Passive: Gain 3% (+ 1% per Legend stack) tenacity and 3% (+ 1.416% per Legend stack) slow resist, up to 15% tenacity and 20% slow resist at maximum stacks.
Legend: Gain Legend stacks for every 15 – 30 (based on stacks) points earned, up to 12:
Passive: Gain 3% (+ 1% per Legend stack) tenacity and 3% (+ 1.416% per Legend stack) slow resist, up to 15% tenacity and 20% slow resist at maximum stacks.
Legend: Gain Legend stacks for every 15 – 30 (based on stacks) points earned, up to 12:
The duration of a crowd control debuff is calculated when it is applied, and tenacity can reduce it to a minimum 0.5 seconds.
League of Legends content
Slow resist
Slow resist is a stat that directly reduces the effectiveness of slows.
League of Legends content
Takedown
Takedown refers to a kill or assist being acceptable, with the type of enemy specified in each use case.
Takedown is associated with triggering a passive effect, or timed effects shortly after scoring.
League of Legends: Wild Rift
League of Legends: Wild Rift (also called Wild Rift or WR) is an multiplayer online battle arena game currently available for iOS and Android phones with console release details TBD. The game was developed by Riot Games, a subsidiary of Tencent. and is an abridged version of its PC counterpart, League of Legends, with its own champion roster and content releases.