TFT:Luden's Echo

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For the item in League of Legends, see An icon for the item Luden's Echo Luden's Echo.
Set 4.5: FatesREMOVED
Luden's Echo
{{{1}}}
Ability power
+10
Starting mana
+15
Passive
When the wearer deals damage with their ability, the first target hit and up to 3 enemies within 2 hexes of the target are dealt an additional 180 magic damage. Enemies who are crowd controlled are dealt an additional 180 magic damage.

Notes[edit | edit source]

  • Stacking Luden's Echos increased the damage to 180 / 360 / 540.
  • If the target died before ability hit, no additional damage is dealt.
  • PENDING FOR TEST: The Spell Echo does not apply other spell effects, like Grievous Wounds.

Patch History[edit | edit source]

V11.9 - Removed
V10.22
  • Removed: No longer deals 180 bonus magic damage against shielded enemies.
V10.21
  • Damage reduced to 180 from 200.
  • New Effect: Deals an additional 180 magic damage to shielded or crowd controlled units.
V10.20
  • Damage increased to 200 from 180.
V10.19
  • Spell power reduced to 15 from 20.
  • Damage reduced to 180 from 200.
V10.12
  • Damage changed to 200 at all Star-levels from 150 / 175 / 225 (based on Star level).
  • Bug Fix: Added some extra range cushion to the bounces, to improve the item's reliability.
V10.8
  • Starting mana reduced to 15 from 20.
V10.3
  • Damage increased to 150 / 175 / 225 (based on Star level) from 120 / 160 / 200 (based on Star level).
V10.2
  • Damage increased to 125 / 175 / 250 (based on Star level) from 120 / 160 / 200 (based on Star level).
V10.1
  • Damage changed to 120 / 160 / 200 (based on Star level) from 150 at all star levels.
V9.22
  • Damage reduced to 150 from 180.
  • New Effect: Now always goes off once per spell cast.
V9.18
  • Bug Fix: Now properly hits the main target of an ability.
V9.17
  • Bug Fix: Fixed it not triggering if the target of the spell died.
V9.16b
  • Damage reduced to 180 from 200.
V9.14
  • Bug Fix: Fixed a bug where targets weren't taking the correct amount of damage.
  • Bug Fix: Fixed a bug where it would proc on basic attack hits but not on ability hits.
  • Primary target damage increased to 200 from 100.
  • AoE damage changed to 200 from 100% AP.
V9.13 - Added