", ["synergy"] = "All allies gain {{tip|TFT AP|ability power}}.", ["levels"] = { [2] = "+20", [4] = "+40", [6] = "+70", } }, [3.6] = { ["type"] = "Class", ["icon"] = "Sorcerer TFT icon.svg", ["synergy"] = "Your team gains {{tip|TFT AP|Ability Power}}.", ["levels"] = { [2] = "{{as|20% AP}}.", [4] = "{{as|40% AP}}.", [6] = "{{as|70% AP}}.", } }, [9] = { ["type"] = "Class", ["icon"] = "Sorcerer TFT icon.svg", ["synergy"] = "Sorcerers gain {{as|'''bonus''' Ability Power}}.<br/><br/>When an enemy dies after being damaged by a Sorcerer, they deal a percentage of that {{as|enemy's '''maximum''' Health}} to another enemy.", ["diamondtrait"] = true, ["levels"] = { [2] = "{{as|25 Ability Power}}; {{as|10% '''max''' Health}}", [4] = "{{as|50 Ability Power}}; {{as|10% '''max''' Health}}", [6] = "{{as|80 Ability Power}}; {{as|12% '''max''' Health}} to 2 enemies", [8] = "{{as|120 Ability Power}}; {{as|20% '''max''' Health}} to 2 enemies", }, ["item"] = "Sorcerer Emblem", }, [9.5] = { ["type"] = "Class", ["icon"] = "Sorcerer TFT icon.svg", ["synergy"] = "Sorcerers gain {{as|'''bonus''' Ability Power}}.<br/><br/>When an enemy dies after being damaged by a Sorcerer, they deal a percentage of that {{as|enemy's '''maximum''' Health}} to another enemy.", ["diamondtrait"] = true, ["levels"] = { [2] = "{{as|25 Ability Power}}; {{as|5% '''max''' Health}}", [4] = "{{as|50 Ability Power}}; {{as|10% '''max''' Health}}", [6] = "{{as|80 Ability Power}}; {{as|11% '''max''' Health}} to 2 enemies", [8] = "{{as|120 Ability Power}}; {{as|15% '''max''' Health}} to 2 enemies", }, ["item"] = "Sorcerer Emblem", }, [13] = { ["type"] = "Class", ["icon"] = "Sorcerer TFT icon.svg", ["synergy"] = "Your team gains {{as|10 {{tip|TFT AP|{{as|Ability Power}}}}}}. Sorcerers gain more.", ["diamondtrait"] = false, ["levels"] = { [2] = "{{as|20 AP}}", [4] = "{{as|55 AP}}", [6] = "{{as|90 AP}}, Abilities reduce their target's damage by 20% for 3 seconds", }, ["item"] = "Sorcerer Emblem", }, }, ["Soulbound"] = { [2] = { ["type"] = "Class", ["icon"] = "Soulbound TFT icon.svg", ["synergy"] = "While at least [[File:Soulbound TFT gold icon.png|20px|link=]] 2 Soulbound units are in play, the first Soulbound unit to die in a round will instead enter the Spirit Realm, becoming untargetable and continuing to fight as long as another Soulbound unit is alive.", } }, ["Soul Killer"] = { [14] = { ["type"] = "Origin", ["icon"] = "Soul Killer TFT icon.svg", ["synergy"] = "(Unique) Gain a hologram {{tip|TFT Clone|copy}} of the highest cost enemy {{TFTc|Viego|set=14}} helped kill last round. It has {{as|{{as|900|1350|9001}} Health}}, deals {{as|{{ap|30|40|200}}% damage|ad}}, and has 1 recommended item.", }, }, ["Space Pirate"] = { [3] = { ["type"] = "Origin", ["icon"] = "Space Pirate TFT icon.svg", ["synergy"] = "Whenever a Space Pirate lands a killing blow on a champion there is a chance to drop extra loot.", ["levels"] = { [2] = "50% chance for {{g|1}}", [4] = "50% chance for {{g|1}} and 25% chance for a component item.", } }, [3.5] = { ["type"] = "Origin", ["icon"] = "Space Pirate TFT icon.svg", ["synergy"] = "Whenever a Space Pirate lands a killing blow on a champion there is a chance to drop extra loot.", ["levels"] = { [2] = "50% chance for {{g|1}}", [4] = "50% chance for {{g|1}} and 33% chance for a component item.", } }, [3.6] = { ["type"] = "Origin", ["icon"] = "Space Pirate TFT icon.svg", ["synergy"] = "Whenever a Space Pirate lands a killing blow, there is a chance to drop loot.", ["levels"] = { [2] = "50% chance for {{g|1 gold}}...", [4] = "and 33% chance to drop an item.", } }, }, ["Spell Thief"] = { [7] = { ["type"] = "Class", ["icon"] = "Spell Thief TFT icon.svg", ["synergy"] = "Spell Thieves nab a new ability after each cast and at the start of every round.", }, [7.5] = { ["type"] = "Class", ["icon"] = "Spell Thief TFT icon.svg", ["synergy"] = "Spell Thieves nab a new ability after each cast and at the start of every round.", }, }, ["Spellslinger"] = { [8] = { ["type"] = "Class", ["icon"] = "Spellslinger TFT icon.svg", ["synergy"] = "Every 5 seconds, the next attack instead fires a magic orb at a random target, which explodes for {{as|50% {{tip|TFT AP|{{as|Ability Power}}}}}} as {{as|magic damage}}.<br/><br/>Spellslingers gain:", ["diamondtrait"] = true, ["levels"] = { [2] = "+25 Ability Power", [4] = "+60 Ability Power", [6] = "+100 Ability Power", [8] = "+150 Ability Power", }, ["item"] = "Spellslinger Emblem", }, [8.5] = { ["type"] = "Class", ["icon"] = "Spellslinger TFT icon.svg", ["synergy"] = "Every 5 seconds, the next attack instead fires a magic orb at a random target, which explodes for {{as|50% {{tip|TFT AP|{{as|Ability Power}}}}}} as {{as|magic damage}}.<br/><br/>Spellslingers gain:", ["diamondtrait"] = true, ["levels"] = { [2] = "+25 Ability Power", [4] = "+60 Ability Power", [6] = "+95 Ability Power", [8] = "+140 Ability Power, and orbs deal 150% Ability Power", }, ["item"] = "Spellslinger Emblem", }, }, ["Spellweaver"] = { [5] = { ["type"] = "Class", ["icon"] = "Spellweaver TFT icon.svg", ["synergy"] = "Spellweavers have increased ability power and get bonus ability power any time a champion uses an ability, stacking up to 10 times.", ["diamondtrait"] = true, ["levels"] = { [2] = "25 ability power and 2 bonus ability power", [4] = "55 ability power and 5 bonus ability power", [6] = "85 ability power and 8 bonus ability power", }, ["item"] = "Spellweaver Emblem", }, [5.5] = { ["type"] = "Class", ["icon"] = "Spellweaver TFT icon.svg", ["synergy"] = "Spellweavers have increased ability power and get bonus ability power any time a champion uses an ability.", ["diamondtrait"] = true, ["levels"] = { [2] = "15 ability power and 2 bonus ability power", [4] = "35 ability power and 4 bonus ability power", [6] = "70 ability power and 8 bonus ability power", }, ["item"] = "Spellweaver Emblem", }, [5.6] = { ["type"] = "Class", ["icon"] = "Spellweaver TFT icon.svg", ["synergy"] = "Spellweavers gain {{tip|TFT AP|{{as|Ability Power}}}}, which increases whenever any champion casts, until the end of combat.", ["diamondtrait"] = true, ["levels"] = { [2] = "{{as|15 AP, 2 bonus AP}}", [4] = "{{as|35 AP, 4 bonus AP}}", [6] = "{{as|70 AP, 8 bonus AP}}", }, ["item"] = "Spellweaver Emblem", }, [10] = { ["type"] = "Class", ["icon"] = "Spellweaver TFT icon.svg", ["synergy"] = "Your team gains {{as|15 {{tip|TFT AP|{{as|Ability Power}}}}}}. Spellweavers gain more, plus extra Ability Power whenever a Spellweaver casts an Ability.", ["diamondtrait"] = true, ["levels"] = { [3] = "{{as|20 {{tip|TFT AP|{{as|AP}}}}, +1 per cast}}.", [5] = "{{as|35 {{tip|TFT AP|{{as|AP}}}}, +2 per cast}}.", [7] = "{{as|80 {{tip|TFT AP|{{as|AP}}}}, +4 per cast}}.", [10] = "{{as|130 {{tip|TFT AP|{{as|AP}}}}, +6 per cast}}.", }, ["item"] = "Spellweaver Emblem", } }, ["Spirit"] = { [4] = { ["type"] = "Origin", ["icon"] = "Spirit TFT icon.svg", ["synergy"] = "The first time a Spirit casts their spell, all allies gain {{as|'''bonus''' attack speed}} based on the spell's mana cost. Each Spirit can only grant the bonus attack speed once but it lasts for the entire combat, and each different Spirit bonus stack with each other.", ["levels"] = { [2] = "35% of mana cost", [4] = "70% of mana cost", } }, [4.5] = { ["type"] = "Origin", ["icon"] = "Spirit TFT icon.svg", ["synergy"] = "The first time a Spirit casts their spell, all allies gain {{as|'''bonus''' attack speed}}. Each Spirit can only grant the bonus attack speed once but it lasts for the entire combat, and each different Spirit bonus stack with each other.", ["levels"] = { [2] = "18% attack speed", [4] = "30% attack speed", } }, [4.6] = { ["type"] = "Origin", ["icon"] = "Spirit TFT icon.svg", ["synergy"] = "The first time each Spirit casts, all allies gain {{as|Attack Speed}}.", ["diamondtrait"] = true, ["levels"] = { [2] = "15% AS", [4] = "25% AS", [6] = "40% AS", }, ["item"] = "Spirit Emblem", } }, ["Spirit Walker"] = { [11] = { ["type"] = "Class", ["icon"] = "Spirit Walker TFT icon.svg", ["synergy"] = "(Unique) The first time the Spirit Walker drops {{as|'''below''' 50% Health}}, he unleashes the rage within, {{as|healing}} to {{as|'''full''' Health}}, gaining increased movement speed, and changing his Ability from Ram Slam to Tiger Strikes.", }, }, ["Star Guardian"] = { [3] = { ["type"] = "Origin", ["icon"] = "Star Guardian TFT icon.svg", ["synergy"] = "Whenever a Star Guardian casts a spell, an amount of mana is evenly distributed among all other Star Guardians.", ["levels"] = { [3] = "30 mana", [6] = "50 mana", }, ["item"] = "Star Guardian's Charm", }, [3.5] = { ["type"] = "Origin", ["icon"] = "Star Guardian TFT icon.svg", ["synergy"] = "Whenever a Star Guardian casts a spell, an amount of mana is evenly distributed among all other Star Guardians.", ["diamondtrait"] = true, ["levels"] = { [3] = "15 mana", [6] = "25 mana", [9] = "60 mana", }, ["item"] = "Star Guardian's Charm", }, [3.6] = { ["type"] = "Origin", ["icon"] = "Star Guardian TFT icon.svg", ["synergy"] = "Whenever a Star Guardian casts, all other Star Guardians gain {{as|Mana}}.", ["diamondtrait"] = true, ["levels"] = { [3] = "{{as|15 mana}}.", [6] = "{{as|25 mana}}.", [9] = "{{as|80 mana}}.", }, ["item"] = "Star Guardian Emblem", }, [8] = { ["type"] = "Origin", ["icon"] = "Star Guardian TFT icon.svg", ["synergy"] = "Gain more {{as|Mana}} from all sources.", ["diamondtrait"] = true, ["levels"] = { [3] = "40% additional mana", [5] = "70% additional mana", [7] = "100% additional mana", [9] = "150% additional mana", }, ["item"] = "Star Guardian Emblem", }, [8.5] = { ["type"] = "Origin", ["icon"] = "Star Guardian TFT icon.svg", ["synergy"] = "Gain more {{as|Mana}} from all sources.", ["diamondtrait"] = true, ["levels"] = { [3] = "40% additional mana", [5] = "70% additional mana", [7] = "120% additional mana", [9] = "200% additional mana", }, ["item"] = "Star Guardian Emblem", }, }, ["Starcaller"] = { [7] = { ["type"] = "Class", ["icon"] = "Starcaller TFT icon.svg", ["synergy"] = "The first Starcaller to cast their ability heals your Tactician for {{ap|2|3|75}}.", }, [7.5] = { ["type"] = "Class", ["icon"] = "Starcaller TFT icon.svg", ["synergy"] = "The first Starcaller to cast their ability heals your Tactician for {{ap|2|3|75}}.", }, }, ["Starship"] = { [3] = { ["type"] = "Class", ["icon"] = "Starship TFT icon.svg", ["synergy"] = "[[File:Starship TFT gold icon.png|20px|link=]] Starships gain {{as|40 mana}} per second, continuously maneuver around the board, and are immune to movement impairing effects, but can't basic attack.", }, [3.5] = { ["type"] = "Class", ["icon"] = "Starship TFT icon.svg", ["synergy"] = "[[File:Starship TFT gold icon.png|20px|link=]] Starships gain {{as|40 mana}} per second, continuously maneuver around the board, and are immune to movement impairing effects, but can't basic attack.", }, [3.6] = { ["type"] = "Class", ["icon"] = "Starship TFT icon.svg", ["synergy"] = "[[File:Starship TFT gold icon.png|20px|link=]] Starships gain {{as|40 Mana}} per second, maneuver around the board, and are immune to movement impairing effects, but don't attack.", } }, ["Steel"] = { [2] = { ["type"] = "Origin", ["icon"] = "Steel TFT icon.svg", ["synergy"] = "Steel units gain damage immunity for a few seconds when they are reduced {{as|'''below''' 50% health}}.", ["diamondtrait"] = true, ["levels"] = { [2] = "2 seconds", [3] = "3 seconds", [4] = "4 seconds", } } }, ["Strategist"] = { [9] = { ["type"] = "Class", ["icon"] = "Strategist TFT icon.svg", ["synergy"] = "{{sbc|Combat Start:}} Allies in the front 2 rows gain a Shield for 15 seconds. Allies in the back 2 rows gain {{as|Ability Power}}.", ["diamondtrait"] = true, ["levels"] = { [2] = "200 shield; {{as|20 Ability Power}}", [3] = "350 shield; {{as|30 Ability Power}}", [4] = "500 shield; {{as|45 Ability Power}}", [5] = "700 shield; {{as|60 Ability Power}}", }, ["item"] = "Strategist Emblem", }, [9.5] = { ["type"] = "Class", ["icon"] = "Strategist TFT icon.svg", ["synergy"] = "{{sbc|Combat Start:}} Allies in the front 2 rows gain a Shield for 15 seconds. Allies in the back 2 rows gain {{as|Ability Power}}.", ["diamondtrait"] = true, ["levels"] = { [2] = "250 shield; {{as|15 Ability Power}}", [3] = "400 shield; {{as|25 Ability Power}}", [4] = "600 shield; {{as|40 Ability Power}}", [5] = "900 shield; {{as|60 Ability Power}}", }, ["item"] = "Strategist Emblem", }, [14] = { ["type"] = "Class", ["icon"] = "Strategist TFT icon.svg", ["synergy"] = "{{sbc|Combat Start:}} Allies in the back 2 rows gain {{tip|TFT Dmg Amp|Damage Amp}}. Allies in the front 2 rows gain {{tip|TFT Durability|Durability}}. Strategists get triple.", ["diamondtrait"] = false, ["levels"] = { [2] = "{{tip|TFT Dmg Amp|6% DA}}, {{tip|TFT Durability|4% Durability}}", [3] = "{{tip|TFT Dmg Amp|9% DA}}, {{tip|TFT Durability|6% Durability}}", [4] = "{{tip|TFT Dmg Amp|12% DA}}, {{tip|TFT Durability|8% Durability}}", [5] = "{{tip|TFT Dmg Amp|15% DA}}, {{tip|TFT Durability|10% Durability}}", }, ["item"] = "Strategist Emblem", }, }, ["Storyweaver"] = { [11] = { ["type"] = "Origin", ["icon"] = "Storyweaver TFT icon.svg", ["synergy"] = "Storyweavers summon a Hero named [[File:Kayle ImmortalJourneySquare TFT.png|20px|border|link=]] '''Kayle''' and evolve her. Storyweavers gain {{as|'''max''' Health}}.<br/><br/>Each Storyweaver star level increases Kayle's {{as|Health}} and {{as|Ability Power}}. Kayle gets {{as|15% Attack Speed}} for each game Stage.", ["diamondtrait"] = true, ["levels"] = { [3] = "Pick a supportive effect; {{as|+60 HP}}", [5] = "Pick a combat effect; {{as|+100 HP}}", [7] = "Pick a combat effect; {{as|+150 HP}}", [10] = "Ascend. {{as|+250 HP}}", }, ["item"] = "Storyweaver Emblem", }, }, ["Street Demon"] = { [14] = { ["type"] = "Origin", ["icon"] = "Street Demon TFT icon.svg", ["synergy"] = "Allies in painted hexes gain {{as|Health}}, {{tip|TFT ap|{{as|Ability Power}}}}, and {{tip|TFT ad|{{as|Attack Damage}}}}. Some hexes are Signature hexes and grant 50% more. Street Demons double all bonuses.", ["diamondtrait"] = true, ["levels"] = { [3] = "{{as|+6% Health}}, {{tip|TFT ap|{{as|6 AP}}}}, {{tip|TFT ad|{{as|6% AD}}}}", [5] = "{{as|+10% Health}}, {{tip|TFT ap|{{as|10 AP}}}}, {{tip|TFT ad|{{as|10% AD}}}}", [7] = "{{as|+15% Health}}, {{tip|TFT ap|{{as|15 AP}}}}, {{tip|TFT ad|{{as|15% AD}}}}", [10] = "{{as|+50% Health}}, {{tip|TFT ap|{{as|50 AP}}}}, {{tip|TFT ad|{{as|50% AD}}}}, Paint the town!", }, ["item"] = "Street Demon Emblem", }, }, ["Striker"] = { [6.5] = { ["type"] = "Class", ["icon"] = "Striker TFT icon.svg", ["synergy"] = "Strikers gain {{as|'''bonus''' attack damage}}.", ["diamondtrait"] = true, ["levels"] = { [2] = "30 AD", [4] = "70 AD", [6] = "120 AD", }, ["item"] = "Striker Emblem", } }, ["Sugarcraft"] = { [12] = { ["type"] = "Origin", ["icon"] = "Sugarcraft TFT icon.svg", ["synergy"] = "Sugarcrafters build a layer cake from sugar. Gain sugar for each component your champions are holding after player combat.<br><br>They gain {{as|Attack Damage}} and {{tip|TFT AP|{{as|Ability Power}}}}, increased by 10% for each cake layer. When the cake has reached 7 layers, gain treats instead!", ["pluraltrait"] = "Sugarcrafters", ["levels"] = { [2] = "3 sugar, 22 {{as|AD}}/{{as|AP}}", [4] = "4 sugar, 33 {{as|AD}}/{{as|AP}}", [6] = "6 sugar, 36 {{as|AD}}/{{as|AP}}, team gains {{as|100 Health}}", [8] = "10 sugar, 50 {{as|AD}}/{{as|AP}}, team gains {{as|500 Health}}", }, ["item"] = "Sugarcraft Emblem", }, }, ["Superfan"] = { [10] = { ["type"] = "Class", ["icon"] = "Superfan TFT icon.svg", ["pluraltrait"] = "Superfans", ["synergy"] = "Superfans improve your Headliner!", ["levels"] = { [3] = "Headliner gets a Completed Item", [4] = "Headliner gets {{as|250 Health}} and {{as|15% {{tip|Tft Omnivamp|{{as|Omnivamp}}}}}}", [5] = "Item upgrades to {{as|Radiant}}", }, ["item"] = "Superfan Emblem", } }, ["Supers"] = { [8] = { ["type"] = "Origin", ["icon"] = "Super TFT icon.svg", ["synergy"] = "• [[File:Supers TFT gold icon.png|20px|link=]] 3 Supers:<br/>{{sbc|Combat start:}} strike a pose that grants your team 20% '''bonus''' damage, which increases by 5% for every [[File:3_Star.png|20px|link=]]3-star champion on your team.", }, [8.5] = { ["type"] = "Origin", ["icon"] = "Super TFT icon.svg", ["synergy"] = "• [[File:Supers TFT gold icon.png|20px|link=]] 3 Supers:<br/>{{sbc|Combat start:}} strike a pose that grants your team 18% '''bonus''' damage, which increases by 3% for every [[File:3_Star.png|20px|link=]]3-star champion on your team.", }, }, ["Summoner"] = { [2] = { ["type"] = "Class", ["icon"] = "Summoner TFT icon.svg", ["synergy"] = "Summoned units gain {{as|'''bonus''' health}} and last longer.", ["levels"] = { [3] = "+30% health and duration", [6] = "+120% health and duration", }, } }, ["Sureshot"] = { [8] = { ["type"] = "Class", ["icon"] = "Sureshot TFT icon.svg", ["pluraltrait"] = "Sureshots", ["synergy"] = "{{sbc|Combat start:}} gain {{as|'''bonus''' Attack Damage}} now, and every 4 seconds.", ["levels"] = { [3] = "{{as|+10% Attack Damage}}", [4] = "{{as|+20% Attack Damage}}", }, ["item"] = "Sureshot Emblem", }, [8.5] = { ["type"] = "Class", ["icon"] = "Sureshot TFT icon.svg", ["pluraltrait"] = "Sureshots", ["synergy"] = "{{sbc|Combat start:}} gain {{as|'''bonus''' Attack Damage}} now, and every 4 seconds.", ["levels"] = { [2] = "{{as|+6% Attack Damage}}", [3] = "{{as|+10% Attack Damage}}", [4] = "{{as|+16% Attack Damage}}", [5] = "{{as|+22% Attack Damage}}", }, ["item"] = "Sureshot Emblem", }, }, ["Swiftshot"] = { [7] = { ["type"] = "Class", ["icon"] = "Swiftshot TFT icon.svg", ["innate"] = "Swiftshots increase their attack range by {{tip|TFT Range|{{as|2 hexes|range}}}}.", ["synergy"] = "Swhiftshots gain {{as|'''bonus''' attack speed}} for each hex between themselves and their target.", ["diamondtrait"] = true, ["levels"] = { [2] = "12%", [4] = "25%", [6] = "40%", }, ["item"] = "Swiftshot Emblem", }, [7.5] = { ["type"] = "Class", ["icon"] = "Swiftshot TFT icon.svg", ["innate"] = "Swiftshots increase their attack range by {{tip|TFT Range|{{as|2 hexes|range}}}}.", ["synergy"] = "Swhiftshots gain {{as|'''bonus''' attack speed}} for each hex between themselves and their target.", ["diamondtrait"] = true, ["levels"] = { [2] = "10%", [3] = "20%", [4] = "30%", [5] = "50%", }, ["item"] = "Swiftshot Emblem", } }, ["Syndicate"] = { [6] = { ["type"] = "Origin", ["icon"] = "Syndicate TFT icon old.svg", ["synergy"] = "Chosen allies are cloaked in shadows, gaining 20% omnivamp, {{as|55 '''bonus''' armor}}, and {{as|55 '''bonus''' magic resistance}}.", ["diamondtrait"] = true, ["levels"] = { [3] = "The Syndicate champion with the lowest {{as|'''current''' health}}", [5] = "All Syndicate champions", [7] = "All allies and bonuses are increased by 60%", }, ["item"] = "Syndicate Emblem", }, [6.5] = { ["type"] = "Origin", ["icon"] = "Syndicate TFT icon old.svg", ["synergy"] = "Chosen allies are cloaked in shadows, gaining 20% omnivamp, {{as|50 '''bonus''' armor}}, and {{as|50 '''bonus''' magic resistance}}.", ["diamondtrait"] = true, ["levels"] = { [3] = "The Syndicate champion with the lowest {{as|'''current''' health}}", [5] = "All Syndicate champions", [7] = "All allies and bonuses are increased by 50%", } }, [14] = { ["type"] = "Origin", ["icon"] = "Syndicate TFT icon.svg", ["synergy"] = "Get a {{TFTi|Kingpin hat|set=14}} that uniquely upgrades a Syndicate champion's ability.<br><br>Syndicate champions gain {{as|Health}} and {{tip|Tft dmg amp|Damage Amp}}.", ["diamondtrait"] = false, ["levels"] = { [3] = "{{as|100 Health}}, {{tip|TFT Damage Amp|5% DA}}, 1 Kingpin", [5] = "{{as|400 Health}}, {{tip|TFT Damage Amp|15% DA}}, 2 Kingpins", [7] = "{{as|500 Health}}, {{tip|TFT Damage Amp|20% DA}}, Upgrade Kingpin effect", }, ["item"] = "Syndicate Emblem" } }, ["Syphoner"] = { [4.5] = { ["type"] = "Class", ["icon"] = "Syphoner TFT icon.svg", ["synergy"] = "All allies heal for a portion of the damage they deal from attacks and spells.", ["levels"] = { [2] = "10% for allies and 40% for Syphoners", [4] = "25% for allies and 100% for Syphoners", } }, [4.6] = { ["type"] = "Class", ["icon"] = "Syphoner TFT icon.svg", ["synergy"] = "Your team gains {{tip|Tft Omnivamp|{{as|Omnivamp}}}}.", ["levels"] = { [2] = "10% {{tip|Tft Omnivamp|{{as|Omnivamp}}}} for Allies; 40% {{tip|Tft Omnivamp|{{as|Omnivamp}}}} for Syphoners", [4] = "25% {{tip|Tft Omnivamp|{{as|Omnivamp}}}} for Allies; 100% {{tip|Tft Omnivamp|{{as|Omnivamp}}}} for Syphoners", [6] = "50% {{tip|Tft Omnivamp|{{as|Omnivamp}}}} for Allies; 125% {{tip|Tft Omnivamp|{{as|Omnivamp}}}} for Syphoners", }, ["item"] = "Syphoner Emblem", } }, ["Targon"] = { [9] = { ["type"] = "Origin", ["icon"] = "Targon TFT icon.svg", ["synergy"] = "All your unit's healing and shielding is improved.", ["pluraltrait"] = "Targonians", ["diamondtrait"] = true, ["levels"] = { [2] = "20% increased healing and shielding", [3] = "40% increased healing and shielding", [4] = "70% increased healing and shielding", }, ["item"] = "Targon Emblem", }, [9.5] = { ["type"] = "Origin", ["icon"] = "Targon TFT icon.svg", ["synergy"] = "All your unit's healing and shielding is improved.", ["pluraltrait"] = "Targonians", ["diamondtrait"] = true, ["levels"] = { [2] = "20% increased healing and shielding", [3] = "40% increased healing and shielding", [4] = "69% increased healing and shielding", }, ["item"] = "Targon Emblem", } }, ["Techie"] = { [14] = { ["type"] = "Class", ["icon"] = "Techie TFT icon.svg", ["synergy"] = "Techies gain {{tip|TFT ap|{{as|Ability Power}}}}. Enemies hit by their abilities deal 10% less damage for 3 seconds.", ["diamondtrait"] = false, ["levels"] = { [2] = "{{tip|TFT ap|{{as|20 AP}}}}", [4] = "{{tip|TFT ap|{{as|50 AP}}}}", [6] = "{{tip|TFT ap|{{as|85 AP}}}}", [8] = "{{tip|TFT ap|{{as|125 AP}}}} Enemies hit deal 18% less damage.", }, ["item"] = "Techie Emblem", }, }, ["Technogenius"] = { [9] = { ["type"] = "Class", ["icon"] = "Technogenius TFT icon.svg", ["synergy"] = "Gain a placeable Apex Turret with 3 upgrade slots. Upgrades to the Apex Turret will show up in your shop for 6 gold. The Apex Turret shares Heimerdinger's {{as|Attack Speed}} and {{as|Ability Power}}.", }, [9.5] = { ["type"] = "Class", ["icon"] = "Technogenius TFT icon.svg", ["synergy"] = "Gain a placeable Apex Turret with 3 upgrade slots. Upgrades to the Apex Turret will show up in your shop for 6 gold. The Apex Turret shares Heimerdinger's {{as|Attack Speed}} and {{as|Ability Power}}.<br/><br/>You may only have 1 Apex Turret.", }, }, ["Tempest"] = { [7] = { ["type"] = "Origin", ["icon"] = "Tempest TFT icon.svg", ["synergy"] = "After 8 seconds, lightning strikes that battlefield. Enemies are {{tip|TFT stun|stunned}} for 1 second and take a percent of their {{as|'''maximum''' health}} as {{as|true damage}}. Tempest champions gain {{as|'''bonus''' attack speed}}.", ["diamondtrait"] = true, ["levels"] = { [2] = "{{as|10% '''max''' health}}, 25% AS", [4] = "{{as|20% '''max''' health}}, 50% AS", [6] = "{{as|30% '''max''' health}}, 80% AS", [8] = "{{as|45% '''max''' health}}, 150% AS", }, ["item"] = "Tempest Emblem", }, [7.5] = { ["type"] = "Origin", ["icon"] = "Tempest TFT icon.svg", ["synergy"] = "After 8 seconds, lightning strikes that battlefield. Enemies are {{tip|TFT stun|stunned}} for 1 second and take a percent of their {{as|'''maximum''' health}} as {{as|true damage}}. Tempest champions gain {{as|'''bonus''' attack speed}}.", ["diamondtrait"] = true, ["levels"] = { [2] = "{{as|5% '''max''' health}}, 20% AS", [4] = "{{as|20% '''max''' health}}, 50% AS", [6] = "{{as|35% '''max''' health}}, 120% AS", [8] = "{{as|50% '''max''' health}}, 250% AS", }, ["item"] = "Tempest Emblem", } }, ["The Boss"] = { [4] = { ["type"] = "Origin", ["icon"] = "The Boss TFT icon.svg", ["synergy"] = "When [[File:The Boss TFT gold icon.png|20px|link=]] The Boss first drops {{as|'''below''' 40% health}}, he leaves combat to start doing sit-ups. Each sit-up restores {{as|15% '''maximum''' health}} and gives him 40% {{as|'''bonus''' attack speed}} and {{as|'''bonus''' movement speed}}. If he reaches full health he returns to combat ''Pumped Up'', converting his basic attack and spell damage to {{as|true damage}}. If all of his allies die, he will immediately return to combat.", }, [4.5] = { ["type"] = "Origin", ["icon"] = "The Boss TFT icon.svg", ["synergy"] = "When [[File:The Boss TFT gold icon.png|20px|link=]] The Boss first drops {{as|'''below''' 40% health}}, he leaves combat to start doing sit-ups. Each sit-up restores {{as|15% '''maximum''' health}} and gives him 40% {{as|'''bonus''' attack speed}} and {{as|'''bonus''' movement speed}}. If he reaches full health he returns to combat ''Pumped Up'', converting his basic attack and spell damage to {{as|true damage}}. If all of his allies die, he will immediately return to combat.", }, [4.6] = { ["type"] = "Origin", ["icon"] = "The Boss TFT icon.svg", ["synergy"] = "When {{TFTc|Sett|set=4.6|link=}} first drops {{as|'''below''' 40% Health}}, he leaves combat to start doing sit-ups. Each sit-up restores {{as|15% of his '''maximum''' Health}} and gives him {{as|40% Attack|AD}} and {{as|Move Speed}}. If he reaches full {{as|Health}} he returns to combat Pumped Up: all of his attacks and spells deal {{as|true damage}}. If all of his allies die, he will immediately return to combat.", }, [11.1] = { ["type"] = "Origin", ["icon"] = "The Boss TFT icon.svg", ["synergy"] = "Gain {{TFTi|Boss Knuckles}}. When the holder first drops {{as|'''below''' 60% Health}}, they become The Boss and leave combat to start doing sit-ups. Each sit-up {{as|restores|heal}} {{as|'''maximum''' Health}} and grants {{as|Attack Speed}}.", ["pluraltrait"] = "The Boss", ["diamondtrait"] = true, ["levels"] = { [1] = "{{as|10% HP}}, {{as|20% AS}}", [2] = "{{as|10% HP}}, {{as|60% AS}}. If they reach full Health they return to combat Pumped Up: all of their attacks and abilities deal {{as|true damage}}", }, }, }, ["The Underground"] = { [8] = { ["type"] = "Origin", ["icon"] = "The Underground TFT icon.svg", ["synergy"] = "The Underground must sneak through the sewers and crack 10 locks to open a vault. When the vault opens, you may choose to take the loot now, or attempt another heist for even better rewards.", ["pluraltrait"] = "Undergrounds", ["diamondtrait"] = true, ["levels"] = { [3] = "Crack 1 vault lock after a player combat win, and 3 after a player combat loss.", [5] = "Crack 2 vault lock after a player combat win, and 5 after a player combat loss.", }, ["item"] = "The Underground Emblem", }, [8.5] = { ["type"] = "Origin", ["icon"] = "The Underground TFT icon.svg", ["synergy"] = "The Underground must sneak through the sewers after each player combat and crack 10 locks to open a vault. When the vault opens, you may choose to take the loot now, or attempt another heist for even better rewards.", ["pluraltrait"] = "Undergrounds", ["diamondtrait"] = true, ["levels"] = { [3] = "2 locks per win, 3 per loss", [4] = "2 locks per win, 4 per loss", [5] = "3 locks per win, 5 per loss", [6] = "4 locks per win, 7 per loss", }, ["item"] = "The Underground Emblem", }, }, ["Threat"] = { [8] = { ["type"] = "Origin", ["icon"] = "Threat TFT icon.svg", ["synergy"] = "Threats do not have a Trait bonus, but instead have powerful Abilities and increased base stats.", }, [8.5] = { ["type"] = "Origin", ["icon"] = "Threat TFT icon.svg", ["synergy"] = "Threats do not have a Trait bonus, but instead have powerful Abilities and increased base stats.", }, }, ["Tormented"] = { [4] = { ["type"] = "Origin", ["icon"] = "Tormented TFT icon.svg", ["synergy"] = "After participating in three combats, [[File:Tormented TFT gold icon.png|20px|link=]] Tormented are given the option to transform. The player's receives a loot orb with {{TFTi|Kayn's Liberation|set=4}} and {{TFTi|Rhaast's Embrace|set=4}}.", } }, ["Trainer"] = { [7] = { ["type"] = "Origin", ["icon"] = "Trainer TFT icon.svg", ["synergy"] = "Every round, Trainers feed 1 Snax per Star level to Nomsy each, adding 20 {{as|'''bonus''' health}} and 1 ability power per Snax. Nomsy's Star level increases every 25 Snax.", ["levels"] = { [2] = "Summon Nomsy!", [3] = "Nomsy's ability deals 100% '''bonus''' damage", }, }, [11.1] = { ["type"] = "Origin", ["icon"] = "Trainer TFT icon.svg", ["synergy"] = "After combat, the 3 champions closest to {{TFTc|Nomsy}} feed her 1 Snax per star level, adding {{as|Health}} and {{as|Ability Power}}. Nomsy's star level increases every 25 Snax!", ["diamondtrait"] = true, ["levels"] = { [1] = "Summon Nomsy!", [2] = "Nomsy's Ability deals 150% '''bonus''' damage", }, }, }, ["Transformer"] = { [6] = { ["type"] = "Class", ["icon"] = "Transformer TFT icon.svg", ["synergy"] = "[[File:Transformer TFT gold icon.png|20px|link=]] Transformers have 2 forms that they can swap between during planning phase, depending on whether they are placed in the front 2 rows or the back 2 rows.", }, [6.5] = { ["type"] = "Class", ["icon"] = "Transformer TFT icon.svg", ["synergy"] = "[[File:Transformer TFT gold icon.png|20px|link=]] Transformers have 2 forms that they can swap between during planning phase, depending on whether they are placed in the front 2 rows or the back 2 rows.", } }, ["Trickshot"] = { [11] = { ["type"] = "Class", ["icon"] = "Trickshot TFT icon.svg", ["synergy"] = "Trickshots' abilities ricochet. Each ricochet deals a percentage of the previous bounce's damage.<br/><br/>The reduction also applies to {{TFTc|Rakan|set=11}}'s healing.", ["diamondtrait"] = false, ["levels"] = { [2] = "1 ricochet; 45% of previous damage", [4] = "2 ricochets; 60% of previous damage", }, }, }, ["True Damage"] = { [10] = { ["type"] = "Origin", ["icon"] = "True Damage TFT icon.svg", ["synergy"] = "True Damage champions deal {{as|'''bonus''' true damage}}. If they are holding an item, they gain a unique Bling Bonus for their Ability.", ["pluraltrait"] = "True Damage Members", ["diamondtrait"] = true, ["levels"] = { [2] = "15% Damage", [4] = "30% Damage", [6] = "45% Damage", [9] = "99% Damage, Bling Bonuses go Platinum!", }, ["item"] = "True Damage Emblem", }, }, ["Twinshot"] = { [6] = { ["type"] = "Class", ["icon"] = "Twinshot TFT icon.svg", ["synergy"] = "Twinshots gain {{as|'''bonus''' attack damage}} and their basic attacks and abilities have a chance to trigger twice.", ["diamondtrait"] = true, ["levels"] = { [2] = "10 AD, 40% chance", [4] = "40 AD, 70% chance", [6] = "80 AD, 100% chance", } }, [6.5] = { ["type"] = "Class", ["icon"] = "Twinshot TFT icon.svg", ["synergy"] = "Twinshots gain {{as|'''bonus''' attack damage}} and their basic attacks and abilities have a chance to trigger twice.", ["diamondtrait"] = true, ["levels"] = { [2] = "10 AD, 40% chance", [3] = "25 AD, 55% chance", [4] = "50 AD, 75% chance", [5] = "80 AD, 100% chance", } } }, ["Umbral"] = { [11] = { ["type"] = "Origin", ["icon"] = "Umbral TFT icon.svg", ["synergy"] = "The moon illuminates hexes, Shielding units placed in them at the start of combat.<br/><br/>Umbral units in illuminated hexes {{tip|Execute|execute}} {{as|'''low''' Health}} enemies.", ["diamondtrait"] = true, ["levels"] = { [2] = "200 Shield, {{as|10% Health}} execute", [4] = "450 Shield, {{as|18% Health}} execute. More hexes are illuminated.", [6] = "900 Shield, {{as|25% Health}} execute. Illuminate the whole board", [9] = "Executed enemies have a 100% chance to drop loot, {{as|60% Health}} execute", }, ["item"] = "Umbral Emblem", } }, ["Valkyrie"] = { [3] = { ["type"] = "Origin", ["icon"] = "Valkyrie TFT icon.svg", ["synergy"] = " While at least [[File:Valkyrie TFT gold icon.png|20px|link=]] 2 Valkyries are in play, Valkyries basic attacks and spells always {{tip|TFT crit|critically strike}} targets {{as|'''below''' 40% health}}.", } }, ["Vanguard"] = { [3] = { ["type"] = "Class", ["icon"] = "Vanguard TFT icon old.svg", ["synergy"] = "Vanguards gain {{as|'''bonus''' armor}}.", ["levels"] = { [2] = "+125 armor", [4] = "+250 armor", } }, [3.5] = { ["type"] = "Class", ["icon"] = "Vanguard TFT icon old.svg", ["synergy"] = "Vanguards gain {{as|'''bonus''' armor}}.", ["levels"] = { [2] = "+125 armor", [4] = "+300 armor", [6] = "+900 armor", } }, [3.6] = { ["type"] = "Class", ["icon"] = "Vanguard TFT icon old.svg", ["synergy"] = "Vanguards gain {{as|Armor}}.", ["levels"] = { [2] = "{{as|+70 Armor}}", [4] = "{{as|+150 Armor}}", [6] = "{{as|+350 Armor}}", } }, [4] = { ["type"] = "Class", ["icon"] = "Vanguard TFT icon old.svg", ["synergy"] = "Vanguards gain {{as|'''bonus''' armor}}.", ["diamondtrait"] = true, ["levels"] = { [2] = "+120 armor", [4] = "+300 armor", [6] = "+700 armor", [8] = "+2000 armor", }, ["item"] = "Vanguard's Cuirass", }, [4.5] = { ["type"] = "Class", ["icon"] = "Vanguard TFT icon old.svg", ["synergy"] = "Vanguards gain {{as|'''bonus''' armor}} and {{as|'''bonus''' magic resistance}}.", ["diamondtrait"] = true, ["levels"] = { [2] = "+100 armor and 10 magic resistance", [4] = "+250 armor and 25 magic resistance", [6] = "+500 armor and 50 magic resistance", [8] = "+1000 armor and 80 magic resistance", }, ["item"] = "Vanguard's Cuirass", }, [4.6] = { ["type"] = "Class", ["icon"] = "Vanguard TFT icon old.svg", ["synergy"] = "Vanguards gain {{as|'''bonus''' Armor}} and {{as|'''bonus''' Magic Resist}}.", ["diamondtrait"] = true, ["levels"] = { [2] = "125 Armor and 20 MR", [4] = "275 Armor and 40 MR", [6] = "450 Armor and 60 MR", [8] = "800 Armor and 100 MR", }, ["item"] = "Vanguard Emblem", }, [12] = { ["type"] = "Class", ["icon"] = "Vanguard TFT icon.svg", ["synergy"] = "Vanguards gain 10% {{tip|TFT Durability|Durability}} while Shielded.<br><br>Combat start and at 50% Health: Gain a Shield for a percent of {{as|'''max''' Health}} for 10 seconds.", ["diamondtrait"] = false, ["levels"] = { [2] = "{{as|18% '''max''' Health}}", [4] = "{{as|35% '''max''' Health}}", [6] = "{{as|50% '''max''' Health}}, 15% {{tip|TFT Durability|Durability}} while Shielded", }, ["item"] = "Vanguard Emblem", }, [14] = { ["type"] = "Class", ["icon"] = "Vanguard TFT icon.svg", ["synergy"] = "Vanguards gain 10% {{tip|TFT Durability|Durability}} while Shielded.<br><br>Combat start and 50% Health: Gain a max {{as|Health}} Shield for 10 seconds.", ["diamondtrait"] = false, ["levels"] = { [2] = "{{as|16% '''max''' Health}}", [4] = "{{as|32% '''max''' Health}}", [6] = "{{as|40% '''max''' Health}}, 16% {{tip|TFT Durability|Durability}} while Shielded", }, ["item"] = "Vanguard Emblem", } }, ["Vanquisher"] = { [9.5] = { ["type"] = "Class", ["icon"] = "Vanquisher TFT icon.svg", ["synergy"] = "Damage from Vanquisher Abilities can {{tip|TFT Crit|critically strike}}. Vanquishers gain {{as|'''bonus''' Critical Strike Chance}} and {{as|Critical Strike Damage}}.", ["diamondtrait"] = false, ["levels"] = { [2] = "{{as|15% Critical Strike Chance}}, {{as|10% Critical Strike Damage}}", [4] = "{{as|35% Critical Strike Chance}}, {{as|25% Critical Strike Damage}}", [6] = "{{as|55% Critical Strike Chance}}, {{as|40% Critical Strike Damage}}", }, ["item"] = "Vanquisher Emblem", }, }, ["Variable"] = { [2] = { ["type"] = "Origin", ["icon"] = "Variable TFT icon.svg", ["synergy"] = "'''Variables''' transform into another '''Element''' based on in-game conditions. The condition and available elements are not consistent across '''Variables'''.", } }, ["Verdant"] = { [5] = { ["type"] = "Origin", ["icon"] = "Verdant TFT icon.svg", ["synergy"] = "Champions that start combat adjacent to at least one Verdant ally are immune to crowd control for a few seconds.", ["levels"] = { [2] = "5 seconds", [3] = "8 seconds", }, }, }, ["Victorious"] = { [5.5] = { ["type"] = "Origin", ["icon"] = "Victorious TFT icon.svg", ["synergy"] = "[[File:Victorious TFT gold icon.png|20px|link=]] When Victorious champions score a kill, their next basic attack is empowered to deal {{as|60% of target's '''missing''' health}} {{as|'''bonus''' magic damage}}.", }, [5.6] = { ["type"] = "Origin", ["icon"] = "Victorious TFT icon.svg", ["synergy"] = "(Unique) When Garen kills an enemy, his next attack is empowered to deal {{as|60% of the target's '''missing''' Health}} as {{as|'''bonus''' magic damage}}.", } }, ["Virus"] = { [14] = { ["type"] = "Origin", ["icon"] = "Virus TFT icon.svg", ["synergy"] = "(Unique) The Virus infects your shop with a 10% chance to spawn a bloblet. When purchased, it merges and increases the strongest {{TFTc|Zac|set=14|Zac's}} {{as|'''max''' Health by 3%}} and {{as|Ability Power by 4}}.", }, }, ["Visionary"] = { [13] = { ["type"] = "Class", ["icon"] = "Visionary TFT icon.svg", ["synergy"] = "Whenever Visionaries gain {{as|Mana}}, they gain more.", ["diamondtrait"] = false, ["levels"] = { [2] = "{{as|25% Mana}}", [4] = "{{as|50% Mana}}", [6] = "{{as|75% Mana}}, Abilities {{as|heal}} an ally for 16% of damage dealt", }, ["item"] = "Visionary Emblem", }, }, ["Void"] = { [1] = { ["type"] = "Origin", ["icon"] = "Void TFT icon old.svg", ["synergy"] = "Basic attacks and Special Abilities from select Void units deal {{as|true damage}}.", ["levels"] = { [2] = "A random Void ally", [4] = "All Voids.", } }, [3] = { ["type"] = "Origin", ["icon"] = "Void TFT icon old.svg", ["synergy"] = "While at least [[File:Void TFT gold icon.png|20px|link=]] 3 Void units are in play, basic attacks and Special Abilities from Void units deal {{as|true damage}}.", }, [9] = { ["type"] = "Origin", ["icon"] = "Void TFT icon.svg", ["synergy"] = "Get a placeable void egg. At the start of combat, it hatches into an unspeakable horror and {{tip|TFT Airborne|knocks up}} adjacent enemies.<br/><br/>Each Void star level increases the horror's {{as|Health}} and {{as|Ability Power}} by 25%.", ["diamondtrait"] = true, ["levels"] = { [3] = "[[File:Bel'Veth Death in Lavender.png|20px|link=]] Void Remora.", [6] = "[[File:Rift HeraldSquare old2.png|20px|link=]] Rift Herald.", [8] = "[[File:Baron NashorSquare old3.png|20px|link=]] Baron Nashor.", }, ["item"] = "Void Emblem", }, [9.5] = { ["type"] = "Origin", ["icon"] = "Void TFT icon.svg", ["synergy"] = "Get a placeable void egg. At the start of combat, it hatches into an unspeakable horror and {{tip|TFT Airborne|knocks up}} adjacent enemies.<br/><br/>Each Void star level increases the horror's {{as|Health}} and {{as|Ability Power}} by 25%.", ["diamondtrait"] = true, ["levels"] = { [3] = "[[File:Bel'Veth Death in Lavender.png|20px|link=]] Void Remora.", [6] = "[[File:Rift HeraldSquare old2.png|20px|link=]] Rift Herald.", [8] = "[[File:Baron NashorSquare old3.png|20px|link=]] Baron Nashor.", }, ["item"] = "Void Emblem", }, }, ["Wanderer"] = { [9] = { ["type"] = "Origin", ["icon"] = "Wanderer TFT icon.svg", ["synergy"] = "Ryze's spell changes depending on the Region Portal players voted for at the start of the game.", }, [9.5] = { ["type"] = "Origin", ["icon"] = "Wanderer TFT icon.svg", ["synergy"] = "Ryze's spell changes depending on the Region Portal playrs voted for at the start of the game.", }, }, ["Warden"] = { [2] = { ["type"] = "Class", ["icon"] = "Warden TFT icon old.svg", ["synergy"] = "Wardens gain increased {{as|'''total''' armor}}.", ["levels"] = { [2] = "+150% armor", [4] = "+300% armor", [6] = "+999% armor", }, ["item"] = "Warden's Mail", }, [11] = { ["type"] = "Class", ["icon"] = "Warden TFT icon.svg", ["synergy"] = "Wardens take less damage. For the first 10 seconds of combat, they take an additional 18% less damage.", ["levels"] = { [2] = "10% less damage", [4] = "22% less damage", [6] = "35% less damage", [8] = "45% less damage", }, ["item"] = "Warden Emblem", }, }, ["Warlord"] = { [4] = { ["type"] = "Origin", ["icon"] = "Warlord TFT icon.svg", ["synergy"] = "Warlords gain additional {{as|'''maximum''' health}} and {{tip|TFT AP|ability power}}. These bonuses are futher increased by 10% with each victorious combat they participate in, stacking up to 5 times.", ["diamondtrait"] = true, ["levels"] = { [3] = "+200 health and +20 ability power", [6] = "+450 health and +40 ability power", [9] = "+700 health and +70 ability power", }, ["item"] = "Warlord's Banner", }, [4.5] = { ["type"] = "Origin", ["icon"] = "Warlord TFT icon.svg", ["synergy"] = "Warlords gain additional {{as|'''maximum''' health}} and {{tip|TFT AP|ability power}}. These bonuses are futher increased by 10% with each victorious combat they participate in, stacking up to 5 times.", ["diamondtrait"] = true, ["levels"] = { [3] = "+250 health and +25 ability power", [6] = "+400 health and +40 ability power", [9] = "+700 health and +70 ability power", }, ["item"] = "Warlord's Banner", }, [4.6] = { ["type"] = "Origin", ["icon"] = "Warlord TFT icon.svg", ["synergy"] = "Warlords have {{as|'''bonus''' Health}} and {{tip|TFT AP|{{as|AP}}}}. Each victorious player combat increases the bonus by 10%, stacking up to 5 times.", ["diamondtrait"] = true, ["levels"] = { [3] = "300 Health and 30% AP", [6] = "450 Health and 45% AP", [9] = "700 Health and 70% AP", [11] = "1500 Health and 150% AP, AND {{as|Combat Start:}} The Warlord's army joins the fight.", }, ["item"] = "Warlord Emblem", } }, ["Warrior"] = { [7] = { ["type"] = "Class", ["icon"] = "Warrior TFT icon old.svg", ["synergy"] = "Warrior basic attacks have a 33% chance to increase the damage of their next basic attack.", ["diamondtrait"] = true, ["levels"] = { [2] = "120% damage", [4] = "200% damage", [6] = "300% damage", }, ["item"] = "Warrior Emblem", }, [7.5] = { ["type"] = "Class", ["icon"] = "Warrior TFT icon old.svg", ["synergy"] = "Warrior basic attacks have a 50% chance to increase the damage of their next basic attack.", ["diamondtrait"] = true, ["levels"] = { [2] = "80% damage", [4] = "180% damage", [6] = "350% damage", }, ["item"] = "Warrior Emblem", }, [12] = { ["type"] = "Class", ["icon"] = "Warrior TFT icon.svg", ["synergy"] = "Warriors gain {{tip|Tft Omnivamp|{{as|Omnivamp}}}} and {{tip|TFT Damage Amp|Damage Amp}}. When Warriors drop {{as|'''below''' 70% health}}, they gain double {{tip|TFT Damage Amp|Damage Amp}}.", ["diamondtrait"] = false, ["levels"] = { [2] = "{{as|10% Omnivamp}}, 10% {{tip|TFT Damage Amp|Damage Amp}}", [4] = "{{as|18% Omnivamp}}, 18% {{tip|TFT Damage Amp|Damage Amp}}", [6] = "{{as|25% Omnivamp}}, 25% {{tip|TFT Damage Amp|Damage Amp}}, also gain 20% {{tip|TFT Durability|Durability}}", }, ["item"] = "Warrior Emblem", } }, ["Watcher"] = { [13] = { ["type"] = "Class", ["icon"] = "Watcher TFT icon.svg", ["synergy"] = "Watchers gain {{tip|TFT Durability|Durability}}, increased while {{as|'''above''' 50% Health}}.", ["levels"] = { [2] = "15% or 30% {{tip|TFT Durability|Durability}}", [4] = "25% or 45% {{tip|TFT Durability|Durability}}", [6] = "40% or 50% {{tip|TFT Durability|Durability}}", }, ["item"] = "Watcher Emblem", }, }, ["Whispers"] = { [7] = { ["type"] = "Origin", ["icon"] = "Whispers TFT icon.svg", ["synergy"] = "Damage from Whispers shrink enemies, reducing their {{as|armor}} and {{as|magic resistance}} by 40% for 6 seconds.<br /> When they damage a shrunken enemy, Whispers gain stacking bonuses.", ["pluraltrait"] = "Whispers", ["diamondtrait"] = true, ["levels"] = { [2] = "+1 AD & AP", [4] = "+2 AD & AP", [6] = "+4 AD & AP", [8] = "+6 AD & AP", }, ["item"] = "Whispers Emblem", }, [7.5] = { ["type"] = "Origin", ["icon"] = "Whispers TFT icon.svg", ["synergy"] = "Damage from Whispers shrink enemies, reducing their {{as|armor}} and {{as|magic resistance}} by 40% for 6 seconds.<br /> When they damage a shrunken enemy, Whispers gain stacking bonuses.", ["pluraltrait"] = "Whispers", ["diamondtrait"] = true, ["levels"] = { [2] = "+1 AD & AP", [4] = "+3 AD & AP", [6] = "+7 AD & AP", }, } }, ["Wild"] = { [1] = { ["type"] = "Origin", ["icon"] = "Wild TFT icon.svg", ["synergy"] = "Select allies become empowered, causing their basic attacks to generate stacks of {{as|Fury}}, up to 5. Each stack gives {{as|10% attack speed}}, up to {{as|50% attack speed}}.", ["levels"] = { [2] = "Allied Wilds", [4] = "All allies. All allied basic attacks cannot be {{tip|TFT Dodge|dodged}}.", } } }, ["Wildcard"] = { [10] = { ["type"] = "Origin", ["icon"] = "Wildcard TFT icon.svg", ["synergy"] = "If you win player combat, Kayn becomes the [[File:Kayn HEARTSTEELCircle Shadow Assassin.png|18px|link=]]'''Shadow Assassin'''. If not, he becomes [[File:Kayn HEARTSTEELCircle Rhaast.png|18px|link=]]'''Rhaast'''. You receive a reward based on his form every time he kills 2 enemy champions.<br />'''Shadow Assassin:''' {{g|3 gold|link=}}.<br />'''Rhaast:''' 1 player health.", } }, ["Witchcraft"] = { [12] = { ["type"] = "Origin", ["icon"] = "Witchcraft TFT icon.svg", ["synergy"] = "Witch Abilities apply a curse to enemies for 4 seconds. When a cursed enemy dies, the curse spreads to the nearest enemy.<br><br>Cursed enemies become:", ["pluraltrait"] = "Witches", ["diamondtrait"] = false, ["levels"] = { [2] = "smaller, losing {{as|120 Health}}", [4] = "AND green, taking {{as|6% of their '''max''' Health}} as {{as|magic damage}} per second", [6] = "AND frail, taking {{as|25% '''bonus''' true damage}} from Witches", [8] = "AND a frog, {{tip|TFT Stun|stunned}} for 2 seconds every 8 seconds. All other curse effects are increased by 50%", }, ["item"] = "Witchcraft Emblem", }, }, ["Woodland"] = { [2] = { ["type"] = "Origin", ["icon"] = "Woodland TFT icon.svg", ["synergy"] = "At the start of combat, select Woodland units create a copy of themselves (excluding items).", ["diamondtrait"] = true, ["levels"] = { [3] = "One random Woodland", [6] = "All Woodlands", } } }, ["Yordle"] = { [1] = { ["type"] = "Origin", ["icon"] = "Yordle TFT icon old.svg", ["synergy"] = "Yordles have a chance to {{tip|TFT dodge|dodge}} enemy basic attacks and on-hit effects.", ["levels"] = { [3] = "30%", [6] = "60%", [9] = "90%", }, ["item"] = "Mittens", }, [6] = { ["type"] = "Origin", ["icon"] = "Yordle TFT icon old.svg", ["synergy"] = "After combat with a player, a random free Yordle appears on your bench.", ["levels"] = { [3] = "Active", [6] = "Yordle mana costs are reduced by 25%", }, }, [6.5] = { ["type"] = "Origin", ["icon"] = "Yordle TFT icon old.svg", ["synergy"] = "After combat with a player, a random free Yordle appears on your bench.", ["levels"] = { [3] = "Active", [6] = "Yordle mana costs are reduced by 40%", }, }, [9] = { ["type"] = "Origin", ["icon"] = "Yordle TFT icon.svg", ["synergy"] = "Your units gain {{as|10% Attack Speed}} per star level.<br/><br/>If you have 3 [[File:3 Star.png|20px|link=]] 3-star champions, your Yordles can become [[File:4 Star.png|20px|link=]] 4-star, which gives their Ability a wacky upgrade!", ["levels"] = { [3] = "Your strongest [[File:3 Star.png|20px|link=]] 3-star Yordle", [5] = "Two [[File:3 Star.png|20px|link=]] 3-star Yordles", }, }, [11.1] = { ["type"] = "Origin", ["icon"] = "Yordle TFT icon old.svg", ["synergy"] = "After each player combat, a random 1, 2 or 3 cost champion from your highest activated trait is added to your bench for free.", ["diamondtrait"] = true, ["levels"] = { [1] = "Gain champions!", [2] = "If you have 6 or more 3 star champions, you instead gain a {{TFTt|Yordle-Lord}}", }, }, }, ["Yordle-Lord"] = { [6] = { ["type"] = "Origin", ["icon"] = "Yordle-Lord TFT icon.svg", ["synergy"] = "[[File:Yordle-Lord TFT diamond icon.png|20px|link=]] Veigar is summoned from a Yordle Portal when every Yordle is 3-star.", }, [6.5] = { ["type"] = "Origin", ["icon"] = "Yordle-Lord TFT icon.svg", ["synergy"] = "[[File:Yordle-Lord TFT diamond icon.png|20px|link=]] Veigar is summoned from a Yordle Portal when every Yordle is 3-star.", }, [11.1] = { ["type"] = "Origin", ["icon"] = "Yordle-Lord TFT icon.svg", ["synergy"] = "[[File:Yordle-Lord TFT diamond icon.png|20px|link=]] Veigar is summoned from a Yordle Portal when 5 or more champions is 3-star.", }, }, ["Zaun"] = { [9] = { ["type"] = "Origin", ["icon"] = "Zaun TFT icon.svg", ["synergy"] = "Zaun champions create random chem-mods that only they can use. Champions can be modded once, and mods can only be removed by selling the champion.", ["pluraltrait"] = "Zaunists", ["diamondtrait"] = true, ["levels"] = { [2] = "Gain 1 chem-mod.", [4] = "Gain 2 chem-mods.", [6] = "Gain 3 chem-mods and Overcharge them.", }, ["item"] = "Zaun Emblem", }, [9.5] = { ["type"] = "Origin", ["icon"] = "Zaun TFT icon.svg", ["synergy"] = "Zaun champions create random chem-mods that only they can use. Champions can be modded once, and mods can only be removed by selling the champion.", ["pluraltrait"] = "Zaunists", ["diamondtrait"] = true, ["levels"] = { [2] = "Gain 1 chem-mod.", [4] = "Gain 2 chem-mods and Overcharge them.", [6] = "Gain 5 chem-mods and Overcharge them.", }, ["item"] = "Zaun Emblem", }, }, } -- </pre> -- [[Category:Lua]]